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Dagger or Arrow

Discussion in 'Halberd' started by Estrath, Nov 20, 2017.

  1. Genosis

    Genosis Active Member

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    GenOssan
    Yeah, I really like arrow halb. But it's just not worth the trouble for most people. The defects are blindingly obvious. There are so many way to play it so trying to get it to work is fun.

    There are definitely more cons than pro. It's up to your playstyle.

    But it's mostly not worth it. The end game content just doesn't play into letting you efficiently play Arrow Halb.

    Tried everything from PRay to Sneak Attack to Warcry..

    PRay Hybrid is the only build I haven't extensively tested. I have a build in mind but the equipments are too expensive.
     
  2. Arbitrary Constant

    Arbitrary Constant Active Member

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    Umm! Sir! U said there only one 1 mp opener ? I mean like since ss is a short range thing cant we just use flash stab as opener for it n use moeba for snipe combo?
     
  3. Genosis

    Genosis Active Member

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    Well, short range is the issue.

    How you use Halb is usually use half the combo from range, start it, maneuver around, then close in to use the skill.

    So you spend as little time as possible in close range. The split second matters. On many bosses it probably doesnt matter, but during end game when a single hit means you are out of the arena, i.e. one hit KO moves, those seconds you save matters.
     
  4. totat

    totat Well-Known Member

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    Well arrow hb's combo is too highly dependent on a long combo,
    as you guys can see combining two smited skills in a combo will always lead to such con
    but although the arrow hb's build is not bad you should try out hb-fu
    Your combo would mostly be
    Strike Stab -> Shell Break(save) -> warcry (swift)
    suggested Gears would be max out ur crit to 100% so you wont miss ever:
    ACDCC Weapon
    Chimera Dagger thing (Hp1k dagger) or Heavy Dagger (Crit 5)
    CDCDCC armor
    gothic hat (proto leon)
    TWW (Tapir) for ampr

    Stat would be
    ~180 to 190 str
    ~60 to 90 vit
    ~100 to 120 crit
    youd have approx 9k~10k hp and youd keep the aggro on you most of the time because of warcry
    youd do strike stabs that are
    20k~ per hit (60k)when the boss starts w/o prorating
    up to 50k per hit (150k) if prorated well
    8k per hit (24k) minimum if you are partied with three swordfu
    AMPR costumes is a must for auto attacking
    This would make you a good tank(cuz of aggro from warcry and ur dps and hp), attacker (that strike stab damage is high compared to others), breaker(TWW and Ampr), and lastly support (warcry)
    this is my current build on my halberd (i use dagger for my 1 mp combo, however rn i dont think its really needed with my 32+ ampr and 1k+ aspd)
     

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