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Quadal rework

Discussion in 'Toram Online General Discussions' started by Lucifere, Dec 15, 2022.

  1. Lucifere

    Lucifere Angel of Rebellion Elite Member

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    How I would rework Quadal.
    Effect always quarantee a crit but each time you use a magic skill you get HP damage.You can desactivate it by pressing again but get a casting speed debuff.

    Right now Quadal only quarantee 2 skills to crit
     
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  2. Kousunpo

    Kousunpo Well-Known Member

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    That sounds like a great rework, a neat additional feature to the rework could be to give qadal an inherent 50% motion speed when used and also grants burst and magic cannon and maybe other magical skills each a 50% motion speed per use as well
     
    Last edited: Dec 15, 2022
  3. Kousunpo

    Kousunpo Well-Known Member

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    Absolutely agreed!!
     
  4. Kousunpo

    Kousunpo Well-Known Member

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    And maybe also cut the cooldown down to something more reasonable like 30 seconds or at least in half which is 1 minute, also maybe additional improvements could be to also make it have an inherent 50% motion speed so that it can readily be used without needing gsw including that it can pass on a 1 time 50% motion speed boost to the next magical skill such as burst magic cannon etc per use.
     
    Last edited: Dec 16, 2022
  5. XGunZx

    XGunZx Well-Known Member

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    Azina
    you know that this skill was made to be used as a quick battle dmg option right?
    with my mage with dte staff (no crit rate/dmg) and with Int>dex stats (ill change to Int>Str when i get the chance) and a 1s armor with 10% int 10% matk 20% castspeed my cannon does 3M with 150% charge (using that priest matk buff gives 30%~ and +10% from impact and 10% with the time to launch the cannon with the combo: qadal>impact(consecutive)>cannon(smite)

    i know that all these buffs isnt enough to make mages do lots of dmg in long battles but with mp charge and maximizer you can recover 1500 mp in 2 seconds at max and the + magic pierce of the 5th passive, you just need to focus on when using your skills that can do good dmg with low budget
    in my opinion mage is good rn, bow and bowgun need a nerf in dmg to make it equal to mage, meele classes need to be up close and have to deal with spikes, meteors and those explosions from "heavy" bosses, so they need to be stronger
     
  6. Kousunpo

    Kousunpo Well-Known Member

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    A random forum user, i believe this would help alleviate some of the major penalties that mages get unfairly treated with by the toram developers. Please share your thoughts on it, and if possible we could all pitch in to share the suggestions of rebalance to the developers to truly fix at least some of the major fundamental problems that mages have since the beginning https://toramonline.com/index.php?threads/motion-speed-rebalance-suggestions.53305/
     
  7. RyeUshio

    RyeUshio The Blue Bull Super Likable Elite Member Epic Member

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    Perhaps a registlet would come to ease those burden up. ^_^
     
  8. AL Fathin

    AL Fathin Well-Known Member

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    Huh, why did u use impact? Qadal can halves next skill cost, and if use that combo ur impact will get guarantee crit but ur cannon wont.

    Just use this combo for fast run
    1st cannon manual (charge)
    2nd Qadal>Burst(smite)>magic knife(swift)
    3rd reflex/adlib/over limit>Qadal(con)>cannon(smite)>finale (smite)

    Since magic knife can give 1 stack burst, u dont need to invest on dex stat anymore. Int>Str is the best stat for mages now.
     
    Last edited: Dec 19, 2022
  9. XGunZx

    XGunZx Well-Known Member

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    idk if it is a bug, but when you use qadal it takes a bit of time to give you the buff, this makes that the next skill dont have the full crit, so my impact isnt critical, but my cannon is

    i hope they fix it soon
     
  10. XGunZx

    XGunZx Well-Known Member

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    i just used Qadal today and it didnt kill me after 100%, it stunned and left me with 1% hp
    i think they changed it so you can use more times
     
  11. AL Fathin

    AL Fathin Well-Known Member

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    Nope, stunned or sleep if lucky. If not died.
     

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