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Discussion : BS Tier 4

Discussion in 'Production Class' started by AliceYvne, Dec 12, 2019.

  1. AliceYvne

    AliceYvne Elite Member Elite Member

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    I’m afraid what he mention is when try to added multiple Critical Stat at the same time, the mana require is more than 55k, which is higher than the maximum material point that a normal player allow to carry ( except for those purchase material ticket or have many-many-many character slot).
     
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  2. Cyka

    Cyka Well-Known Member

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    so tech + vit bs? you have enough sp for tank too? how
     
  3. PutuKarma

    PutuKarma Well-Known Member

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    Must be from separating synth and BS
     
  4. Insane23

    Insane23 Well-Known Member

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    I doubt the formula changed. The new skill prob works like the its previous tier 3 skill, so it's basically an extra factor, which is easily discovered by testing in game and reversing the formula.
     
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  5. kariin

    kariin Patience is a Virtue Staff Member MODERATOR Super Likable Elite Member Wiki Contributor Epic Member

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    formula still works. just the mats cost needed varies depending on ur bs prof amt
     
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  6. randboyz

    randboyz Well-Known Member

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    so, is it means we must raise our bs prof on statter char to get reduction of mats points needed?
     
  7. Snowe

    Snowe Well-Known Member

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    yes
    -1% mats / 10 level
     
  8. kariin

    kariin Patience is a Virtue Staff Member MODERATOR Super Likable Elite Member Wiki Contributor Epic Member

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    yeap. im so bummed >.<
     
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  9. Cyka

    Cyka Well-Known Member

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    its kinda worth the effort i think
     
  10. kariin

    kariin Patience is a Virtue Staff Member MODERATOR Super Likable Elite Member Wiki Contributor Epic Member

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    i was guna switch statting to my dex bs since i hv BS prof there, BUT i don't use tec stat on it...so i might change my tec BS into a vit bs so at least i won't be crafting poopy items on the higher crafts
     
  11. Cyka

    Cyka Well-Known Member

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    i dont think you'll have enough sp for synth + tech + vit bs
     
  12. Zufeng

    Zufeng Well-Known Member

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    Even Tech+Vit bs have to survive with minimal skill.
    I tested on skill simul, and i worried if i can survive only with these few skill
     
  13. mun1409

    mun1409 Well-Known Member

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    How many skill points we have at level 200 with only 1k rank emblem?
     
  14. Zufeng

    Zufeng Well-Known Member

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    273 sp i think
    Counting godlike and all 1k emblem
    10k emblem has 1 sp
     
  15. A1dren

    A1dren Well-Known Member

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    *laughs in p.def+Guardian+Backstep* :kappa::kappa:
    #TechTankBSUser
    it IS possible to build tech tank as long as u know wut u're doin/risks tht u're takin
    1.p.def+guardian+backstep is A must hve for non-pure tank, a core survival skills tht tank must hve. we all knew wut reason for pdef n guardian as for backstep, avoid floor/aoe dmg of cuz.
    2. wth large hp+ buff, fud buff above lvl6(ampr/rest/aggro), current meta tank's gear even non pure tank can survive venena ulti as long as u know boss pattern wut to dodge, block, ailment de-buff
    3.
    A GUD INTERNET CONNECTION :bloodtrail:
     
    Last edited: Dec 13, 2019
  16. mun1409

    mun1409 Well-Known Member

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    So will need minimum 70 on alchemist skill for 4 lock without tier 4 skill. 120 minimum bs skill for 150 prof. Will probably need more if want more prof. Phew... What build can be done with 70 or so skill points and 255 on tec?
     
  17. maochowchow

    maochowchow Well-Known Member

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    ailment archer hehehe
     
  18. A1dren

    A1dren Well-Known Member

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    70 sp
    Knight Skill 11sp
    Assault - 5
    Parry - 5
    P.def - 1

    Sheild 26sp
    Shield sub - 5
    Bash - 1
    Protc - 5
    Aegis - 5
    Guard - 10

    Assn 6sp
    Stab - 5
    Backstep - 1

    Priest - 1sp
    fist - 1

    total 44sp

    the rest 26 depend on wut main weapon/skill either 1h knuck bg
    enuf to take any 1mp skill opener or power wave for safe distance ampr tho i did already list 2 1mp skill combo openr which doesnt rely on main weapon used. it may look weak still squishy asf (which in fact it DOES) but if u played it right by block n dodge, dmg mitigation u'l be fine ehe
     
    Last edited: Dec 13, 2019
  19. mun1409

    mun1409 Well-Known Member

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    Hmmm.. Maintaining aggro.... Also, i never played non 100% ail res tank... Maybe finale char.
    62 for 7 impact, 10 finale, mp charge, maximizer some spare for closer or more toward alch/bs skill. Hmmm. Seems reasonable. Can craft max/-1 pot staff too.
     
  20. A1dren

    A1dren Well-Known Member

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    aggro has never been a problem wth lvl8 fud + aggro tonic + special aggro%+, the right combo used.
    well i tot we're still having a discussion wether techtank is possible or not._. anyway finale techbs yea it does reasonable._.b
     
    Last edited: Dec 13, 2019

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