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North Gale Lvl 175 Knuckle Tank (Infinite MP Regeneration II)

Discussion in 'Brawler' started by TokiXKiru, Feb 7, 2019.

  1. TokiXKiru

    TokiXKiru Well-Known Member

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    The nuclear winter that inhibits movement of bosses with its Interrupts and quick reflexes. Tapping on Infinite AMPR recovery, this tank is able to repeatedly cast skills without stopping.

    255 MTL
    207 VIT
    Its predecessor, being the Infinite MP Tank, now has gained the adaptability to make use of full ailment resistance and a heavy armor to render bosses AOE without being inflicted with troubles.
    Knuckle
    Smash 6
    Bash 5
    Sonic Wave 10
    Shell Break 5
    Heavy Smash 5
    Chariot 10
    Chakra 0 or 10 (Completely Optional. Ignore Knuckle.M and Martial.D if opt out)
    Aggravate 10

    Bow
    Decoy Shot 10
    Quick Draw 5
    Long Range 5
    Bow Mastery 5

    Magic
    Impact 7
    Lances 5
    Javelin 5
    Arrows 5
    MP Charge 1



    Survival
    HP Boost 10
    Safe Rest 5


    Shield
    Shield Mastery 5
    Shield Bash 5
    Shield Cannon 10
    Guardian 10
    Aegis 5-10
    Protection 5-10
    Force Shield 10
    Magic Shield 10

    Knight
    PDef 10
    Parry 5
    Assault A. 5

    Support
    Mini 5
    Recovery 5
    Sanctuary 10

    Sword
    Berserk 10
    War Cry 5
    Quick S 5
    Sword Mastery 5

    Smash>Shell Break (save)>Sonic Wave(swift)>Shield Bash(swift)>Heavy Smash (cons)
    Impact>Heavy Smash(smite)>Smash(cons)
    Assault A.>Guardian(save)>Sanctuary(swift)
    Replace Shell Break with Berserk in Combo 1 to have more Aspd
    Long Range Stun/Tumble Combo:
    Sonic Wave>Chariot(save)>Berserk(swift)>War Cry(swift)
    P.Def (Timing is crucial)
    Aegis/Protection (Cast wisely)


    Drills (Hero Potum/EMS)
    Dark General Shield +C^
    Heavy Armor Remodelled Vit7%Aggro10%Max HP7% Armor +C^ (Ornlarf/Mom Fluck)
    Yashiro Azuki Mask+C (Dusk Machina)/
    White Eye Bandage+C (Dusk Machina/Seraph Machina)
    Magician Ring (Memecoleous OR Tapir)
    Dark Fighter's Bangle (Tapir OR Memecoleous/ Venena)

    Equip Ailment Resist % Avatar for 100% Ailment resist

    Tera Speed Potion
    Vita Plus VI
    Magiadd VI
    Heart Shaped Cookie



     
    Last edited: Feb 12, 2019
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  2. TokiXKiru

    TokiXKiru Well-Known Member

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    Reserved to add more if necessary.
     
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  3. DocMercy

    DocMercy Well-Known Member

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    Infinite MP Tank II wow:eek: Nice Build;)
     
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  4. OkiMang

    OkiMang Member

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    Do you have any videos of this in action? I was considering using it but I decided to go for the original Infinite Mana build by Precaria to be pure tank. I am interested though, you reeled me in with the idea of being able to render bosses AOE useless I just don't see how exactly that works.
    EDIT: I mean the "Godspeed to render bosses Aoe worthless" part, does the max agi make your skill animations faster or something?
     
    Last edited: Feb 10, 2019
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  5. OkiMang

    OkiMang Member

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    Do you have any videos of this in action? I was considering using it but I decided to go for the original Infinite Mana build by Precaria to be pure tank. I am interested though, you reeled me in with the idea of being able to render bosses AOE useless I just don't see how exactly that works. (Sorry to put this twice but I'm really eager to get started)
    EDIT: I mean the "Godspeed to render bosses Aoe worthless" part, does the max agi make your skill animations faster or something?
     
