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Full luck mage vs Pure int mage vs Half luck/Half int mage

Discussion in 'Mage' started by Lord ehm, Feb 2, 2017.

  1. AxelXeel

    AxelXeel Well-Known Member

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    Even full luk farmer on a same party doesn't have any problems killing and not even dying on the long farm and every are satisfied with it.. I never die or using any rev though.
     
  2. AxelXeel

    AxelXeel Well-Known Member

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    FYI I didn't even use impact. Just spam the storm..
     
  3. AxelXeel

    AxelXeel Well-Known Member

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    Yup. Must be active though. If one or more of them have the bless next to storm.. You can't die or don't even need using any rev.
     
  4. Yunan

    Yunan Not Enough Salt Elite Member

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    Nah using bless took too much time, id like people to just finish off their roars after their weak ass storm with impact, to prevent the roar's aoe skills, but many people just use storm/chargin again after storming and leave the leftover roar alive
     
  5. Yunan

    Yunan Not Enough Salt Elite Member

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    So it the skill chain should be imoact->storm->mp charge->impact->storm->mp charge->impact->storm(if u dont have enough mp to storm just do mp charge)
    Repeat the process without leaving any roars unattended after storm. The mp recharge of support skill tree also helps cuz you will have unlimited cycle of storm, but you cant be hit at all by the roars since it cancels the buff
     
  6. Fremea

    Fremea Active Member

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    My cancer cell got cancer when I partied with this guy who can't 1 shot cassy. First time I left a party in less than 15minutes.
     
  7. Joughton

    Joughton Well-Known Member

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    for int 7% to be useful it should at least have int higher then 150~

    On 100 int; int +7% provides you +7 int. while Int +11 provides you +11 int :rolleyes:
     
  8. Sena11

    Sena11 Well-Known Member

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    my usual nc farm team usually has a 1 hit killer so we just all storm and charge!!! xD
     
  9. AxelXeel

    AxelXeel Well-Known Member

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    Yeah but casting impact are much slower... sometimes the combo doesn't work. But if full stormer pt well just storm+mp charge. LUK MAGE can do 2hit kill..
     
  10. Lord ehm

    Lord ehm Well-Known Member

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    Casting impact for opening is a wise chose IMO, cause it gives you the extra damage buff from smite tag on combo. I tried using normal storm and impact+storm combo, impact and storm combo wins overall. Same 4mp, but damage wise its still unbeatable.
     
  11. aysaysays

    aysaysays Well-Known Member

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    lvl7 impact is no cast [impact>storm (cons)> charged(swift)=3mp] and dead monster around u 1 hit, dead monster are farmed monster still faster than storm(could be fllinched) then charged any day
     
  12. AxelXeel

    AxelXeel Well-Known Member

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    LOL I know lvl7 IMPACT are instant cast, I mean the combo, if your targetted mob are dead are your storm active? LOL.. it doesn't right? You need to cast IMPACT it cast the storm skill next. Spamming storm + mp charge are the fastest.
     
  13. aysaysays

    aysaysays Well-Known Member

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    then cast storm ? whats the probem there ? it will be 2mp storm plus dead monster from impact, i see so u dont get the logic.
     
  14. Yunan

    Yunan Not Enough Salt Elite Member

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    Impact should be used AFTER storm in case there is no storm is currently released ( in case of a rather inactive, or a hole between each storm). I use the support skill mp recharge(not the magic tree's) to have unlimited storm + mp charge, but it will only work if u dont get hit at all, or it will be cancelled. With correct timing, you can spam storm without being hit at all
     
  15. Yunan

    Yunan Not Enough Salt Elite Member

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    Well, you can do the combo if u chose the furthest roar so ur impact wont kill it, but who would actually bother to do it lol
     
  16. Yunan

    Yunan Not Enough Salt Elite Member

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    He meant that there would be no extra damage from the combo, same mp cost, but kind of waste of time frame. Impact is more of a utility skill instead to killing mobs, but ppl who couldnt 1hko the roar shouldve use it in case there is leftover roar
     
  17. aysaysays

    aysaysays Well-Known Member

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    u can change the settings to atck the furthest , still its more effective than storm then u can be flinched , than u use impact kill the mobs around u sequence could be
    1. u wont kill the target (kill the mobs around u ) continue to combo storm =3mp
    2. u kill the target (kill the mobs around u) use storm =4mp
     
  18. AxelXeel

    AxelXeel Well-Known Member

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    For me it's slower.. I stick with Storm + MP charge spam
     
  19. aysaysays

    aysaysays Well-Known Member

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    dont worry , sooner or later u will be doing it , u dont need to be shy nor thankful , pride is normal
     
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  20. Lord ehm

    Lord ehm Well-Known Member

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    That's why you set ur settings to target the farthest mobs.. right? Besides, what's to lose on using combo? if you can properly set and execute it properly, that'll benefit you. If that happens, the mob targetted was dead before your combo continues to cast storm , its your problem. You can manually cast it still the impact buff is there, no loss. Still counts as 2MP.
     

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