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Create a Skill

Discussion in 'Off-Topic' started by ViPR, Mar 4, 2017.

  1. Monza (Back from ded)

    Monza (Back from ded) Well-Known Member

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    Monza La
    Force Eater
    Passive Skill, any weapon.
    Based on your MP gain.
    Gains more Attack MP Recovery when hitting oppenent. Oppenents were hit by/p.def this passive skill won't gain any mp even with their quick mp recovery.
     
  2. Monza (Back from ded)

    Monza (Back from ded) Well-Known Member

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    Monza La
    Tension
    No MP cost, but slowly drains your mp and your HP will degenerated after your MP Bar is emptied. Any weapon that has Instant Kill(IK)skill.
    Gains offensive capabilities and increase your Base ATK, ASPD & Critical Rate and greatly decreases your Def&MDef alot.
    However, you cannot use your combos and any skills once this skill is activated. Your MP will no longer usable after you've performed one of your Instant Kill skills.

    Garyou Tensei(Instant Kill ver.)
    Available during tension only! Usable when boss HP is at 35% below.
    No MP Cost, Katana only.
    A deadly slash that draws from their katana itself. Any oppenent/bosses that directly hitted by this skill declared a true victory.
    But, the critical rate and critical damage is extremely very low.
    Gains physical pierce and negates the negative critical rate and damage when you using Kairiki Raishin skill right before Tension.
     
    Last edited: Nov 18, 2019
  3. Amaymon

    Amaymon Well-Known Member

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    Amaymon
    Slap
    100MP
    Weapon limits: No restriction
    Range: 1m
    Description: Forcefully take the aggro temporarily. The boss will ignore aggro value for Lv*1 seconds. Cannot be used consecutively.

    Barehanded Bonus: Additional 5 seconds.
    Skill cooldown: 30 - (Lv*0.5) seconds.
    For the lulz,
    Barehanded bonus: Can slap players indiscriminately.
     
    Last edited: Nov 19, 2019
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  4. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    Red_Fox
    Bard Skill: Raging Encore
    mp cost: 100+
    Break the instrument by smashing it on the target. Consume all MP and end the current Song. Power depends on MP used and greatly increases by the level of the Song.
     
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  5. Odin

    Odin O.o hello? Anyone there? Elite Member

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    Odin
    Mana stock and Drain skills from Iruna.

    Mana stock to increase magic output by 25-50% per stock x 2 max stocks released on next non-combo skill.

    Drain to suck the life out of an enemy and if you die while in drain are revived and cool down 60 seconds to cast drain again.
     
  6. TheDarkerHalf

    TheDarkerHalf Member

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    Amenedal
    They took away the revive affect sadly
     
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  7. Odin

    Odin O.o hello? Anyone there? Elite Member

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    Odin
    In Iruna???!
     
  8. TheDarkerHalf

    TheDarkerHalf Member

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    Amenedal
    Yea drain no longer revives
     
  9. BoHammer

    BoHammer Well-Known Member

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    Bohammer
    Abra cadabra/dopel creates a random skill per skill tier.
    A tier 2 abra will generate a random tier 2 halberd skill if you are using a halberd
     
  10. Odin

    Odin O.o hello? Anyone there? Elite Member

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    Wow that sucks. That was really cool about Iruna.
     
  11. Monza (Back from ded)

    Monza (Back from ded) Well-Known Member

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    Monza La
    Fatal Tension (Must use Regretless in order to work. Unable to use redundantly!)
    Reduce your MaxHP a lot and grant greatly buffs whilist using Regretless from Dark Skills

    You cannot use skills and combos during this period. Regardless of winning or failure, your MaxMP will be unusable, and you will die after performing one of your Instant Kill Technique Skills.
    First Aid, Revive Droplets and Struggle are unavailable
     
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  12. Amaymon

    Amaymon Well-Known Member

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    Amaymon
    Are we still doing this?

    Mana Chain
    100+MP
    Weapon Limits: No restriction
    Range: 5m
    Description: Use up all mana to 「Seal」opponents' movements. Enemy cannot attack and evade as long as skill is active. Cannot be used consecutively.

    Skill effect: Lock enemies for (Mana Bar)/2 seconds. Effect is halved on boss entities.
    Staff bonus: Range is doubled.
    MD bonus: Effect on boss is maximised.
    Apply ailment 「Seal」 on target enemy.
    Ailment Cool down: 120 secs.
    Resonance Skill bonus: Apply invincibility to you and one ally for for 5 seconds when targeting a party member. Protection cooldown is 120 seconds.
     
