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How these plebs get pet potential of 50000000+

Discussion in 'Pet/Taming' started by Lucifere, Dec 26, 2018.

  1. Trcky

    Trcky Well-Known Member

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    =Trcky=
    I told these before and told you to check again..(i'm lazy to look for you post back then)
    also you didn't ask for screenshot or proof,
    welp, there you go... I have lots perro pets for sale and if you want to buy just send me a message
    https://toramonline.com/index.php?threads/s-smuggled-perro-pet.44742/
     
  2. Lenwok

    Lenwok Elite Member Elite Member

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    Lenwok
    I meant that it was gd to see a high levelled fusion result. And nty, i got a nice stock of perros already. Enough to map out a good fusion plan for a 160 cap pet:rolleyes:
     
  3. Morningwood

    Morningwood Well-Known Member

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    Sasafras
    Ah! Inherited Absorb HP & Absorb MP, if my eyes are not deceiving me.

    I have been making a lot of pets with inherited Absorb MP, but for the life of me, I have not been able to characterize the amount of MP recovered. Does anyone have a rough estimate, or rough formula, to determine how much MP is absorbed?

    And... might as well throw in an off-topic question if y'all don't mind: What is the down-side to using Knuckles for INT-based (or VIT>INT) pets? I'm thinking in terms of weapon stability.

    ty in advance.
     
  4. Lenwok

    Lenwok Elite Member Elite Member

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    Hmm if it's like knux on a regular char, then short range, high stability and maybe even halved pet power. Probably all irrelevant if your pet is mainly for tanking...
     
  5. Morningwood

    Morningwood Well-Known Member

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    Sasafras
    I apologize for my poorly worded question. I had in mind a pet that could do magic auto-attacks. Knuckles get the same +4 MATK per INT as Staff and MD do iirc, and I think the stability would be around 90%? I have no idea about the power aspect though, I hadn't considered it. Which is a roundabout way of admitting that I may not understand pet power very well. :)
     

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