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MDEF and DEF

Discussion in '1-Hand' started by Azliph, Apr 26, 2020.

  1. Azliph

    Azliph Well-Known Member

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    is it worth getting high def and high mdef for tank?
    I dont see the difference in damage taken
     
  2. ★Preetam★

    ★Preetam★ Well-Known Member

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    Well at 250 def and mdef u will get -20% damage reduction and after that its kinda useless cuz at 1250 def and mdef u will get further -10% reduction
    So i recommend keep ur def and mdef atleast 250 then focus on getting resistance
     
  3. Azliph

    Azliph Well-Known Member

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    I see so that means, gloria is useless @-@?!
     
  4. Azliph

    Azliph Well-Known Member

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    I see so that meana, gloria is useless @-@?!?
     
  5. ★Preetam★

    ★Preetam★ Well-Known Member

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    Rather than useless lets say its not as good as resist for now
    Tho in future if we do get enough def and mdef then its good but for now Gloria isn't a big deal its wasting ur sp XD
     
  6. Azliph

    Azliph Well-Known Member

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    Ok, ill remove it then, thx for the info ouo
     
  7. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    Gloria increases Guard Recharge for shield users and can offset def/mdef reductions from skills like Berserk and Reflex.
    but if you use heavy armor you can get passive Guard Recharge with armor mastery.
    it's a niche support, not so effective if it's for personal use only.
     
  8. Azliph

    Azliph Well-Known Member

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    I see, thx alot ouo. But i think i wont be hsing it on my tank. Decided to burn my remaining pointa on survival, hp boost and super grip o3o
     
  9. Yunan

    Yunan Not Enough Salt Elite Member

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    Get rid of the whole super grip skill line, they're not good at all. Gloria would be way better than wasting the skill points on those skills
     
  10. Azliph

    Azliph Well-Known Member

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    But, what if a situation where i died and got pushed out of the arena like for example, gespenst ii death zone @-@
     
  11. Yunan

    Yunan Not Enough Salt Elite Member

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    I guess thats a fair concern, but as a tank dying should be the last thing you should do, really. Its worth noting that guard prevents death. Spending 30 skill pts is a bit too much for me
     
    Last edited: Apr 26, 2020
  12. Azliph

    Azliph Well-Known Member

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    True, if i remove super grip, ill have 30 extra skill points @-@
     
  13. Yunan

    Yunan Not Enough Salt Elite Member

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    I'd rather get the interrupt skill from martial art tree if you haven't already. Though you can also use stargems for that. Sonic wave is a good long range interrupt skill. Just cancel the gespenst when it does the spike. I also have a lvl 10 magic javelin for an 8 m flinch, though its only capped at 75% rate without magic device. Other than that? Spirited dance is a nice skill to support your party. You can also create a +100mp combo with it.
     
  14. Azliph

    Azliph Well-Known Member

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    My build currently:
    1)Blade skill-
    Trigger lvl6 (17sp)

    2)Shot skill-
    Quick draw lvl5
    Decoy lvl10
    (25 sp)

    3) Magic skill-
    Magic impact lvl7
    Finale lvl1
    (23 sp)

    4) Monofu skill-
    Shukuchi lvl1
    (6 sp)

    5) Support skill-
    First aid lvl10
    Sanctuary lvl10
    Heal lvl10
    (40sp)

    6) Guard skill-
    Heavy armor mastery lvl10
    Advanced guard lvl10
    (20 sp)

    7) Shield skill-
    Shield canon lvl10
    Force shield lvl10
    Magical shield lvl10
    Protection lvl10
    Aegis lvl10
    Guardian lvl10
    (70 sp)

    8) Survival skill-
    Hp boost lvl 10
    (15 sp)

    9) Battle skill-
    Super grip lvl 10
    (30 sp)

    10) Knight skill-
    P. Def lvl 10
    (20sp)

    11) Dancer skill-
    Nature's wonder lvl10
    (15sp)

    Total sp used = 281 sp
    Spare sp = 3 sp
     
  15. Azliph

    Azliph Well-Known Member

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    I just dont wanna fall during a gem run xD
    Tho titeres is an exception since his knock back bypass my 100% ailment resist
     
  16. ★Preetam★

    ★Preetam★ Well-Known Member

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    It looks pretty good but i would say get one either heal or nature's wonder and also if u could remove the guard skills too
    My point here is to get u skilla like berserk and warcry which are really good warcry is a good aggro generator especially in case of multi targets also a lv 10 berserk is really helpful cuz of its stability and CR (in cases of CR bosses like pyxtica) and also that aspd helps u with good proration and MP recovery (tho for MP recovery u can use spirited dance as @Yunan suggested)
    Also its at really good thing that u r thinking abt what to do when knockback and when u die but in my opinion( no offence) i play like once i am dead so is the party (especially in gem runs) so as a tank don't think abt what to do when u die that's for dps to think XD
    So focus more on sharpening ur skills as a tank
    But ur build is really good overall
     
    Last edited: Apr 26, 2020
  17. Azliph

    Azliph Well-Known Member

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    Oh ok thx ou
    The reason i use both nature wonder and heal is because nature wonder heal reduce when theres others pt members @-@
    Regarding war cry, is it ok not to get it, cuz i dont think theres any need on having too many aggro generator skill @-@
    For berserk- i thought berserk reduce my defense and isnt that a bad thing @-@
    About spirit dance, yeah ive been thinking on getting it @-@
    I should stop burning my skill reset xD
     
  18. ★Preetam★

    ★Preetam★ Well-Known Member

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    Well I'll leave that healing choice to u cuz its ur personal style
    The reason for warcry is that its a aoe aggro generator like at venena or sapphire Rosa or bosses with mobs or more bosses at same time (like events one) so its really helpful and since u go till warcry berserk is a good option ahead as it gives +25 CR and 1000aspd + 20% of aspd which us really helpful and abt its reduction its gonna reduce ur def and mdef by 45% only and for tanks as long as my def is atleast 250 i don't really care for more , well since we got free reset so u should try tanking from different perspective also but at the same time i think tanking is a personal playstyle so go for what u like and most comfortable with
     
  19. Azliph

    Azliph Well-Known Member

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    Hmm true enough, still hard to decide xD
    But thx for the advice and suggestions ouo
     

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