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DW animation cancel

Discussion in 'Dual Wield' started by picoli, Mar 23, 2017.

  1. picoli

    picoli Well-Known Member

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    I recently made a full AMPR Dw; Pg Sword,Roga + Jade raptor xtal arm, Silver roar + Pumpkin Magic scarf and Eerie + Shining gentleman potum talisman.

    So i read a few guides and it seem that Ampr dw is quite dependant on auto attack cancelling to fully ultilise the build. Can i just check how can i do it? Im having trouble maintaining my mana even with all the ampr and short combo.
     
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  2. Zenki

    Zenki ゼンキー Elite Member

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    < thinks ampr build is crap so dosnt care and never runs out of mana
     
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  3. SirEgg

    SirEgg cancerous breakfast Elite Member

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    It requires a skill that has an animation that stays on field like tempest or the whirldwind skill dw has , then while the animation is on the field ,for every auto you do, it could be canceled midway through by moving away after the first two hits of your auto.
     
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  4. picoli

    picoli Well-Known Member

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    Ohhh thank you sir egg :D
     
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  5. Cypherian

    Cypherian Dual Doggo! Bork bork! Super Likable Elite Member

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    Animation cancelling requirea boosted motion speed on an ender skill, which makes the system thinks you are still casting the last skill but in reality its finished, and within that timeframe an auto attack can be cancelled by moving because the system thinks you are still doing the last skill that was motion boosted.

    Another way is to abuse hit frames, timinh your auto attack to start as another hit is about to start resets a counter that cancels the order of auto attack yet still continues the animation, which allows you to cancel that animation.
     
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  6. Arato

    Arato Well-Known Member

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    Pls elaborate this abuse hit frame thing
     

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