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God-Hand Build

Discussion in 'Brawler' started by Shivael, Jan 7, 2018.

  1. Shivael

    Shivael Well-Known Member

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    Shivael
    [​IMG]
    Class Description : "A martial artist that relies on hand-to-hand combat and medical skills. God Hands are aptly named, providing both healing succor and raw destruction with little but their hands. They also inflict “God Depth” on enemies with their abilities letting them connect even stronger attacks, and can even strengthen their allies." (7th Dragon Description)


    Weapon : Icesnow Claw + C (B recommended) (NPC Crafted) - Lapin the Necromancer
    Sub : Magical Dagger
    Armor : Mozt Armor / Lil Devil Grab - Goldoon / Iconos/ Ifrid
    Additional : Tentacles Roar - York
    Special : Spirit Tree Bangle - York / Granny (because we dont need CSPD at all)

    Total :
    445% Additional Magic Attack
    150% Additional Physical Attack

    Stat
    INT > 255
    AGI > REST (132)

    Q : why Int ?
    A : Because Knuckles get 4 M.atk / 1 INT added and also 1 ATK / 3 INT added (due Icesnow claw)

    Fun fact :
    * Martial Mastery is the only Mastery (aside from Magic Mastery) that increase both of ATK and M.atk (fully tested)
    ** Refine your Knuckles as high as possible, coz it also increase your magic attack (tested)
    *** MAX your Potential, with High ASPD means more likely dealt more additional damage, so u will see a lot .. of number every hit :p
    **** even u lack of Crit, dont worry, your additional attack will cover (or even overpowered) your main attack skill like "Heavy Smash"
    ***** More stability means more stable your additional attack (compare with staff that sometimes dealt very low additional damage) (not fully proven, it just my theory but still in progress)

    Skill :

    Martial Skill
    Smash - 5
    Bash - 5
    Shell Break - 10 (Optional non requirement Burst Skill *only to high defend boss / use only for proc chance)
    Heavy Smash - 10 (your G-3 Skill (Coup De Grace) after Shell Break proc :p) (basically your main Burst damage skill)
    Sonic wave - 5 (range physical attack & tumble)
    Aggravate - 10
    Strong Chase - 10 (add about 10% chance at lv 10 to proc "armor break" when auto attack)
    Martial Mastery - 10
    Martial Disciple - 10

    Dagger Skill
    Throwing Knife 5
    Poison Dagger 1 (it's enough, the int bonus is fixed amount, even when using save, the bonus attack will not reduce)
    Spike Darts 5 (slow debuff)
    Hidden Arm 10
    Intensive Knife 10
    Mail Breaker 1/10 (the best recipe to steal every breaker rank in boss fight :cool:)

    Survival Skill
    HP Boost - 10

    Magic Skill
    Magic Arrow - 5
    Magic Javelin - 5
    Magic Lance - 5
    Magic Impact - 7
    MP Charge - 1

    Halberd Skill
    Quick Aura - 10

    Mononofu Skill
    Bushido - 5
    Sukuchi - 1 (Dash, AMPR, and even damage up, what else do u expect ?)



    (Optional - Steroid Style God-Hand)
    Sword Skill
    Sword Mastery - 5
    Quick Slash - 5
    War Cry - 10 (ATK Acupressure)

    (Optional - Counter Style God-Hand)
    Dual Sword Skill
    Dual Sword Mastery - 5
    Reflex - 5/10 (SPD Acupressure)
    * (it raise ur evasion by 3% each lvl so total at lv 10 it give 30% evasion rate for 10 sec)
    Flash Blast - 10 (Ambush Stance) (Counter Buff + 10% Unsheated Attack)
    Dual Sword Control - 5
    GodSpeed - 10 ( + 10 Agi & 25% Unsheated attack)

    (Optional - Healer Style God-Hand)
    Priest Skill
    Bless - 10 (Chiropractic)
    Gloria - 5 (DEF Acupressure)
    Enchanced Bless - 10 (moarrr HEAL)

    (Optional - my own preferance)
    Hunter Skill
    Kick - 1 (create distance after combo)

    -------------------------------------------------------------------------------------------------------------------
    (Personally i choose Steroid style Godhand)

    Combo
    <1> Buff rotation & mp regen (1MP)
    Sonic Wave -> Warcry (Save) -> Shell Break (swift) -> smash (cons)

    <2> Debuff Rotation (long range) (1MP)
    Spike Dart -> Poison knife (save) ->throwing knife (swift) -> Sonic wave (cons)

    <3> Stunner Rotation (1MP)
    Smash -> Shell break (save) -> Bash (swift) -> sonic wave (cons)

    <4> Coup De Grace (when "armor break" proc)
    Magic Impact -> Heavy Smash (smite) -> Kick (cons)

    ----------------------------------------------------------------------------------------------------------------

