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Star Gems: Need to knows.

Discussion in 'Toram Online General Discussions' started by Cypherian, Nov 21, 2017.

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  1. mayam

    mayam Elite Member Elite Member Epic Member

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    100 hidden knifes = lvl10 intensive knife
     
  2. popsy

    popsy Well-Known Member

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    thanks:eek::eek::eek::eek:
     
  3. WindSlash

    WindSlash Guardian Angel of Picos Elite Member

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    Where to put all those 100 Hidden Knives?! xD
    Well, talk about the exponential requirements for upgrading star gems.

    To put all these into perspective, if anyone plans on making Lv10 magic:impact, that requires 10,000 magic:javelins :^)
     
  4. ChrisZle

    ChrisZle Well-Known Member

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    Level 7 Impact is enough, so with probably lvl 10 MP Charge. Then again.. HP and MP boost will be sought after.

    Other skills that might be notably useful is Quick Draw 10, Shukuchi 10, Fighter's High / Sober Analysis 10(probably too, not too sure), Mini Heal 10..

    well technically, ANY skill that is very useful. Mostly skills that doesn't necessarily needs a specific weapon to use.

    If they'll go this route, the game would practically bend towards P2W. Those that can buy them would practically be "better", but those people that are very hardworking would still be able to reach it though.

    INB4.
    1. Rich kid plays toram..
    2. Buys 1bazzilion Spina via 3rd Party sites
    3. Looks at builds
    4. Starts game
    5. Buys all Star Gems needed.
    6. Gets to level 25 via MQ
    7. Buys Nisel/Bitter (you have to progress with MQ to open Quests about this- 2hours maybe?) - takes less 20mins
    8. Buys NC once you get to 50, uses this method to level 110.
    9. Gets to level cap via NC or some other ITEMS to EXP quest
    10. Quits game after 10hours.

    or.. just buy a level cap account and Spina from a 3rd party site and just buy gems. lol
     
  5. mayam

    mayam Elite Member Elite Member Epic Member

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    1000 javelins not 10000 if lvl7 then 700.
    Gonna still be a long while till we see a impact star gem.

    Star gems is a good way to earn spina the legal way but I wont call it p2w. The limit of star gems is low right now it is 4 meaning you can add 1 tier3 skill and 1 tier1 skill. Lets say a mage saves 20sp by getting quick draw lvl10 somehow firstly that will cost like 40m spina and that will consume 3 points of limit but instead the same mage can also opt for buying lvl10 arrows lvl10 wall and lvl10 magic mastery (assuming they use all these skills even if you dont use wall theres other skills worth taking like matk UP) This combination can save 20+ sp as well but cost wayyy cheaper. So even if you are low on spina and not that p2w you can take advantage of this feature :)
     
  6. WindSlash

    WindSlash Guardian Angel of Picos Elite Member

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    Ah i see. XD Lv1 Lance = 10 Javelins. Level 1 Impact = 10 Lances = 100 Javelins. Level 10 would need 1000 Javelins. I might have been thinking Magic: Arrows.(^_^||)
     
  7. ChrisZle

    ChrisZle Well-Known Member

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    Exactly my point, with the current limitations, you save at least 40 Skill Points to some otherwise useless skills.

    IMO, better use MP Charge 10, HP or MP Boost 10, then Process Materials 10. You know, so you can process unneeded stuff while leveling or something. That way, you'll use 4 points wisely. Although, for me, I'd prefer MP, MP, Process personally. Since if you'll be getting some thing as pre-req anyways, then why get the Gem.

    There are nice things to get at the Survival part. Also some other notable Lvl1 skills would be.. Quick Aura, Assault, Holy Fist, Provoke, Kick and Sleep Trap.

    EDIT: Btw, maybe for them to actually balance it, that's why there's only 4, as it's limit? But if they do get greedy, they might remove that.

    Btw, I'm liking them spaghetti. Can't find Meik though since someone tested and it gives 65 Flat Crit Rate regardless of level. I wanted to check them myself.
     
  8. Hazuto

    Hazuto New Member

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    Man, and here I thought star gems could be used to over level skills or something lol
     
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