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Mage lvl three NEW skill: wut.

Discussion in 'Mage' started by mdrunkerley, Feb 27, 2020.

  1. mdrunkerley

    mdrunkerley Well-Known Member

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    i don’t understand the description or what it’s doing, I see it’s adding a buff, and after using skills it’s removing it, but nothing...happening really.
     
  2. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    it shots magic missiles on mobs targeting you.
    it activates once when a magic skill hits a mob (multi-hit skills only count once) and it also triggers once per second while casting.
    the count starts from 1 second, so for instant magic and with cast time of less than 1 second it will only shoot on hit.
    Maximizer does not trigger it, since it is not an attack skill.
     
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  3. Wimzi

    Wimzi Well-Known Member

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    It only seemed to activate for me when I have aggro. Which is unfortunate ^^;
     
  4. mdrunkerley

    mdrunkerley Well-Known Member

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    Hmm maybe that’s why it was lowering the stack count, I was testing it against random mobs. I couldn’t figure out what it was even doing if anything so anything you could tell me about it would be a help. Thank you in advance!
     
  5. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    Magic: Guardian Beam
    - 300mp self-buff skill, animation similar to Guardian
    - gains 1 charge per skill level (max 10)
    - while casting and after attacking with a magic skill, a magic missile will be shot at every mob that targets the user
    - each missile will consume 1 charge
    - the activation range is 8m
    - the missile inflicts 3m Knockback (3 seconds resistance)
    - non-elemental damage, neutral proration, damage is unaffected by combo tags
    - can critical hit (without magic critical) but critical damage is only 125 instead of the usual 150
     
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  6. Insane23

    Insane23 Well-Known Member

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    Any idea on skill rate and constant? Is it enough to get rid of strong minions on bosses?
     
  7. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    i'm lv171 with 1k atk and 2k matk. the skill hit up to 11k on hero potum lv170.
    normal mobs on the new maps die after 1-3 shots.
    i guess the base damage is roughly about 3x matk?
     
  8. mdrunkerley

    mdrunkerley Well-Known Member

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    No idea, I’m not even sure what the skill does exactly. If you know more could you explain?
     
  9. Insane23

    Insane23 Well-Known Member

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    While casting a magic skill (must have "magic:" prefix), you'll shot beams that cause damage and knockback enemies which target you.
     
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  10. redsmite

    redsmite Well-Known Member

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    max level and i have 5.5 matk and it deals only around 20k. i think it is really meant to kill mobs around you when farming mini bosses.
     
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  11. MrTofu

    MrTofu Well-Known Member

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    use this skill first then impact finale can help lessen the interruption example (mobs) of firing Finale
     
  12. WindSlash

    WindSlash Guardian Angel of Picos Elite Member

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    This skill's most useful feature is that it knocks back enemies with a variable amount of times when you cast magic. When you use the skill, you get a counter for the number of charges you have that is equal to the Skill's Level. You use up 1 charge per enemy you hit with a beam proc.(beam wont come out if the enemy dies first) At Guardian Beam Lv10, If you only have a single target during combat, you have upto 10 magic skills to use up the charges. Conversely, if you have 4 enemies, you could hit 3 guardian beam on 2 enemies, and 2 beam hits on the other 2.(If they all live after spamming skills on them)
     
  13. Aka Kuro

    Aka Kuro Well-Known Member

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    Yup, but need to beware that the proration consumption can be high as each shot is count as magic attack proration
     

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