    Currently lv 145
    ATK : 765
    Matk : 1475


    still working on Xtal ~

    ** Video maybe also will added :cool::cool:

    PS : its basically nearly the same with my previous "Evoker" Build, but using Knuckles :3
     
    Last edited: Feb 19, 2018
    • Winner Winner x 4
  2. ♥♣ IZURUE ♦♠

    ♥♣ IZURUE ♦♠ Well-Known Member

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    I'm not sure how this class would be but I'm sure interested,good luck!0w0 make a video soon pls~
     
  3. Shivael

    Shivael Well-Known Member

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    *RESERVED NYAA~
     
  4. Shivael

    Shivael Well-Known Member

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    im not yet create a video,

    but maybe this can help you picturized

    at lv 66..,
    my char dealt around 10K Additional Magic attack to Boss Roga (with 1025 M.atk stat)
     
  5. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    Additional magic can hit around 20k, its fun but wasnt my type of build
     
  6. RyeUshio

    RyeUshio The Blue Bull Super Likable Elite Member Epic Member

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    I'm curious with your combo. ^_^
     
  7. mayam

    mayam Elite Member Elite Member Epic Member

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    Magic mastery gives both atk and matk as well. Its due to weapon atk of knux, md and staff being converted to both matk and atk. Same reason why refine increases matk it just increases weapon atk which is distributed to both.
     
  8. Shivael

    Shivael Well-Known Member

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    yeah i already create same build which using staff.., xD

    this just some new experiment of mine hehehe
     
  9. Samuraiofsorrow

    Samuraiofsorrow Active Member

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    Nice build it follows the discipline of monks in iruna but have yet to see toram come close to being monk style besides shell break sadly
     
  10. Azin.

    Azin. Brawler Enthusiast Elite Member

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    the only problem is hit rate tho :eek:
     
  11. Shivael

    Shivael Well-Known Member

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    Yeah and im really curious what next passive skill that martial skill will have in future, maybe the day that Monk will come thou :'(
     
  12. Shivael

    Shivael Well-Known Member

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    U absolutely right...
    Even using Tentacles Roar that give +40 HIT

    my attack often miss on boss that have higher level than me..

    its suck but im still not yet find any solution...

    Especially due the fact that dex will reduce my attack (ATK down by Dex)
    because of Icesnow Crystal
     
  13. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    Should be chakra, which might convert matk into atk
     
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  14. Shivael

    Shivael Well-Known Member

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    Yeah Im really hopr it will be something like that too xD

    that will be awesome xD
     
  15. Tieguai

    Tieguai Well-Known Member

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    When am i going to use matk and when physical atk?! Skills physical and autohit matk?

    What about Accuracy/Hitrate? If I used magic attack that shouldn't be a problem right?
    What about Aspd and "maxing" the potential, if the knuckles are supposed to be NPC crafted and thus cannot have potential?

    Can somebody explain? Ty in advance :)
     
    Last edited: Jan 13, 2018
  16. Shivael

    Shivael Well-Known Member

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    Hit rate problem can be solved if u using "tentacles Roar" it give u +40 accuracy

    actually u almost never do magic skill at all (except from "Magic Lance" for Debuff and Magic impact)

    ASPD maxing potential : because most of time u gonna rely on Additional Magic attack that proc every auto attack, which mean aspd will play big part here... :cool:

    not the potential that come from craft hahaha :D:D:D:D
     
  17. Lenwok

    Lenwok Elite Member Elite Member

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    Loving this idea... what about foregoing physical dmg completely and using drills for the 100% crit?
     
  18. UfuLamb

    UfuLamb Well-Known Member

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    How bout i4m7cc14 knux and i7cc14 armor... Then 35crit... Then tentacle roar-proto.... For crit rate... That way you'll have high m.atck and crit rate... What's the point of all those additional attacks if they don't proc cuz you can't hit?

    Any this is just my opinion since enchanters in iruna got max crit rate... And their specialty is all this additional magic, since they got skills to increase proc rate... For now as this mechanics dun't have skills to enhance them... They're not that viable imo...
     
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  19. Siadul

    Siadul Well-Known Member

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    so basically this build is focusing in auto attack? CMIIW
     
  20. Lenwok

    Lenwok Elite Member Elite Member

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    Yes focus in auto-attacks...

    What about meikyo for a 1min +40crit buff? Have it as an ender to every combo and then from gears alone you only need 35 crit (100%-40buff-25base=35) which seems quite doable. With crit weap and arm, that's only a total loss of 100% add magic (from iceclaw)...

    Heck meikyo might be worth trying in evoker build too (npc priest mace has inherent +crit, and ASPD)

    Concern: Crit armors usually come with -matk% though, so that will lower overall dmg.
     
    Last edited: Jan 14, 2018

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