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Aka Kuro’s magic guide (Megiston Rd Solo without merc and pet)

Discussion in 'Mage' started by Aka Kuro, Mar 2, 2019.

  1. Aka Kuro

    Aka Kuro Well-Known Member

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    Aka
    Hi hi, this is a thread including all works about mage that I have done so u guys may refer to all info easily

    Index:
    Int, Dex Mage


    Mtl, Int Mage

    Str, Int Mage

    Lv3 Low Budget Storm Mage
    For more boss fight, please check Boss motion analysis
     
    Last edited: Jan 3, 2020
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  2. Aka Kuro

    Aka Kuro Well-Known Member

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    Aka
    Main stream build: IDV dps mage (Lv180 Version)

    IDV dps mage

    Although arrow mage also good as dps, I personally prefer MD as sub weap since it gives cspd and additional mp recovery – resonance. As a result, you may shoot third finale if u have 2k mp and being able to reach 1k cspd easier. However, it is true that book of magic warrior is too expensive ^^; (Well, this build itself is expensive though)

    Status:
    From the title, you should know is Int Dex Vit. The rules of thumb are:
    Full int: Dps is a must for dps build xD
    Vit: until your hp reach at least 10k with all buffs you can get
    Rest Dex
    Mp reach 2k with all buffs you have​
    Some maybe interested on crt instead of dex but dps becomes even lower according to my experiment.

    Skills:
    1. Magic skill
      1. Impact lv7: Great mp saver
      2. Finale lv10: Main dps
      3. Burst lv10: Gonna be important as a self-defense skill
      4. Mp charge lv10 and Maximizer lv10: mp recovery skill
      5. Magic Mastery: Replaced with star gem, matk up
      6. Javalin lv10: Useful debuff skill, highly recommended
    2. Shoot skill
      1. Sneak attack lv10: Replaced with star gem, aggro from finale is no kidding
    3. Survival skill
      1. Max Hp Up lv10: for reducing the amount of vit needed
      2. Max Mp Up lv10: needed for reaching 2k mp
    4. Battle skill
      1. Magic UP lv10: Matk up
      2. Increased Energy lv10: Matk up
      3. Spell Burst lv10: Finale critical hit… dream of a mage xD
    5. Magic Blade
      1. Magic Warrior Mastery lv10: Good additional matk and cspd
      2. Resonance lv10: Third finale!
    6. Support skill
      1. First Aid lv10: Replaced with star gem, useful when someone dead
      2. Recovery lv10: at least go lv1, debuff in Toram is becoming more fatal now
      3. Brave Aura lv10: not a must, but good to have high dmg
      4. High Cycle lv10: useful if you have burst
    7. Dual wield skill
      1. Reflex lv1: good combo starter
    8. Martial skill
      1. Sonic wave lv10: highly recommended, Replaced with star gem
      2. Smash lv10: sometime useful but can be replaced by javelin (unless sub knuck), Replaced with star gem
      3. Bash lv10: useful if you are not shield mage like me, Replaced with star gem
    * you may replace recovery and high cycle with GSW. I removed that because I cannot bear the reduction of survive ability and the reduction of mp (although can be solved with sdm xtal but prefer more dmg after finale nerf)

    Equip
    Xtal with bracket is for 2s equip only
    1. Dmg set:
      1. M7%I7%ToElement14% staff <Shampy>:
      2. Sub: High refine Md
      3. M7%I7%Aggro-10% <Noeliel> (<Guignol>):
      4. Devil hood <EmpressII> (<Guignol>):
      5. Black knight amulet <Venena> (<Lalvada>):
    2. Crt set: sometime you need crt for poration, stun, tumble for high difficulty boss (originally not for spell burst ^^)
      1. Lil empress staff (from loli empress) <Shampy>
      2. Sub: Vulcan shield / knuckles
      3. M7%C16 <Noeliel> (<Guignol>):
      4. Witch hat <Gespenest II> :
      5. Black knight amulet <Venena> (<Lalvada>):

