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Equites' Dojo : The Way of Triple Kicks

Discussion in 'Hybrid' started by equites, Dec 28, 2015.

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  1. EVILOTTO

    EVILOTTO Well-Known Member

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    Heavy Smash is NOT a DPS alternative to Triple Kick (it's about half TKs damage). No one asked, I know. Don't care :)
     
  2. EVILOTTO

    EVILOTTO Well-Known Member

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    Keep hope alive! But, yeah.
     
  3. equites

    equites Well-Known Member

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    10 Triple Kick on each bracket, so there are 30 kicks.

    I didn't take weapon stability into account, so yeah.... Weapon instability might be the real factor causing the damage increase. Need more sample size, true.
     
  4. IBLIS

    IBLIS Active Member

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    Hello,,how to make strong brawler combo using 100mp only like sniper combo???im newbie
     
  5. EVILOTTO

    EVILOTTO Well-Known Member

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    Yep. Page one. First post (NineArts is also fond of the 100MP combos)
    A heads up- just like Snipe, you will need a lvl 70 character on your roster to use level 3 combat skills
     
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  6. equites

    equites Well-Known Member

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    Rush to lv 70. Try this :

    Smash -> shell break (save) -> sonic wave (consec) -> triple kick (smite) -> hard hit (lv 1)

    Or

    Smash -> impact (save) -> T-kick (smite) -> hard hit (lv 1)

    Still have not maxed my v2 build yet. Will do an update after it is finished :D
     
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  7. SijPerilous

    SijPerilous Well-Known Member

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    Good to know v2 is being worked on. Thanks @equites!
     
  8. Squid

    Squid Ur Goldfish's lover Elite Member

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    Have you tested this out this combo yet and does it do as much damage? :eek:
     
  9. EVILOTTO

    EVILOTTO Well-Known Member

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    Just for thought. Impact>TK(Sm)>MPCharge. Seems to take about 5s, so not slower than many combos trying for 150% smite on an MP budget (faster than a good many). Effective range 3m.

    No accuracy required! Not crit rate gear needed. Pure crit damage, Str% and ATK% goodness. Grab an elemental staff for giggles. Sober Analysis a must and Quick Draw for gravy.

    *And SUPER one dimensional* :(

    Likely using this variant for 'Muscle Wizard! throws arrow hard' to mitigate aggro
     
    Last edited: Jan 20, 2016
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  10. BlackRex

    BlackRex A Black Bunneh Elite Member

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    BlackRex
    I still prefer impact > tkick(smite) > swave(consec)
    And max my mp boost to survive short run boss hunt. I wont ever use mp charge during boss hunt since everyone is a rank whore nowadays hahahah
     
  11. equites

    equites Well-Known Member

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    tested that on term of damage, impact >> shell break, but in term of aggro shell break wins! I haven't try the shell break - impact combo though....

    theoretically it would be like this (10 cp, cost 1 MP) :
    smash -> heavy smash (save) -> sonic wave (consec) -> shell break (consec) -> impact -> Triple Kick (smite) -> hard hit
    Aggro should be very high... 1500 mp equivalent, 150% TKick damage with damage drop off from impact.

    I think impact is a must have if we are looking for max dps X-(
    Thats supposed to be working! as long as TKick damage is higher than storm :D
    I prefer crit damage to atk%, still not fully understand the mechanic of atk% vs cdmg% though.
    if you want a safer variant, replace MP charge with hard hit, so you can reposition your char asap after TK. red zone are sometimes deadly XD

    that is very true, everyone want to hog all the rank, and thats kinda impolite ._.

    Im still using save combo guys, feel safer XD
     
    Last edited: Jan 20, 2016
  12. Squid

    Squid Ur Goldfish's lover Elite Member

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    Hmmmm so we'll be including 5 sp into shell break and 1 into heavy smash? :eek:
     
  13. equites

    equites Well-Known Member

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    I'm still experimenting, but what i concluded until now is that short impact combo will yield more dps, while longer combo will give more aggro, more interrupt but less dps due to damage drop off mechanism.

    So if you want a high damage triple kick, the best combo would be impact -> TKick (smite) -> hardhit (highest damage - 90k with dropoff and elemental advantage, low aggro, cost 4 mp)

    If you want MP and skill point efficiency, it should be : smash -> shell break (save) -> sonic wave (consec) -> TK (smited) -> hardhit (medium damage - 12-18 k in actual boss fight setting, medium-high aggro, cost 1 mp, 2 interrupt)

    If you want more speed and more damage, but sacrificing skill point, get lv 7 impact : smash -> impact (save) -> TK(smited) -> hardhit (good mobility, medium damage - 15-20k in actual boss fight setting, medium-low aggro, cost 1 mp, 2 interrupt)

    Tested heavy smash, my impression is that i don't really like its long animation, good proc rate of debuff though. Rarely use it because of this problem.
     
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  14. NineArts

    NineArts Well-Known Member

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    NineArts (DEAD, CAN'T RECOVER.. 04/16/2021)
    LOL i just realized, on future levels, if this build takes Magic Storm, it will take care of the drop off :oops:

    .
    .
     
  15. Squid

    Squid Ur Goldfish's lover Elite Member

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    So heavy smash and she'll break will not be added? :eek: and how much mp does the heavy smash combo take up?
     
  16. Takanori-kun

    Takanori-kun I can heal impurities Elite Member

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    She'll break :D :D :D
     
  17. equites

    equites Well-Known Member

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    oh! you gave me an idea!
    Need to many skill point though XD

    magic arrow -> storm (save) -> impact (swift) -> Triple Kick (smited) -> hardhit
     
  18. NineArts

    NineArts Well-Known Member

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    IGN:
    NineArts (DEAD, CAN'T RECOVER.. 04/16/2021)
    the reason is, when i partied with @EVILOTTO , my triple kicks boosted it's damage to the 8k range whenever Storm hits (using a 6 skill combo at my xbow+knucks that time)
    .
    .
     
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  19. equites

    equites Well-Known Member

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    shell break probably will be added, but i might drop heavy smash.

    Heavy smash combo take 1 mp bar.
    Every combo I wrote here, beside impact-Tkick will only cost 1 mp XD



    And there is possibility to add war cry, since it gives 10% attack buff for 20 skill point. smash/any 1 mp skill + war cry (save) + hardhit = 1mp war cry

    or a magical variant :
    magic arrow -> war cry (save) -> wall (consec) -> impact (consec) -> triple kick (smite) -> hardhit

    too much casting though XD
     
    Last edited: Jan 20, 2016
  20. Squid

    Squid Ur Goldfish's lover Elite Member

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    What's your current attack with the build? :eek:
     
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