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Awesome Knuckle Tank

Discussion in 'Brawler' started by Selladyn, Aug 8, 2017.

  1. Vedar777

    Vedar777 Well-Known Member

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    Is this tread about me?

    >Boss colon destroyed
    >EX arena hold 3 = 2 Revita
    >Imitacia hard. = 1 Revita
    > Empress ultimate = 0 revita, 130km

    Barrier cool down 30% reflect 30%.. Physical / magical / fractional.

    The future of tanking, no survival skills.

    Fairy Tank = Best Tank

    Goodbye money = Hello forum evny
     

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  2. Selladyn

    Selladyn Well-Known Member

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    Well I've been farming Zega all day so far and I gotta say it's a little disappointing at how easy a fight it is; however, it is nice not using any Revita.
     
    Last edited: Aug 9, 2017
  3. Selladyn

    Selladyn Well-Known Member

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    Edited: Finally got a slotted TD to drop and put Daddy in it. Also I now have second slot in my Drills and debating what should I put in there....
    It'll either be Inzanio or Zega II
    Tough choice IMHO.
     
    Last edited: Aug 12, 2017
  4. «HVGEEK»

    «HVGEEK» Well-Known Member

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    Would I be able to maintain the aggro without Provoke (Knight Skill) in the case that I had no %Aggro gear?
     
  5. mayam

    mayam Elite Member Elite Member Epic Member

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    The amount of aggro% you will need depends on your party, bow users that use smoke shot regularly have the highest aggro so nope its not possible to hold against them without aggro% gears especially not at bosses that move constantly. Unless you are spamming which is pointless it will ruin the proration and also make it difficult for you to dodge aoes.
    For party consisting of halberds and mages(not arrow) and such they dont need as much aggro% to maintain.
    Provoke is not reliable either as it will make you run out of mp as a knux tank. It is good if you have very high ampr or mp charge as staff tank.
     
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  6. «HVGEEK»

    «HVGEEK» Well-Known Member

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    Oh, seems like my knux tank is aggro-gear-dependent.
    Xtals may be too expensive for me. I'll have to find gears initially with %Aggro from now on.
     
  7. Selladyn

    Selladyn Well-Known Member

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    I'm debating to put 7 points in Provoke myself and ditch the 2 points I have in increased MP. I will test Provoke for motion speed, if it is fast enough it can be used as a Save ability, or consecutive at the end of a combo. I agree with the assememt in general provided by our colleague, parties with members using smoke dust (save) in their combos generate HUGE agro! Though, if they stay within the radius of Guardian, holding agro isn't a problem. The only party composition where spamming a combo doesn't adversly affect proration is with one other physical and 2 mages. :rolleyes:
     
  8. Selladyn

    Selladyn Well-Known Member

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    Dark Fighter's bangle provides 400 mp and +25% agro. Dark General's Shield provides +30% agro. Those are great gears to have, and easy to farm as well, seeing as DG shield drops on Easy mode (Imitator).
     
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  9. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    Provoke isnt comboable but u can make it 1mp by having impact ender then manual provoke, provoke is also unaffected by +agro%
     
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  10. Selladyn

    Selladyn Well-Known Member

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    Ahh I see! Well haha there goes that idea :confused:
     
  11. «HVGEEK»

    «HVGEEK» Well-Known Member

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    Oh, thanks everyone. :bloodtrail:
     
  12. «HVGEEK»

    «HVGEEK» Well-Known Member

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    Which branch should I go first?
    - Sanctuary
    - Aegis & Protection
    - Perfect Defense
    Assume that I knew which boss and when to use them.
     
  13. mayam

    mayam Elite Member Elite Member Epic Member

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    All three are important imo
    Some bosses sanctuary will be needed not just for damage reduction but also for aggro. While prot/aegis and p def are solely for survival.
    Sanctuary > Aegis/Prot > P.def or Sanctuary > P.def > Aegis/Prot
     
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  14. «HVGEEK»

    «HVGEEK» Well-Known Member

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    Oh, you're fast as ever.
    Thanks again mayam.
     
  15. Tino

    Tino Well-Known Member

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    Hm as weapon crysta i prefer zega 2 over any other crysta 4 a tank .IMO the mix of a Little HP, extra ampr + Magic resistance is better than 5% extra guard from exa-Golem. And if you using upgrade xtas like Daddy u might as well upgrade Stone merc to meme
     
  16. Selladyn

    Selladyn Well-Known Member

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    Imho Guardian comes first due to its +27% block rate (shield +C refined), increased agro, and decreased party agro. You also pick up Protection and Aegis on the way.

    P. Defense is easy to fit into combos, so it takes 2nd rank for me, while Sanctuary comes in 3rd due to the lack of need for that much damage mitigation with most bosses.
     
  17. mayam

    mayam Elite Member Elite Member Epic Member

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    Let me tell you 1 thing.
    Sanctuary is better at generating aggro than guardian at bosses with huge maps and where you cant have a party member on your team always standing near you. Guardian in fact damages your aggro generation on these bosses. E.g. Empress event/regular. Yeah you dont get such bosses often but still just saying guardian is not good enough as an universal aggro generation skill unless you have mad cooperation with your party.
     
  18. Selladyn

    Selladyn Well-Known Member

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    Updated. I'm using Dark Fighter Bangle and DG shield as my main gear for +agro. I put Daddy in main Arm and all my skill points are going into plus mp survival skill.
     
  19. Selladyn

    Selladyn Well-Known Member

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    Also I find myself not casting Aegis, protection, Guardian, and Sanctuary. Maybe for NM or Ultimate Gem run..... Maybe!
     
  20. Katzblazer

    Katzblazer Well-Known Member

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    Dagger eyes, so how do you deal with Mana problems? even if the whole combo is 1mp, quick draw doesn't help every-time, Shell Break, misses a lot, the timing of your combos? have you considered the skill delays? you really don't want to get nuked by aoe's, especialy magic type bosses, Ancient Empress is one tough cookie....ampr..on this woman....is not easy.
    You can cast guardian, but you need to hit the boss, and the skill delays....especially lethargy....wich is very important.....these things end up eating your mana....until you get 0, and by that time party members have taken agro..
     
    Last edited: Aug 29, 2017

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