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Awakening elements.

Discussion in 'Production Class' started by Spaz, Dec 18, 2015.

  1. Spaz

    Spaz Well-Known Member

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    HEAVY EDIT TO PUT PERTINENT INFORMATION ON FIRST POST;

    THANKS TO HAISE AND BLAHBLAHBLACKSHEEP FOR INFORMATION.

    Requirements:
    Weapon created by a specialist blacksmith. Aka str smith 12hd swords dex bows int staffs agi claws ect mishmash.
    Max tec smith to apply the element.

    Item to achieve a 50/50 shot guaranteed success all stats apply: 41 potential.

    Lower potentials may fail, but failure may result in favorable outcome in the negative stats being reduced and element being applied.

    Minimum required potential for a 1% chance to succeed: 30
    Not reccomended but ya might get lucky. Even tec smiths can pull this off solo.
    HOW TO DO IT:

    Ass/u/me, you have a pot 41+
    Set 2 negtives. Of different tiers.

    What is a tier? I use tier because it comes to mind. Type may be more accurate. By tier i mean do not use 2 of same type. Ie: -hp% nat regen and mp% nat regen. Those are same *tier*

    Use say, natural -% hp regen and guard rate-%.

    2 different... *tiers*

    This results in a higher chance to succeed.

    Highest i have tested with the above gentleman i can reach is 55%.

    Step 1) apply the two negatives. Craft. Potential should be above 80.
    Step 2) go back into craft menu and apply the element.
    Step 3) pray for success or good fail.

    Why do it in 2 steps?
    Because if you try apply the potential negatives and the awaken at the same time at the %given it can fail out after applying only 1 or no potentials. Aka you could blow the staff up and try apply it as it randomizes at say a 30 potential which is somehing like a -180% chance to fail.

    At least thats the theory. Play it safe, and it takes the same amount of mats either way, why risk it?

    Yes... this should apply to all weapons above 41 pot.

    *

    So....

    My blacksmith is also my alchemist.

    Char lvl: 70
    Stat: 196 Tec

    Skills:
    All alchemy current as of 70 cap max except process which is level 1.
    All blacksmith max except for refine equipment (5) and mid class refinement (5) and process zero points though shows 1, assumation carryover from alchemy.

    Skill points remaining: 2

    Alchemy proficiency level: 61
    Blacksmith proficiency level: 41

    Using a blank potential ooze staff of 42 potential, applying (after going through all) -4% natural hp regen -2% natural mp regen. Potential reaches... cant remember, I believe it was 87.

    2nd stage. Apply light element. 22% chance success.

    Attempt fails... in a good way.
    Outcome:
    -2%nat hp
    -0% nat mp
    Light element

    Question...

    How the frack do I achieve this 50% I see? Level my proficiency more? Or is it use (since I know it jumps a crapton on 1 to 3 potential), a say pot 44 staff?

    Is 44 even possible? And is that how I achieve the 50% or higher?

    Editing post to remove autocorrect sp errs. Also I ask the community only post helpful things to this. Ty.
     
    Last edited: Dec 20, 2015
  2. Deuteragonist

    Deuteragonist Well-Known Member

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    Maybe by reading the tonnes of awakening element guides.
     
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  3. Spaz

    Spaz Well-Known Member

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    How very helpful. Thank you very very much for that post!

    Seeing as I posted this in the proper area and see nothing here it is soooo very helpful.

    Again sir! Your advice has been immensely helpful! I cannot thank you enough for helping to consolidate all known data and the fact that a search option is the most logical choice, whereby this thread would hopefully spark informative information of the topic above raised!

    Here have a cookie *hands you one*

    Edit: anything useful since search and my question are not actually addressed?
     
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  4. Deuteragonist

    Deuteragonist Well-Known Member

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    I'm happy that my advice helped you. However, perhaps following it would be best.
     
  5. Spaz

    Spaz Well-Known Member

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    Consider the actual question raised has not been answered and your rather bland remarks have not been helpful. Perhaps you would like to LINK the pertaining post so all can share in your great knowledge sir?

    I believe the question was how to obtain 50% success. Please link the relevant thread showing this so that all may share in your glory.

    Edit: ill give you another cookie.
     
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  6. Deuteragonist

    Deuteragonist Well-Known Member

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    I mean as much as I like cookies, role playing is a bit of a grey zone. And 50% is not currently possible, while 44 pot is possible with careful creation bonus. And luck. Mainly luck.
     
  7. Cloudraider

    Cloudraider Well-Known Member

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    Add the 2 negative stats first then create, once done then do your chosen element. With full tech mine is 56% chance
     
  8. Spaz

    Spaz Well-Known Member

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    Hi. Current bs proficiency? Stat distribution?
     
  9. Spaz

    Spaz Well-Known Member

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  10. Cloudraider

    Cloudraider Well-Known Member

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    Full tech. Alchemist/ refine/stat upgrade skills
    My bs proficiency on that char is only like 6 so I'm assuming it doesn't matter what prof you have
     
  11. Spaz

    Spaz Well-Known Member

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    Interesting....

    Ima snapshot my staff in a sec... woth details. I hope u can tell.me where i went wrong because i went thru every stat there was to choose my negs and got 22%
     
  12. Cloudraider

    Cloudraider Well-Known Member

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    Sure. Also do the neg stats first, then the element separately
     
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  13. Spaz

    Spaz Well-Known Member

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    Multi post incoming Screenshot_2015-12-18-21-48-27.png Screenshot_2015-12-18-21-48-45.png Screenshot_2015-12-18-21-50-43.png
     
  14. Spaz

    Spaz Well-Known Member

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    Original staff:
    Potential 42

    Round 1 neg stat application:
    Nat hp-4%
    Nat mp-2%

    Round 2
    Light

    Success chance: 22%

    FAIL

    Results shown.
     
  15. Spaz

    Spaz Well-Known Member

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    50% how?
     
  16. Cloudraider

    Cloudraider Well-Known Member

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    Lucky for you the element still stayed with the fail. Also I'd recommend with neg stats doing -hp regen % and - dodge %, this is just what I do personally and mines always 56% success
     
  17. Spaz

    Spaz Well-Known Member

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    Screenshot_2015-12-18-21-55-34.png Screenshot_2015-12-18-21-55-39.png skill tree
     
  18. Spaz

    Spaz Well-Known Member

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    Only thing i can guess then is ur using higher than pot 42.... the original was 42... and yeah. I guess u could call it an epic fail awesome win heh. 42 gives me 22... maybe ur using 44 and that bumps it up?

    Edit i went thru all the stats and went with the passives, they have the same and seemed less worth worrying about if it did fail on one front.

    Edit edit, by less on fail i mean if it did exactly what it did, applied light but kept fails, the passives wouldnt really affect any other combat stat.
     
  19. Cloudraider

    Cloudraider Well-Known Member

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    Majority of mine are pot 43, I'm not 100% sure why yours is low success rate but if I had to point out something it'd be the neg stat choice. Try doing -nat hp regen % and -dodge % then see
     
  20. Spaz

    Spaz Well-Known Member

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    The pots the same u said -43... i know 1 pot can make a high diff. Maybe thats it. Mine was 42 not 43... even messing around 1 pot was a big success jump...
     

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