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Soul hunter damage formula

Discussion in 'Toram Online General Discussions' started by Kousunpo, Sep 27, 2021.

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  1. Kousunpo

    Kousunpo Well-Known Member

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    Does anyone have the formula for soul hunter's damage for all weapons including staff? i have been looking everywhere for the damage formula for each weapon but couldn't find them. If anyone knows the formula of soul hunter's damage for all weapons that will help alot including other players that want to know the damage formula, or if anyone tested thoroughly for all weapons including staff and made a damage formula for all of them, that will be helpful too.
     
  2. Kousunpo

    Kousunpo Well-Known Member

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    criterias for the controlled testing and production of an accurate damage formula of soul hunter skill for all weapons including staff to be conducted:

    1. the controlled testing and production of an accurate damage formula for soul hunter skill must be conducted in a controlled and scientific manner

    2. 100% stability and 100+ crit rate and 100% physical pierce are absolutely necessary for accurate results and data

    3. modifier factors such as atk% crit damage crit damage % ranged damage ranged damage% etc should be calculated in such a way that they allow for a clean damage formula for all weapons including staff for the skill soul hunter.

    4. the data results of the controlled testing conducted for the damage formula of the soul hunter skill for all weapons including staff must also demonstrate statistical and mathematical correctness as to align accurately with the weapons they respectively represent.
     
    Last edited: Sep 28, 2021
  3. Kousunpo

    Kousunpo Well-Known Member

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    a scientifically and mathematically accurate damage formula for the soul hunter skill for barehand would also be neat and helpful for those who might be interested in barehand dark dps
     
  4. Balugbog056

    Balugbog056 Well-Known Member

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    IGN:
    Butz'
    Soul Hunter Skill Info

    Multiplier (in All Weapon)
    First Hit = 10
    Second Hit = 5+stack

    Additional Multiplier Bonus on First Hit
    OHS = STR/200
    KNUX = AGI/200
    KTN = DEX/100 (yes biased p.suzuki)
    Bow/Bowgun = -5 Penalty

    Constant = 400 (Each Hit)
    First Hit Element = Dark
    Second Hit Element = Weapon Dependent

    Casting Range = Max Weapon Range
    Skill Range Radius = 4.5m
    (dont know what exact change in ths/hb skill radius)

    Recover 50 MP each soul hunt stacks
    STF/MD = 2x MP Heal
     
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  5. Kousunpo

    Kousunpo Well-Known Member

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    Thank you very much for providing a scientifically and mathematically accurate and tested damage formula for soul hunter for all weapons including staff, it will be very helpful for all those who intend to incorporate soul hunter into their skill arsenal and build accordingly to what they aim for in their characters!!
     
  6. Snusnu

    Snusnu Member

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    kluu
    Is soul hunter affected by srd/lrd as well? Thanks. :)
     
  7. FrostHydra97

    FrostHydra97 Well-Known Member

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    Both are yes. Though, only bow & bowgun can benefit from lrd since only they can have 8m+ cast range for soul hunter and also because the skill is foe-epicenter for those 2 weapons.
    Not sure about md since idk if there is any md with 8m+ range or not, but even then, it won't gain benefit from lrd since the skill is still player-epicenter for md, and the skill radius is only a mere 4 or 4.5m.
     
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  8. dupe

    dupe Member

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    can i ask. -5 penaltyof bow/bwg in 1st or 2nd hit?
     
    Last edited: Dec 7, 2021
  9. FrostHydra97

    FrostHydra97 Well-Known Member

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    1st hit. It's already shown there.
     
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