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  13. Monza (Back from ded)

    Monza (Back from ded) Well-Known Member

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    Monza La
    Rising Force
    (Usable during Instant Kill Tension)
    Weapon Restriction: 1h sword
    Channels through your one handed sword by the power of lightning, thrusting towards an enemy and fatally impales enemy with an overchaged sword.

    Dragonic Install
    Cost MP: 500
    Greatly increase your stats and increases your ASPD and Motion Speed a lot.
    You will be stunned after the effect ends.
    Unable to use redundantly.
     
    Last edited: Jan 3, 2020
  14. Monza (Back from ded)

    Monza (Back from ded) Well-Known Member

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    Monza La
    Inspired by:RyeUshio

    Rising Impact
    Cost: 600MP
    Knuckle Only
    Deals a greater impact kick on enemy.
    High chance to dealt High Damage when Bosses is at lower HP/while inflicted by Armor Break ailment
    Cause a long recovery after using this skill and you will get punishable by mobs/bosses


    Assault Charge
    1000MP
    Greatly increases your stats and heavily reduces your DEF/MDEF a lot.
    (You will be stunned once the effect ends.
    Your MaxHP will greatly drain to 1%)

     
    Last edited: Jan 6, 2020
  15. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    @Monza you really like skills like Saber Aura, don't you? :p

    Memento Mori
    cost: 100+ MP
    effect: consumes all MP. reduce own HP to 0, restore MP equal to the cost to all party members (divided equally among all) and reduce the target's stats equal to your own stats. cannot revive until the target is defeated.
     
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  16. ẜἸoωer

    ẜἸoωer Well-Known Member

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    Airwalk
    Passive Skill
    Magic Device Main/Sub
    Resistance/damage reduction from floor damage, if Magic Device is equipped as main weapon at max level makes you immune.
     
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  17. Mass (Boatman)

    Mass (Boatman) Well-Known Member

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    黑楓
    Skill: Leeching Mastery.

    Effect: Whenever you successfully leech a party, you will gain 100 - 1000% Bonus Exp and whenever they kick you out, they will gain +1000% Aggro (for dps) or -1000% Aggro (for tank) and -1000% Phy/Mag Resistance for the next run.
     
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  18. Monza (Back from ded)

    Monza (Back from ded) Well-Known Member

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    Monza La
    Lol, @Red_Fox
    Shining Storm Impact
    800MP
    (Assault Charge skill required in order to work)

    An powered version of Rising Impact.
    Chance to deal higher damage on stunned bosses/when their HP is at 20% below.
    Have a higher chance to ignore Boss's Resistances if they are inflicted by Armor B
    reak and does not gain aggro.
    Gain an Invincibility when using this skill
     
  19. Zufeng

    Zufeng Well-Known Member

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    A Call from Beyond (Yes, this come straight from Bloodborne cus its looks cool)
    Cost 600mp
    Summon a pure magic sphere and shatters it, releasing smaller projectile to enemy
    The projectile seeks any target closest to them
    Staff: 300+ power, 4 projectile
    MD: 500+ power, 12 projectile

    Piercing Shot
    Cost 300mp, Bow/Bowgun only
    Take stance and shoot an arrow that fly at very high speed
    The arrow can inflict armor break or knockback, depending on weapon
    Bow: 150+ power, inflict knockback, horizontal range +1m
    Bowgun: 300+ power, inflict armor break
     
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  20. Kokwachocobolt

    Kokwachocobolt New Member

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    SHANNAA
    1. Magical Slash / Wave Blade
    Cost: 500mp
    Description: Slash the target using a magical sword with a pure light wave that can deal physical damage.
    Range : 2m
    Weapon type: OHS/THS
    Other Bonuses(MD) : Chance to add + 6m range and gives power when equipping magic devices.


    2. X - Dagger
    Range: 3m
    Cost: 2000MP and Leave 1 HP
    Exclusive: Dagger Only
    Description: Attack the target with a double cross dagger using all MP and HP. This skill has a very low accuracy. It can be failed or success and gives buff.
    Skill that gives HP and MP are unavailable within a certain time.

    Skill Success: Chance to inflict damage to the targets HP by 0% - 10% - 25% - 35%- 50% - 75% - 80% and it gives 9 secs buff.
    Buff: All skill that gives MP and HP are unavailable

    Skill Failed: Buff 49 secs,
    This Buff Increase action speed by +10%.Decrease stability-30%, AMPR-95% All HP and MP regen - 95%, Ignores all Skill that gives HP and MP.
     
    Last edited: Jan 8, 2020

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