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Just a fun build concept, share thoughts and opinions.

Discussion in '1-Hand' started by Kyosuke, Jan 20, 2019.

  1. Kyosuke

    Kyosuke Well-Known Member

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    So I was thinking of making a build for 1h because 1h was my favorite weapon since alpha, now after looking for all the skills/stuff it does better vs 2h.

    the build focuses on auto attacks as the main form of damage because OHS has really fast auto animations and theoretically will also have really decent damage.
    don't know if this will be good that's why I need thoughts and opinions, I do plan to test this out soon if I'm not bored lol.

    BUILD CONCEPT: not full build, just core skills

    SKILLS :
    rampage
    berserk
    shukuchi - 10 (ampr and damage)
    godspeed (for unsheathe)
    flashblast (for unsheathe)
    ether flare
    enchant blade
    impact
    decoy shot

    COMBOS :
    Opening combo
    - flash blast < rampage (save) < berserk (swift) - 2mp
    AMPR combo - ether flare < trigger (save) < impact (no tag) - 1mp
    Damage - trigger slash < enchant blade (smite) < impact (cons) - 4mp if you cast ampr combo first and has impact as last skill to make it stay that way. otherwise it would be 5mp.
    Decoy combo - astute < flash blast (save) < decoy shot (cons) - 1mp, was thinking I could smite decoy for more auto damage lol, but ill hold on that idea.



    EQUIPMENT :
    unsheathe & atk
    proto clarity

    REASON :
    OHS has really fast auto animations and good AMPR with ether flare, rampage, shukuchi, etc...
    also with all the skills mentions above, your AMPR and auto attacks would be like this

    considering you have 2000mp/20 MP bars

    AMPR = 20(base AMPR) + 20(trigger) + 30(ether flare) + 25(rampage) + 25(kairiki)
    doubled if you use decoy.

    auto attack multiplier = (base ATK multiplier) + 2(because of rampage) + 1(because of berserk) + 0.5(because of shukuchi) + 0.5(kairiki raishin)
    auto attack constant = 100(from rampage)
    also because of shukuchi your auto attacks would be counted as unsheathe as long as you always proc it, that's why I chose unsheathe equip and enchant blade as dps

    I don't know what the auto attack multiplier is but I'll assume it's 1, so in total the multiplier for your autos is 5 with 100 constant.
    as reference, astute has a 2.5 multiplier and 200 base, so your auto's in theory should do almost twice the damage of astute.

    With proto clarity OHS can reach a respectable amount of ATK...

    Do you guys think this would work? or should I just scrap the idea.

    edit: forgot to put kairiki in combos, have to sleep now ill think about it later lol
     
    Last edited: Jan 20, 2019
  2. mekp

    mekp Well-Known Member

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    I think flash blast use 200 mp while decoy shot use 400 mp . So its not 100 mp combo.
     
  3. Kyosuke

    Kyosuke Well-Known Member

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    Oh, i thought decoy was 2

    Lemme fix
     
  4. mayam

    mayam Elite Member Elite Member Epic Member

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    Imo ohs enchant is too weak to make a build specified to it. Only after having 50% unsheathe can it become almost equal to buster blade and that is considering buster user wont have higher atk and modifier.

    Main reason to go for md sub is to have mp rec skills like maximizer or resonance if you are not gonna go for those then theres really no point in getting md sub. Rather get a better sub like shield that offers variety of boosts.
    Ether flare is just not a good skill (You can not even use it on neutral boss) even for its ampr. As well as kairiki for ampr since both of those only have 10 sec duration there will be many many instances where you can not approach a boss to ampr and simply waste the buff.
     
  5. Kyosuke

    Kyosuke Well-Known Member

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    Yeah, i mainly wanna go for ether and resonance and ditch maximizer since it already has alot of ampr

    I was actually thinking about this when I woke up and now I'm a bit reluctant to start building it.
     
  6. Strief

    Strief Active Member

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    i already try ur idea, but for me its not too good. better use resonace and maximizer for ampr. its better and more fast. but at my build not have good dmg
     
  7. BoHammer

    BoHammer Well-Known Member

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    Yes, maximizer and reso are better for mp recovery. Also, it seems that you are planning to get 100% crit through berserk. Proto clarity's stability is already low and i think berserk will pull your damage down
     
  8. Yunan

    Yunan Not Enough Salt Elite Member

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    How much ampr does ether flare give?
     
  9. BoHammer

    BoHammer Well-Known Member

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    30 provided that your md has the element advantage and the burn effect procs. This means it is useless against neutral monsters
     
  10. Yunan

    Yunan Not Enough Salt Elite Member

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    Rather than unsheathe path, I'm thinking of speed-spam buster blade magic warrior with gsw.
     
  11. BoHammer

    BoHammer Well-Known Member

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    Oh. Im not reading apologies. Ditch rampage and go for maximize. Has anybody tried comparing proto clarity vs elem sword damage?
     
  12. Kyosuke

    Kyosuke Well-Known Member

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    But i wanna see how much auto attack can do haha

    With rampage + berserk + kairiki + shkuchi with unsheath I think AA can do 100k

    Not a lot but still fun to see AA deal that much

    I tried it on a 2000atk character, AA with just rampage berserk did 20k on AA without proration
     
  13. Kyosuke

    Kyosuke Well-Known Member

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    I might just ditch magic blade skills in general and go for either shield/knuckles as sub
     

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