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[It's Time] Operation "Make Toram Great again!

Discussion in 'Toram Online General Discussions' started by HoboOnline, Oct 28, 2019.

  1. HoboOnline

    HoboOnline Well-Known Member

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    FamousToramPlayer
    Evening,

    For too long we have had to accept sad handouts in the form of half-assed story updates , with token recipes and new xtals/enhancers thrown in to sweeten the bitterness.

    It's time we coordinated our feedback, and lay siege to their contact support and social media with our demands.

    Reply with all the changes and updates you want to see here, and we will consolidate them into a great single weapon/ wall of text that our forums can spam indefinitely until Toram Is Great Again!

    No more sad hybrid builds, overly unbalanced skill sets, normie gamer updates, spoon feeding, wtf looking npc story characters, explicit bot farms, mindless grinding, last minute assignment looking maps in-between great looking maps, more actual challenges....

    Rise up gaaaaaeeeemeeeerrrs!
     
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  2. megan8

    megan8 Well-Known Member

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    i doubt they will listen to many of them. asombi will probs ignore them considering you wanna spam them.
     
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  3. Kaejuda

    Kaejuda Well-Known Member

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    MDsx0S6.jpg
     
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  4. Frix

    Frix Well-Known Member

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    Apzaria
    Now bad issue come back for me after new update :confused:
    Always DC when using warp item/back from land to save point town :eek:

    I know it's coz from lack of RAM :(:(:(
     
  5. A1dren

    A1dren Well-Known Member

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    IMG_20191029_133433.jpg
    source image: sum1 else meme forgot who tho.
     
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  6. The Lost One

    The Lost One THOT BEGONE AGENT Elite Member

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    <-Kenji-
    They're upgrading graphics but in return losing some players due to phone requirements. The quality of the game is degrading instead of improving. Many people find this game boring now imo.

    The so called class less system is a class specific system after all. Some skills are OP and some skills are forever be forgotten and not gonna be of use.

    ✓They better make dodge skill relevant. Why even bother put that stat asobimo when the stat itself is not worth having due to high acc and 100% hit bosses.

    ✓Aso must at least put plus attack on STR like 1 or 2 when using knux ffs.

    ✓Improve hit gain from dex.

    ✓Increase base stabiltiy of bowgun for at least 5-10%, why is it bow has better stab when bowguns in real life hits harder and has high accuracy than bow. (LOGIC)

    ✓make spell burst total crit 1/2 instead of 1/4.

    ✓weaken skill proration type must be magical instead of physical.

    ✓make halberd physical pierce from 100% into 70% and innate crit from 75 to 50. (Haters incoming)

    ✓more damage on magic:burst

    ✓new bosses, almost all attacks are fractional base treating resistance like a joke.

    ✓hoping bots and mods are gone for reals.

    ✓reduce waves and wide aoe spike attacks on new nosses instead, make it hit hard like a truck when in rage lmao.

    ✓md should at least increase damage gain from int dor its magic skills. Forever be used as a farming class at this rate.

    ✓make crit stat gain cdmg instead of str

    Welp, that is only what I can say for now
     
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  7. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    Barriers should be able to reduce damage to 0 instead of 1, since it is a flat reduction effect.
    (this will greatly help aura skills from the support tree and barriers actually useful)

    Bowgun sucks at using it's own skills. the minor damage boost does not compare to the major secondary effect nerf.
    also, since bowguns have more force than bows, the Armor Break and Lethargy effects from Snipe and Arm Break should be stronger on Bowgun instead of Bow.
    they did the right thing with Bullseye, so why not here?

    Trap skills are too weak, considering their cost and conditions.
    maybe Sleep Trap is ok, since it is just a gas cloud, but Bear Trap should be stronger.

    Enchant Sword should be affected by matk, or at least INT.

    Enchanted Arrows should be availble for just Arrow sub weapon as well, and affect not only normal attacks for Bow/Bowgun but all skills that use arrows.
     
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  8. Kaejuda

    Kaejuda Well-Known Member

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    HoW aBoUt ThEm SpItTinG oUt UsEful iNfos eVery mOnth.

    They have 0 connection to players when it comes to information.

    >Every month the dye drop changes,have they ever considered the idea that NO one have the time or effort to go farm/use a gem on all bosses? NM/Ulti? all day? (i still didn't count the armor/hat dyes)

    >this game has 200+ complex skills,has they ever considered the idea that their retarded skill descriptions does little to no help in building characters? and could potentially damage newbies confident/fun/abilities/trust in this game?


    >The rates calculation in this game...uuuhhh.
    yeah...
    my brain cell just burned from the sheer amount of nonsense,something isn't right here...
    100% of 80% (wtf this exist?)

    >The stat system are absolutely horrible,they didn't even let us see the total Stab,Crit,Evasion,Guard,Motion speed,etc... and those are pretty important to me.

    Hit and Flee stat? fudging joke,those shouldn't even exist in the first place due to the "ingenious programming" asobimo inputted on all of the bosses.

    >The majority of problems originated from their lack of understanding towards their player-base,in conclusion they haven't given a single chirp about connecting to their supporters,literally everything in the game we did not make has to be learnt on our own,cuz they think it will be "fun" letting it go that way.

    (this is only understandable if a game is not completely random,extremely complex,confusing and unorganize like Toram).

    do we have 200 IQs? never
    asobimo? asuccbimbo
    hotel? trivago
     
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  9. Quit toram

    Quit toram Left. Elite Member

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    Decoy is still too abusable, needs more nerf, halve the AMPR or something.

