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How cancerous pet system we get now

Discussion in 'Pet/Taming' started by Balugbog056, May 13, 2020.

  1. Balugbog056

    Balugbog056 Well-Known Member

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    Butz'
    how sick pet system fusion. reaching 9999 fuse to remove penalty damage in 2~4 character party.

    but the cost of making Lv.200 (9999 Fuse) is more than 100m spina in pet fusion synth. dfq asobimo thinking you forcing player to hardcore fuse (to those who want to make a perfect pet) to make pet 100% total dmg and various stats in multiple player in pt (2~4) and yet they even cost like 25m~30m or more at 9999fuse state per synth

    Pet Synth (Fusion) Formula cost

    (Pet A Lvl * Pet B Lvl) / 10 * No# of fuse

    ex. (185*185)/10 * 9999 = 34m+ spina
    (Hardcore Pet Leveling + Ridiculous Spina Cost)
     
  2. Kaisyl

    Kaisyl Elite Member Elite Member

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  3. kariin

    kariin Patience is a Virtue Staff Member MODERATOR Super Likable Elite Member Wiki Contributor Epic Member

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    o.o u can lvl pet with spinas?
     
  4. Balugbog056

    Balugbog056 Well-Known Member

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    no but if you do a massive fusion lv.1 (fusion stacking) then combine it to grow its level cap again with multiple fuse (the synth cost is very expensive)

    PS : Purpose of fusion stacking to reduce the nerf of pet stats in 2~4 player party (9900+ remove nerf)

    without fusion nerf stats
    2 man + pet (-17% pet stats and overall dmg)
    3man + pet (-34% pet stats and overall dmg)
    4 man + pet (-51% pet stats and overall dmg)
     
    Last edited: May 13, 2020
  5. redsmite

    redsmite Well-Known Member

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    I guess pets have infinite scaling so thats why they made some balances like this.

    Infinity=potential to break the game
     
  6. Xiavu

    Xiavu Lurking Overlord of LOVE[L.O.L.] Elite Member Epic Member

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    The 10k pet is considered a bug(making op pet by pet power). Fusion of stat is always between the two pets and number of fusion added to the equation is too miniscule to be practical. Fusing capped pets is the only way you can make op pets. Heck you can even exceed current player cap if you do pyramid method but that will eat up a lot of pet slot in the freezer just to prepare.(like you grind pets by sets as you go up the pyramid, like how you can even cram the time to cap a whole fusion plan before a noob can overtake you with just 3 fusion pet since they can just buy the current high level market pet right off the bat? Give it 8 months lol!)

    My vampire pet build is trashed totally since it is only functional on solo runs and pets in general are relegated to tank and support role(like heck it can't even heal well since matk is nerfed in a multi player party)
    Pets is basically just meat shield medic nowadays. suzukiP's pants is forever soiled when the 10k pet blasted odelons way back and that monstrosity is just created in just a span of 3 months of fusion.(like hell no one believes the guy at first until asobimo said that they are screwed and will issue fat compensation for the epic effort)
     
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  7. Balugbog056

    Balugbog056 Well-Known Member

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    pet is already cap of pet power (master level cap * 2) regardless the fusion of pet. the point making 10k fuse to remove the penalty of pet in 2~4 player part (pet nerf). so basically your pet will become normal state if you release it in 2~4 party (having 9999 fuse)
     
  8. Xiavu

    Xiavu Lurking Overlord of LOVE[L.O.L.] Elite Member Epic Member

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    Money is the biggest restriction the pet will cost more than a bot cluster can crap out. Having 2 digits alone from 10k fusion start point is pointless waste of money just for a single attack pet. Asobimo clearly nerf all attack capabilities of pet but never the defence. Plus being lvl 1 to cap journey will mean screwing yourself further to the point of impracticality. Even a bot cluster would give up at some point since you need spinas with a dozen digits to fuse it to lvl130 ish which can be out perform by a 8fusion at 220 level cap with nerf and all.

    Note:(all numbers are rough estimations since im no math geek)
     
  9. Warlord Waffle

    Warlord Waffle Well-Known Member

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    I haven’t try pet system but I can feel u
    8B176ECD-CF65-49E6-A314-09BD62BE455C.jpeg
     
  10. Xiavu

    Xiavu Lurking Overlord of LOVE[L.O.L.] Elite Member Epic Member

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    Pets are great hp extension, a walking hp barrier that is on all time and healable mid combat(like dude, pet heal lvl10 was cheap back then lol). 1mp skills(rage attack for aggro for every soft dps) and good passive (like cover to save your butt cheeks). Few fusions after the grind to reach 5 digit pet hp and you are good to go.
     
  11. Krayzie

    Krayzie Member

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    Lol the penalty doesnt affect all of pet stats, only ampr ,aspd, pet mp charge and pet's damage. And doing the 9k fusion only removes the damage penalty, no effect on aspd ampr and charge. Its not worth to do the 9k cause its too expensive and to deal consistent damage with pet u gotta need to spam mp charge. Just stick with tank or support pet, easier to build and doesnt require high mp skill like raging or lance
     
  12. Xiavu

    Xiavu Lurking Overlord of LOVE[L.O.L.] Elite Member Epic Member

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    Unless they amped up and make pet mp charge insta cast, dps pets(and my dps/tank hybrid) is basically beef jerky and only good at solo plays. High mp consumption is the largest bane of pets, with very dynamic battlefield in every new boss, dps pets is basically useless.
     
  13. TheChosen

    TheChosen Active Member

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    If you think about it another way, maybe the grinding the perfect pet is something suzuki meant for old veteran players who have nothing else to do. Just my 2 cents.
     
  14. Kaisyl

    Kaisyl Elite Member Elite Member

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    For mages and bow soloers, pets are definitely necessary later on in the game for reliability.
     
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  15. TheChosen

    TheChosen Active Member

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    Didn't know that. Thx ^_^
     
  16. SAM.

    SAM. Well-Known Member

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    Ryuuki.
    Wait, so not only does your pet have its stats reduced by approx. 50%, it's overall damage is also reduced by approx. 50%, again?

    My pet lvl. 144 (power capped), 667 INT (~3.3k MATK), with Magic Lance LVL10, set to 300% attack rotation.

    Magic Lance does like 60k damage, everywhere. Even on a literal normal mob I thought it was a bug until reading this.
     
  17. Razielle

    Razielle Well-Known Member

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    In full party, yes. Ampr, aspd, atk/matk, pet mp charge are reduced by 50%, roughly.
     
  18. Bath

    Bath Active Member

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    Hi Xiavu, sorry for necroposting but do you still have that vid? I can’t seem to find it on youtube anymore.
    Edit: never mind, I found what I needed. Sorry for bothering you.
     
    Last edited: Feb 25, 2022
  19. Xiavu

    Xiavu Lurking Overlord of LOVE[L.O.L.] Elite Member Epic Member

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    Iirc, i only have 2 vids. 1st, is to showcase my jack of all trades hybrid build(tank role done by pet since im thin as one of 5ply toilet paper). And 2nd to demonstrate my "floating tank technique" that i use to drag odelons or any field boss safely to a safezone and operate that floating tank properly.
     

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