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Alchemist

Discussion in 'Production Class' started by lisa623, May 29, 2015.

  1. makOi

    makOi Elite Member Elite Member

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    anyone here can craft the 500aspd potion? and was wonderin how much is that per stack?
     
  2. Alleura

    Alleura Well-Known Member

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    sorry stupid question,
    what stat that affect/help on alchemy?
    pure tech? or need other stat?
     
  3. Dr_TkaZ

    Dr_TkaZ New Member

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    Ican craft 500aspd pots.. 10pcs/stack. Hope i can help..lol
     
  4. HAyui

    HAyui Active Member

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    should i max craft, i usually use 1 ps for craft
     
  5. Evanes

    Evanes Member

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    I think alchemist need pure tech. I want to mix my alch with refiner. It good idea?
     
  6. Ryoji

    Ryoji Member

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    stats and skill tree please for leveling i dont want to mess with skill points x] and equipsments too
     
  7. Devilfruit

    Devilfruit Well-Known Member

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    how many skill points needed to perform this stuffs.. and what are the stats?
     
  8. Life

    Life Well-Known Member

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    Any tips on how to level alchemy prof quickly?
     
  9. Lear

    Lear Well-Known Member

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    Make revita III like theres no tommorow
     
  10. Sir. Dan

    Sir. Dan New Member

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    I have full alchemist. 61 prof and 2 dye locks on equipment synthesis. Built mostly with revitas, then using high purity mithril a little. HP mithril is so expensive. I spent 400k spinas, and all my snything failed, but I did gain proficiency. So here is my take:

    A synth should be all synth. Cap your character, max all synth skills and put all of your stat points on tec. If you don't do this, your synth will be mostly worthless. After all this you will have around 50skill pts left, but zero stat points. This isn't good to build any kind of fighter. I see two solid options. Put those points into blacksmith skills, focusing on equipment refining skills. Or you can build a rock solid support character.
     
    Last edited: Jan 24, 2016
  11. IcyWolf

    IcyWolf Member

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    Okay guys Asobimie works a bit differently then most gaming companies.
    Basically they have a one day alpha period. Followed by a one day beta period sometimes hourly.
    Then they open game to public. If game is popular....IT NEVER ENDS...EXA IRUNA!
     

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