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Sanctuary on 2hs?

Discussion in '2-Hand' started by The Lost One, Jan 25, 2019.

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  1. The Lost One

    The Lost One THOT BEGONE AGENT Elite Member

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    Hey guys, should I get Sanctuary skill for my 2hs character that has 18k hp atm?(lvl 130)
    Stat is Str>dex>vit (255>63>50). Sanctuary gives a lot of damage reduction if the character has 20k above hp (or did I misinterpret and misread the info). I am aware of the fractional damage and having a high hp is not good to fractionals. I was thinking to counter spikes woth sanctuary but mehh, idk if it's a good Idea.

    I know I'm sacrificing a lot of damage here but hey, better be beffy rather than a semi glass cannon player.
     
    Last edited: Jan 25, 2019
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  2. Quit toram

    Quit toram Left. Elite Member

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    My opinion:
    18k HP is pretty good already, especially considering you're still lv130 (mine only has 20k at lv175 because my stat distributions date back to pre lv4 skills :V)
    Sanctuary would be useless as most bosses' attacks would deal more than 10% of your HP. If there are spikes, it is much wiser to avoid them completely rather than casting Sanctuary.
     
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  3. The Lost One

    The Lost One THOT BEGONE AGENT Elite Member

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    Seeing new bosses uses spike a lot specially the new one(So anti-melee dammit), I thought having sanctuary might aid the problem. It is so hard to damage a boss of you are a melee amd bosses comstantly cast spikes all ober the place.
     
  4. Yunan

    Yunan Not Enough Salt Elite Member

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    U
    yes, it would be great for spikes. Other than that, you won't be save from general magic and phys aoes as you don't have as much resistantce as a full tank.
     
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  5. Jbazt

    Jbazt Into the Forsaken Realm of Consciousness Elite Member

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    if his HP is 18K, a 1700mag/phy/frac atk (after gears and skill reduction applied) will be reduced to 170 dmg only by sanctuary i think. if the dmg is 1900+ sanctuary reduction will not be applied. but if u can add more HP via pots or gems, it will increase the dmg sanctuary can reduce like if u pop 100% Vita plus making your hp 36k (?), It will increase damage sanc can reduce to 3599 phy/mag to only 350+
    im not sure if spending the SP for sanctuary cool for a 2H when the guard button might be here soon. with that + tank's aegis/protection (depends on spike type) + pots/regera, melee dps might be fine. if you cant manipulate your HP and reduced the dmg as much as possible via gears/pots,etc, i really dont recommend sanctuary coz boss dmg output differs by difficulty, types, etc.
     
    Last edited: Jan 25, 2019
  6. RyeUshio

    RyeUshio The Blue Bull Super Likable Elite Member Epic Member

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    Use sanctuary. 2h in the past have use it for survival. Bringing it back is a good thing. You'll be self sufficient, not relying on who in the party has it. Not just spikes, a good example is Venena's blue aoe ground explosion that can sometimes catch you when your meteor/manual evade missed the timing. ^_^
     
  7. Quit toram

    Quit toram Left. Elite Member

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    Doesn't that AOE deals a lot of damage? More than Sanctuary's limit?
    That's not how special vita plus works. It only doubles your base HP. He has 18k most likely because of Integridar. Take that away, 8k is probably with Ornlarf, 50 vit he had, HP Boost passive (Idk if this counts as base HP) and some from avatars. With a special vita plus he probably would only get around 3-4k. That is still better than any other vita plus. The problem is that you rarely get special vita plus...
     
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  8. Jbazt

    Jbazt Into the Forsaken Realm of Consciousness Elite Member

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    yes i dont use that thats why theres (?). just use that as an example and im just assuming. i see thanks for the infos
     
  9. RyeUshio

    RyeUshio The Blue Bull Super Likable Elite Member Epic Member

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    My 2h is sure dead if I get hit by that on Nightmare Venena, but would survive if I'm standing on a sanctuary.

    ^_^
     
  10. Quit toram

    Quit toram Left. Elite Member

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    How is that possible? Sanctuary only reduces damage if it's less than 10% of your HP. The only possibility I could think of, is that you stood within Guardian range as well. After all, why would the tank stay outside the Sanctuary they placed?
     
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  11. The Lost One

    The Lost One THOT BEGONE AGENT Elite Member

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    My purpose of deciding to get Sanctuary is to deal "SPIKE" damage/skills. I would consider myself stupid if I take fatal aoe damage directly.
    Those things should be avoided at all cost except having p-def of course.
     
  12. Jbazt

    Jbazt Into the Forsaken Realm of Consciousness Elite Member

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    Yep I want to know too. Maybe lvl10 aegis + fire gem + pots + sanctuary
    I think early days only at hard difficulty max? And those atks not that high compared now that's why before DPS uses it
     
  13. ★Excalibur✩

    ★Excalibur✩ Well-Known Member

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    Sanctuary checks occur before guardian iirc :v. And maybe its possible for full vit 2h ?
     
  14. Quit toram

    Quit toram Left. Elite Member

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    What I meant was that Guardian was the one which saved him, not Sanctuary. And yes it's Sanctuary check first, then Guardian.

    I have plans to make my 2h 255 STR rest VIT = DEX.. Dunno if it's time to actually use my Reset Book.
     
  15. RyeUshio

    RyeUshio The Blue Bull Super Likable Elite Member Epic Member

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    That undying moment has the same feeling as when the timing of my brawler's chariot and those fatal aoe meets. Another good example is ultimate td's ball.

    Idk man. That's just what I observed, so I'm really confident that I won't die when I'm besides a tank doing nm venena, else if the duration is over.

    Nobody does want to take it directly, but just a fail safe if the meteor timing or manual evade fails.

    Nothing special, just a regular nm levelling day.

    I don't have full vit 2h.

    ^_^
     
  16. Yunan

    Yunan Not Enough Salt Elite Member

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    Must be the guardian, if it were the sanctuary it tickles at best. Guardian could reduce the damage by about 45%
     
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  17. Desandra

    Desandra Well-Known Member

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    I dont think 2h will have any problem with placed spikes, since 2h will be the "tank" most of the time, if theres no tank in your party. Or you can just use reflex-buster blade(smite)-closer. Buster blade deal a nice damage and have innate crit, so you will be fine even without astute or berserk buff. Just my opinion.
     
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  18. TokiXKiru

    TokiXKiru Well-Known Member

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    Actually, it is indeed a gamble to have sanctuary but if it works for you, then you should get it. 20 skillpoints is quite a hefty investment for a dps char like the 2H and other skills, such as battle skills and dps skills must be placed in first priority before putting sanctuary. However, there are perks in having sanctuary such as having a mini 2h tank that can reduce some dmg from spikes from Venena.
     
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