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Damage formula of pets

Discussion in 'Pet/Taming' started by BambooKid, Feb 16, 2019.

  1. BambooKid

    BambooKid Active Member

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    Pets have various attack pattern and the pattern has attack multiplier.

    Player's base damage
    =round_down(Player's lv + Player's ATK - enemy's lv) × (1 - enemy's resistance/100)

    Auto attack damage
    =Player's base damage - enemy's DEF


    The pets' Auto damage is calculated by
    Pet's base damage
    =round_down(Pet's lv + Pet's ATK - enemy's LV) × (1 - enemy's resistance/100) × (Pet's attack multiplier/100)

    Auto attack damage
    =Pet's base damage - enemy's DEF

    Pet's skill damage calculation is also based on this formula.

    Verification by JW server players.

    【TORAM】ペットグループの投稿をチェック! - Lobi
    https://web.lobi.co/group/4242db7ca33bebcdb213955a5f37e7f1cd90be24/chat/540843375268552704
     
    Last edited: Feb 17, 2019
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  2. TheXIIIthGuy

    TheXIIIthGuy Bye bye Elite Member

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    Checked the blog and you copied it wrong; it's "enemy's level" instead of DEF.
    One more thing: because of the game rounding down the values, the order of calculations matters.
    The actual formula is:
    round_down((Pet's lv + Pet's ATK - enemy's level) × (1 - enemy's resistance/100)) × (Pet's attack multiplier/100)
    And this is rounded down again before continuing.
     
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  3. BambooKid

    BambooKid Active Member

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    Thanks for correction:)
     
  4. BambooKid

    BambooKid Active Member

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    Pet Skill formula
    It is incomplete yet high dps skills are calculated.
     

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