    Last edited: Feb 10, 2019
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  6. TokiXKiru

    TokiXKiru Well-Known Member

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    Ah yes with max speed at 255 AGI, it guarantees 100% stun with bash lvl 6. Motion speed is also indeed faster so that you can intercept bosses before they use their AOE and recover AMPR faster, hence the term, Godspeed ^^
     
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  7. TokiXKiru

    TokiXKiru Well-Known Member

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    The original Precaria Build, is however, quite outdated because its lvl was capped at 110 at that time. This build is just an updated version and several changes to stats, but mode of interruption is similar :) Then again, with Berserk + Quick Aura + Full AGI, your speed can be capped about 4k with light arm remodel, and with some xtals, even reach 7k aspd :3
     
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  8. OkiMang

    OkiMang Member

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    This build looks like it's more damage focused though, I'm just trying to get how exactly this works. I don't see how agi plays into performing the tank role better, I only see it buffing the damage of knucks, I might be missing something though, I don't have all the experience in the world.
     
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  9. TokiXKiru

    TokiXKiru Well-Known Member

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    Ah it may seem more dmg-focused, but AGI also gives the North Gale an upper hand in terms of pre-empting boss AOE^^ This build differs from the more classic MTL/VIT brawler tank because North Gale hinges on its specialised stat for brawlers, the AGI stat.
     
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  10. Zexxen

    Zexxen Well-Known Member

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    Don't you think this combo potentially mess the proration with 4 physical skill in one combo?
     
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  11. TokiXKiru

    TokiXKiru Well-Known Member

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    Ah that combo must not use too many times. Must be careful with it ><
     
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  12. Zexxen

    Zexxen Well-Known Member

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    I don't know if you can "not use too many times" or no, because its your breaking combo (flinch, armor break, tumble. + lethargy). Well that's depends on ur playstyle
    And also I think separate flinch (smash) and tumble (sonic wave) skill will be nicer, since you have to use it on the right time (Interrupt enemies atk, ailment resistance cooldown)
     
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  13. TokiXKiru

    TokiXKiru Well-Known Member

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    Ah yes just need to divide the combo so that the interrupt skill would be more smooth and nicer :)
     
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  14. Blast™

    Blast™ Well-Known Member

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    Nice how much hp is this at max level
     
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  15. OkiMang

    OkiMang Member

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    I checked in coryn it's around 4.6k Hp
     
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  16. OkiMang

    OkiMang Member

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    I'm trying to understand how *exactly* AGI gives this build the upper hand in disabling the boss better than regular MTL/VIT brawlers. Does the AGI in this build make your knuckle skills activate faster like the GodSpeed skill in dual wield tree? Does it reduce the cool down of stuns and tumbles on the boss? I don't understand how exactly agi makes it any faster at responding than a MTL/VIT brawler tank :(
     
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  17. TokiXKiru

    TokiXKiru Well-Known Member

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    Oh I see :3 Animation wise with AGI, it would be faster because attack speed would be higher than a MTL/VIT brawler. Knuckle skills would also be used faster as well^^ Stun would be 100% because of the 255 AGI at lvl 6, but cooldown times would remain unchanged for stun/tumble on a boss :)
     
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  18. ugliest

    ugliest Well-Known Member

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    This build will neither tank well nor do good damage.

    1. You lack enough HP to really take many hits as a tank and due to that your sanctuary is also pretty pointless as it relies on max hit points. And because you lack HP to proficiently stay close for long periods of time, you won't be able to AMPR well either. Unless the boss is a very immobile kind, then your decoy will do something. If you're not constantly pulling off skills, you'll lose aggro as well since it's harder to maintain aggro as a knuck tank than a sword tank.
    2. Your MTL is pretty much unreliable. You're still going to succumb to Ailments most of the time as you'll only have 46% Ailment resistance or so. Since you're going for slight MTL defense, i'd drop the MTL to about only 102 stat points to make it 30% chance of mitigation and throw on the remaining points to Vit so you have more HP to stuff your sanctuary and play your tank role more reliably.
    3. If you use Magician ring, you'll be dropping your damage big time. Further dropped because of Guardian.
    4. Your attack speed, even though full agi, will be reduced since you dont have max Shield Mastery.
    5. A better way to get full Stun and faster would be to max Shield Cannon. But you're probably trying to use all knuck skills.
    6. Using berserk, you will drop your stability terribly and your defenses making you take more damage and do less avg damage.


    Honestly, this build just seems like you're trying to fit too many roles into one character and neither of those roles will be fulfilled well.

    So you have to ask yourself this. Are you trying to be a tank while doing SOME damage? Outside of normal mode, how well will this build TRULY work?
     
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  19. Helixx

    Helixx Well-Known Member

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    ^exactly my though
     
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  20. Yunan

    Yunan Not Enough Salt Elite Member

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    I second that, haha

    The only real plus of this build is the auto attack speed, I guess. More attack hits=constant proration manager

    Have you actually made this tank or its simply theorycrafting?
     
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