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New to knuckles

Discussion in 'Brawler' started by Loser, Apr 10, 2019.

  1. Loser

    Loser Well-Known Member

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    What's the main damaging skill of martial tree?
    What's the highest possible damage you can do?
    Is knucks good for dps or just tanking?
     
  2. Lenwok

    Lenwok Elite Member Elite Member

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  3. Loser

    Loser Well-Known Member

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    Sorry to tell you this but anything done on wandering wheel means nothing
     
  4. Lenwok

    Lenwok Elite Member Elite Member

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    Oh I'm sorry, I must have missed your proof of 1.7m+ damage on WW using a brawler skill~ :rolleyes:

    [FYI sarcastic reactionary comment aside, I would consider 1.7m quite high, even with ww weaknesses up. 2 of those in a row came to highest 3.5m, with no waiting time unlike CF]
     
  5. AliceYvne

    AliceYvne Elite Member Elite Member

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    If you mean for Balance types with tonfa, I think 300~400K with impact chariot.
    Second Stat STR with CD gear can reach 500K damage.

    My Semi-BSKnuc can reach about 280K damage for Impact Chariot, Standard output it's 180~220k on Seele Zauga.
    Main damage skill is Chariot and Rush, for Chariot I always use 5MP impact chariot and Rush i use Reflect>Imapct>Rush>ShieldB for 1MP + Mana Regen + Motion Boost.

    Tank or not...my side is prefer Semi-Tank. AGI Brawler can tank well and get aggro if you have enough HP and Surviving skill, and due to most boss skill have casting time so with skill backstep or break will do, if you have enough flee, basically boss normal attack can be ignore.

    Now I already get foresight level 10 and waiting Fairy dance from Dancer skill, hope this will shine AGI brawlers.
     
  6. Lenwok

    Lenwok Elite Member Elite Member

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    To answer your question more seriously though...
    - Chariot is stronger than Rush
    - On good proration, its around the 400k mark on most enemies. Advantage is that it can be fired quickly, providing you have the MP for it.
    - Brawlers uniquely have access to 100% proc on all 3 interrupts (flinch, stun AND tumble) and can deliver a level of DPS. This allows it to comfortably solo all minibosses pretty easily/safely (even lynx), and also a number of (non-reactive) bosses. Its not really a class I would prefer to take into a boss on NM+ modes though.
    - On the contrary, I don't think knuckles are great on a tank as it has less aggro-generating options compared to 1h

    ...Just my own opinions :)
     
  7. fyreus

    fyreus Well-Known Member

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    Don't forget the roflstomp! You can stop anything and walk away to recharge lol
     
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  8. Azin.

    Azin. Brawler Enthusiast Elite Member

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    i have a dps brawl with 3k aspd on my dps gear.
    but when i use my aspd gear i can reach 5-6k i use speed gears when my team needs fast interruption and fast proration generetor.

    currently rocking 8.7k hp @lvl166 without ornlarf
    has pdef and backstep for maximum survivability


    i dont use decoy cuz it feels useless as a melee type(for me dont diss me ffs)

    max dmg atm at don yeti is 400k chariot and 380k rush

    i can tank and manage any boss if needed and adjusted my combo on how the boss works and reacts on diff interruption..

    if a boss aint sensitive i use flinch+tumble lock combo on my dps tho the dps is just 130% but its more than enuf to sustain decent dps

    and i always has nuker combo..
     
  9. Lenwok

    Lenwok Elite Member Elite Member

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    Never really relied on stop before, but i like the idea! How long does the stop ailment last on enemies?
     
  10. ugliest

    ugliest Well-Known Member

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    use GSW so you can feel the rush of adrenaline in your body knowing that if you make one wrong move, you die.

    And for your questions:
    Chariot > Rush > Shell Break are your damaging skills mainly

    My shield knuck is 2.4k ATK (Only +B weapon because my tonfa hates me) with nearly 20k HP

    When I play solo, I use GSW mode with short combos and pdef
    When I play in a party, I use Tank mode and turn on Guardian for that sweet 45 AMPR that keeps me shooting nukes up the bosses butt.

    My rank stats are usually as follows
    Tank -> 1
    Breaker -> 1
    Atker -> 2 :(
    Support -> -1000 :(
     
  11. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    10 seconds. after that, they are immune to it for 40 seconds.
     
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  12. fyreus

    fyreus Well-Known Member

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    I have lv1 but it lasts long enough for people to get off a finale and recharge over at commander golem or for me to recharge and do a thing or two but i also cycle tumbles and stuns

    As far as ranking goes it's a bit of a joke to me tbh. The game doesn't rank you for healing people or CCing or even breaking parts (i don't even get breaker when im the only one breaking parts) and it's sad how it all works at the moment. I wish they'd remove proration tho... or change it for certain classes
     
    Last edited: Apr 13, 2019
  13. Lenwok

    Lenwok Elite Member Elite Member

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    Yeah, i know that feeling. It would be nice if the breaker rank should be for actually breaking bosses, like the total tap damage done. Anyone can spam impact to get ahead of you while you're busy tapping... o_O
     
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