    Buffs:
    1. Potions
      1. Vita add III (Hp+1500): Useful and easy hunt with luk mage
      2. Tranquilizers (Hp+1000): No problem for luk hb
      3. Magic add II (Mp+200): Efficiency for III is not very good so II instead
      4. Monster pot (Matk +40 & +4%): Useful and better hunt with luk hb
      5. Spell headphones (Cpsd+700): No need if you reach 1k already
      6. Giga speed potion (Aspd+750): For boss solo, Poration
      7. War dead bracelet (Accuracy+60): For boss solo, Poration
    2. Cooking
      1. Hp+2600 (lv6)
      2. Mp+300 (lv5)
      3. Aggro-30% (lv5)
      4. Crt+10 (lv5)
      5. Still can’t decide weap atk or physical resist

    Combo
    if you are sure that you will use finale only:

    1. impact -> finale (smite) -> smash
    if you may use burst:

    Burst combo (To be honest, I don’t think instant cast is a must as I get used to storm mage timing. Therefore, 0.5 sec is good enough):

    1. Initialize (without high cycle): sonic wave -> javelin (save) -> impact (swift)
    2. Initialize (with high cycle): sonic wave -> impact (save) -> smash
    3. Dmg combo: impact -> burst (smite) -> finale (smite)
    4. Finale combo: reflex -> impact (cons) -> finale (smite) -> smash

    Videos
    gonna make one intro video later ^^
    Solo Eiden dark:
    More about burst combo:
     
    Last edited: Oct 13, 2019
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  3. Aka Kuro

    Aka Kuro Well-Known Member

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    Mtl general purpose mage (lv169 Version)

    Although being protected and spamming magic feels good, boss fight is not always that easy. Therefore, it is good to have a mage that can be fit in any position and become the last safety line in party. That’s the reason of general-purpose mages (although not very popular at the moment =_=. Originally, this is Int Vit mage but better change to Mtl Int as cooking and more potions come out.

    Status
    Simple, Full Mtl and Rest Int. You can redistribute some point from int to vit if needed.

    Skills
    1. Magic skill
      1. Impact lv10: Great mp saver
      2. Finale lv10: Main dps
      3. Mp charge lv10 and Maximizer lv10: mp recovery skill
      4. Magic Mastery: Replaced with star gem, matk up
      5. Javalin lv10: Useful debuff skill, highly recommended
    2. Shoot skill
      1. Sneak attack lv10: Replaced with star gem, aggro from finale is no kidding
    3. Survival skill
      1. Max Hp Up lv10
    4. Battle skill
      1. Magic UP lv10: Matk up
      2. Increased Energy lv10: Matk up
    5. Support skill
      1. First Aid lv10: Replaced with star gem, useful when someone dead
      2. Sanctuary lv10: Immovable Fortress!
      3. Heal lv10: useful to help other survive, especially when the one tanking is not specialized tank
    6. Shield skill
      1. Force Shield lv10: For more Hp
      2. Magical Shield lv10: For more Hp
      3. Guardian lv10: Sometimes you need to tank so better to have it, useful for solo also
      4. shield cannon lv10: Useful long range stun, recommended
    7. Knight skill
      1. Provoke lv10: used when tanking, Replaced with star gem
    8. Priest skill: Gloria and bless also good, thinking of them when reaching 180
      1. Ether Barrier: Prevent casting flinch, really safe charging since Mtl resist knockback and tumble
    9. Martial skill
      1. Sonic wave lv10: highly recommended, Replaced with star gem
      2. Smash lv10: sometime useful but can be replaced by javelin (unless sub knuck), Replaced with star gem
      3. Bash lv10: useful if you are not shield mage like me, Replaced with star gem

