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Frequency of new item recipes added

Discussion in 'Production Class' started by ayne, May 1, 2019.

  1. ayne

    ayne Well-Known Member

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    From what ive observed maximum proficiency lvl I can gain is +7 to the items difficulty from synthesising items. My last item was fighters red loincloth which took me to 127, and i can use rev 6 to get to 137, which leaves me with this

    Option 1, wait for newer recipes or
    Option 2, craft orichalcum

    Which do u think is better
     
  2. Arme

    Arme Well-Known Member

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    hmmm try guess xD
    if u dont mind wait..use option 1..if u really desperate want to have 4 lock so fast..use option 2..in my case idm waiting i just have fun play and wait xD
     
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  3. Barzeft

    Barzeft It is better to be silent instead of hurtful Elite Member

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    Max it raises it is 11 above Item level and if they do like they did with 3 lock you'll probably have to wait at least 1 year or longer to get 4 lock without crafting Ori. So which is better depends on how long you're willing to wait.
     
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  4. Lucifere

    Lucifere Angel of Rebellion Elite Member

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    Wait its a virtue hehehe eventually we all will have 4 locks ;-)
     
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  5. ayne

    ayne Well-Known Member

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    I see, ill make do with 3lock while waiting then.
    By the way, how do u guys invest skill points into Synthesis tree? I like saving as much sp for combat abilities so what I did was: Item synthesis lvl5, first two upper row skills at lvl10, and first bottom row skill at lvl1. I think 255 points in tec helps me have 100% success when changing dyes, but item synthesis sometimes doesn't finish completely
     
  6. Barzeft

    Barzeft It is better to be silent instead of hurtful Elite Member

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    Mine's a tech bs/alchemist so currently I only have bow, blacksmith and alchemy skills with majority of my skill points in the production trees. Like refine skills for 0-B the Item synth skills actually matter for item crafting success rate.
     

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