    DT's physical pierce needs to be reduced. Why give 100% to a weapon that has the highest base atk in the game?

    Make CF more challenging to play, cuz atm it's just too easy while still being able to deal massive damage. And before anyone says "NO NO it's way slower you gotta wait x seconds", other classes have a hard time getting even close to the boss so stop complaining. You still have Snipe.

    Knuckles gain no atk from str. That's stupid.

    Decrease the amount of stupid fractional waves and spikes. I've also noticed that waves are often bugged and stayed for way longer in the field, barely moving outwards. They should at least fix that.

    Make side skill trees useful. We'd see more unique builds which is nice. Most of the trees are just garbage.

    How come P. Def heals when it blocks an attack? That doesn't make any sense. Well, most of the game doesn't either.

    And lastly..

    Why do I still have hopes in this game?
     
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  10. 鼠NY Sewer Rat鼠 (藍焰)

    鼠NY Sewer Rat鼠 (藍焰) Well-Known Member

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    - Remove Decoy Shot ( most imba ultility ability of the game).
    - Make Halberd no longer gains Armor Penetration when using Dragon Tooth and rediuce innate critical chance from 75 to 25. (a lot of haters incoming)
    - Make Bushido gains 3% - 30% Armor Penetration ( level 1-10) to Katana instead of 1% - 3% Attack, half to other classes but Halberd gains NOTHING.
    - Make Knuckles gains more armor penetration from their passive skills.
    - Make Godspeed Wield more difficult to play (25% phy/magic resistance negation each stack of GSW from Halberd is too few, they should have chance it to 75% negation / 1 stack). (1000 damage taken to 5000 damage taken)
    -.........
    - Add Hokuto Shinken to knuck users so everyone will rant about how OP knuck is!
    And the last thing,..
    REMOVE SUZUKI P FROM ASOBIMO, SO EVERYTHING WILL BE BALANCED!
     
  11. Quit toram

    Quit toram Left. Elite Member

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    Eh? IMO katana is already good enough, adding that much pierce is gonna tip the balance. Also I forgot about how minor the resistance reduction from GSW for halberds compared to others.

    Not just Suzuki though, but probably most of the dev team needs to be better. Many times they have proved that they don't know much about their own game mechanics.
     
  12. Rydalis Darx

    Rydalis Darx Well-Known Member

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    At least raise the skill multiplier if that's what you'll do XD
    Many people have trouble dealing with good damage even with all of the broken advantages of halb because it's really expensive to build. Though you are correct it needs a nerf, not this big of a nerf to the point where it's almost unusable, but a nerf nonetheless.
     
  13. 鼠NY Sewer Rat鼠 (藍焰)

    鼠NY Sewer Rat鼠 (藍焰) Well-Known Member

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    Katana only good on low defense bosses and easy minibosses like (alto, bubble bogey, salamander, bg, cg, dusk machine, odelon machine,...) (you can use 3 stacks of gsw + brave aura to fast kill them) (20 ~ 40 secs) but to high def ones, katana is the most useless class if I can say the worst (I'm a katana main here) compare to other classes (knucks have shell break, archer have snipe, 2h sword have high atk to compensate the high def and a halberd too), so adding more pen makes katana deal more damage with their current gears without switching to pierce ones, or check this where i've making comparision of having and not having penetration on the comment section:
    https://toramonline.com/index.php?threads/is-katana-weak.49171/#post-505719
    Maybe you're right about the multiplier, but the critical rate reduction will make people invest more on crit gears, not the damage one, remove decoy will make them prorate more or have to make right decision since they cannot spam with their lovely decoy anymore (just meet a party with 3 halberds that ruin proration very badly on venena ulti, which i have to left and solo Zelbuse Ulti with my dual sword.)
     
  14. Jackal♧

    Jackal♧ Well-Known Member

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    is 500k total dmg of dt on builder golem good with buffs and good full 1s gear?
     
  15. Rydalis Darx

    Rydalis Darx Well-Known Member

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    (also a Katana user)
    Katana is very useful on high defense boss if you use Garyou, which I dont see people use, because it gets phys pierce with Kairiki. Katana is more balanced with its skill set with a very good niche at dealing lots of damage so I dont find it as useless as you say. I wouldnt find it the best, but it's best katana not be able to do everything too well so other weapons have niches.

    Also I feel that nerfing Decoy would nerf Halb more than nerfing halb skills a lot.
     
  16. Rydalis Darx

    Rydalis Darx Well-Known Member

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    thats fine
    For halb that's great, just don't kill proration
     
    Last edited: Oct 29, 2019
  17. 鼠NY Sewer Rat鼠 (藍焰)

    鼠NY Sewer Rat鼠 (藍焰) Well-Known Member

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    Just 've tested with 4% armor pen on Zelbuse Ulti 3 weeks ago, so this is why i want to add more armor pen on ktn btw:
     
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  18. Lenwok

    Lenwok Elite Member Elite Member

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    It would be really nice to see viable endgame (lvl195) builds that focus only on t1 or t2 skills (less dmg than t4 but faster and cheaper). Seems a huge waste that t4 trumps every earlier dps skill else per tree, so there's no point in using them ever...
     
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  19. Jackal♧

    Jackal♧ Well-Known Member

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    with gsw prorartion is easy for me so that is covered
     
  20. Ameilla

    Ameilla Well-Known Member

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    Let’s build a wall.
     
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