    Equip
    1. Dmg set:
      1. M7%I7%ToElement14% staff <Shampy>:
      2. Sub: Shampy doll (I don’t have shield from Halloween =_=
      3. Mozto Armor (from npc blacksmith) <Mom Fluck> (<Ornlarf>)
      4. Devil hood <EmpressII> (<Guignol>):
      5. Black knight amulet <Venena> (<Lalvada>):
    2. Ailment resist + Ether barrier/ Supp set: Better have ava with ailment resist
      1. Lil empress staff (from npc blacksmith) <Imitacia>
      2. Sub: Shampy doll (I don’t have shield from Halloween =_=
      3. Mozto Armor (from npc blacksmith) <Mom Fluck> (<Ornlarf>)
      4. Laurel Crown <EmpressII> (<Guignol>):
      5. Black knight amulet <Venena> (<Lalvada>):
    3. Ailment resist + Aggro set: Can’t go 2k mp in this case. But you won’t spam finale frequent right?
      1. Lil empress staff (from npc blacksmith) <Imitacia>
      2. Sub: Black general shield
      3. Mozto Armor (from npc blacksmith) <Mom Fluck> (<Ornlarf>)
      4. Santa Beard <Gespenest II> :
      5. Guidance Lantern <Crystal Titan> :
    4. Breaker set: just similar with crt set from IDV mage
      1. Lil empress staff (from loli empress) <Shampy>
      2. Sub: Vulcan shield / knuckles
      3. Mozto Armor (from npc blacksmith) <Mom Fluck> (<Ornlarf>)
      4. Witch hat <Gespenest II> :
      5. Black knight amulet <Venena> (<Lalvada>):

    Buffs
    1. Potions
      1. Vita add III (Hp+1500): Useful and easy hunt with luk mage
      2. Tranquilizers (Hp+1000): No problem for luk hb
      3. Magic add II (Mp+200): Efficiency for III is not very good so II instead
      4. Monster pot (Matk +40 & +4%): Useful and better hunt with luk hb
      5. Spell headphones (Cpsd+700): No need if you reach 1k already
      6. Giga speed potion (Aspd+750): For boss solo, Poration
      7. War dead bracelet (Accuracy+60): For boss solo, Poration
    2. Cooking
      1. Hp+2600 (lv6)
      2. Mp+300 (lv5)
      3. Aggro-30% (lv5): Not suggested, but sometime ate that for other char ^^;
      4. Crt+10 (lv5): better with magical resist instead but same reason as above
      5. Still can’t decide weap atk or physical resist

    Combo
    1. Finale combo: impact -> finale (smite) -> smash
    2. Immovable fortress: Sonic wave-> Guardian (save) -> Shield cannon (cons) -> Ether barrier (cons) -> impact (swift) -> finale (smite) -> sanctuary (cons)
    3. Simple barrier: Sonic wave -> Ether barrier (cons) -> impact (swift) -> finale (smite) -> smash (cons)

    Videos
    MTL mage test
    [/SPOILER]
     
    Last edited: Oct 13, 2019
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  4. Aka Kuro

    Aka Kuro Well-Known Member

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    Aka
    Less popular build: SI battle mage


    SI battle mage

    Close range mage is not something new and was pretty strong in storm mage age. However, it become a build with romance and fun only when compare with IDV or Mtl mage build. Therefore, please be prepared that this build will not be strong even though it has so much fun.

    Talking about recent close range or critical mage, there are two pieces of good works can also be a reference, please check the link in reference section in the bottom.

    Status
    Main stats are str and int. The only rule of thumb is to balance out matk and atk.

    Skills
    1. Magic skill
      1. Impact lv10: Great mp saver
      2. Finale lv10: Long range dps
      3. Burst lv10: Short range dps
      4. Mp charge lv10 and Maximizer lv10: mp recovery skill
      5. Magic Mastery: Replaced with star gem, matk up
      6. Javalin lv10: Useful debuff skill, highly recommended
    2. Shoot skill
      1. Sneak attack lv10: Replaced with star gem, aggro from finale is no kidding
    3. Martial skill
      1. Smash lv10: sometime useful but can be replaced by javelin (unless sub knuck), Replaced with star gem
      2. Sonic wave lv10: highly recommended, Replaced with star gem
      3. Bash lv10: useful if you are not shield mage like me, Replaced with star gem
      4. Shield break lv10: for close range mp recover
      5. Chariot lv10: seldom use it in close range but just keep it
      6. Rush lv10: Good motion speed up, really useful when close range
    4. Survival skill
      1. Max Hp Up lv10: for reducing the amount of vit needed
      2. Max Mp Up lv10: needed for reaching 2k mp
    5. Support skill
      1. First Aid lv10: Replaced with star gem, useful when someone dead
    6. Dual wield skill
      1. Reflex lv1: good combo starter

