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meteor n buster formula Q

Discussion in 'Warrior' started by Kyuza, May 5, 2018.

  1. Kyuza

    Kyuza Well-Known Member

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    Hi all,, can anyone tell me the formula of buster.b and meteor?
    Thanks ^_^
     
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  2. bloodytolits

    bloodytolits Hiatus. Playing Ragnarok M Elite Member

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    Lots of people still don't know about this awesome thread: http://toramonline.com/index.php?threads/skill-tree-list-level-150.37578/#post-405730


    Meteor Breaker
    Lv 4 Skill; One-Handed Sword/Two-Handed Sword only
    MP Cost
    : 600
    Damage Type: Physical
    Base Skill Multiplier (First Hit): 4 + 0.2 * Skill Level
    Base Skill Multiplier (Second Hit): 1 + 0.5 * Skill Level
    Base Skill Constant (First Hit): 400 + 20 * Skill Level
    Base Skill Constant (Second Hit): 0
    Hit Count: 2 hits on the main target; 1 hit on all other targets; damage calculation is done for each hit
    Maximum Cast Range: Defaults to the weapon's Auto Attack Max Range
    Second Hit Range: 2m (levels 1 to 3)/ 2.5m (levels 4 to 6)/ 3m (levels 7 to 9)/ 3.5m (level 10); around the main target
    Buff Effect: Become completely invincible
    Buff Duration: 2 seconds OR until the skill animation ends
    First Hit Ailment: Dizzy
    First Hit Ailment Chance: 2% (level 1)/ 5% (level 2)/ 7% (level 3)/ 10% (level 4)/ 12% (level 5)/ 15% (level 6)/ 17% (level 7)/ 20% (level 8)/ 22% (level 9)/ 25% (level 10)
    First Hit Aliment Duration: 10 seconds
    First Hit Ailment Resistance: None
    Game Description: "Strong attack like a meteor. Chance to infict "Dizzy" on a target and generate Area of Effect when landing. Become invincible while the skills is activated."
    One-Handed Sword bonus: Dizzy chance +75%
    Two-Handed Sword bonus: Second Hit Skill Multiplier +2
    Triple Thrust's Skill Constant buff is divided by 2




    Buster Blade
    Lv 4 Skill; One-Handed Sword/Two-Handed Sword only
    MP Cost
    : 300
    Damage Type: Physical
    Base Skill Multiplier: 0.75 * Skill Level; total multiplier of all hits
    Base Skill Constant: 30 * Skill Level; total constant of all hits
    Hit Count: 3 hits; damage calculation is done once then spread evenly between the hits
    Maximum Cast Range: 7m
    Skill Effect:
    - Restores 1000 HP if the buff is successfully applied
    - This skill will always crit
    Buff Effect:
    - Weapon ATK +(1 * Skill Level)%
    - The duration of the buff is not refreshed when using this skill while the buff is active
    Buff Duration: 10 seconds
    Game Description: "Add aura and slash consecutively. Weapon ATK increases for a few seconds when activating Buster Blade. Restore a small amount of HP when the buff is added. The buff is not overwritten."
    One-Handed Sword bonus: HP heal +2 * base VIT
    Two-Handed Sword bonus: Skill Multiplier +base STR/100
    The buff is not refreshed if it is already active
     
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  3. Kyuza

    Kyuza Well-Known Member

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    What is base skill multipler an constant?
     
  4. bloodytolits

    bloodytolits Hiatus. Playing Ragnarok M Elite Member

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    That determines damage.

    Formula is (Atk/Matk + Constant) * Multiplier

    Example:
    Buster Level 10 - Constant = 300, Multiplier = 7.
    Your Atk = 2000

    (2000 + 300) * 7.5 = 17250


    Not the final damage mind you, just a basic indication of how powerful a skill is, as you'd still have to factor monster resistance, critical, proration, etc.
     
  5. Kyuza

    Kyuza Well-Known Member

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    Yyaaaay i got it....
    Thanks very much
    \(○^ω^○)/
     

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