    Equip
    Crt set: Basically crt set
    1. Elemental staff <Evil Crystal Beast>: Don’t have that much shampy xtal for another staff set. Also want to try one with crt up but maybe after lv200
    2. Sub: Any knuckles
    3. M7%C16 <Noeliel> (<Guignol>):
    4. Witch hat <Gespenest II> :
    5. Black knight amulet <Venena> (<Lalvada>):

    Buffs
    1. Potions
      1. Vita add III (Hp+1500): Useful and easy hunt with luk mage
      2. Tranquilizers (Hp+1000): No problem for luk hb
      3. Magic add II (Mp+200): Efficiency for III is not very good so II instead
      4. Monster pot (Matk +40 & +4%): Useful and better hunt with luk hb
      5. Spell headphones (Cpsd+700): No need if you reach 1k already
      6. Giga speed potion (Aspd+750): For boss solo, Poration
      7. War dead bracelet (Accuracy+60): For boss solo, Poration
    2. Cooking
      1. Hp+2600 (lv6)
      2. Mp+300 (lv5)
      3. Aggro-30% (lv5)
      4. Crt+10 (lv5)
      5. Still can’t decide weap atk or physical resist

    Combo
    Four set of combos, still working for better solution
    1. smash->impact(cons)->rush(smite)->shield break (cons)
    2. reflex-> impact(cons)->chariot(smite)->smash
    3. sonic wave-> impact(cons)->burst(smite)->shield break (cons)
    4. impact -> finale(simte)->smash

    video
    New version test

    Previous version announced in 8/2018


    reference
    war priest build from Grimsol (Kaisyl):
    Crit mage from Wimiz
     
    Last edited: Oct 13, 2019
  5. Aka Kuro

    Aka Kuro Well-Known Member

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    Low budget mage (under construction)


    Extra: Topics related to mages

    Support Magic Gun? (under construction)

    If u want to solo, you may use tank mercenary or tank pet apart from going alone. Here are some examples:
    Preparing v4 build at the moment

    Semi dps gear test (Merc build v3)

    Tank Merc Build v2


    Tank Pet (Under construction)
     
    Last edited: Oct 13, 2019
  6. Pregnant

    Pregnant Well-Known Member

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    What about Hallucination Spore for special gear? I think it is better than Dark Knight Amulet, but way more expensive.
     
  7. Pregnant

    Pregnant Well-Known Member

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    Pregnant
    Sorry I got a bit drunk and replied to my own post lol
     
  8. Aka Kuro

    Aka Kuro Well-Known Member

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    The main reason is that mine is 2s ^^;. Also, I sometimes need tumble so i prefer dark knight more (mp not an issue for me atm)
     
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  9. 空と星

    空と星 Active Member

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    When you play mage and realize you can't use finale smite as combo ender.
    Feelsweirdman
     
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  10. TheElza

    TheElza Well-Known Member

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    I know how you feel
     
  11. yuzuriha

    yuzuriha Active Member

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    hi, i have a question can u tell me roughly how much matk does magic warrior mastery skill add with md as 2nd weapon?
    or the formula ty

     
  12. Aka Kuro

    Aka Kuro Well-Known Member

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    I think data from coryn club is trust worthy, here is the link: http://coryn.club/skill.php?tree=MagicBlade
     
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  13. Aka Kuro

    Aka Kuro Well-Known Member

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    Ok, Here is the full version of my Mage Lv195 Build.
    First is about being a Burst Atker in pt


    Second is about solo boss by utilizing flexibility from burst and a bit of idea about combining finale and burst


    Third is about building a robust finale mode and a downgraded stf tnk


    Finally is about support mode with 10k cspd


    Next time maybe I will open a new thread in Ohs section?
     
    Last edited: Oct 15, 2019
  14. Aka Kuro

    Aka Kuro Well-Known Member

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    Just a megiston rd 4 solo without merc and pet. Hope will be useful for those who would like to make a solo mage









     
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