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Stat+20 mini guide made by t4 smith skills

Discussion in 'Toram Online Game Guides' started by H3RπA$, Dec 15, 2019.

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  1. H3RπA$

    H3RπA$ Member

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    WEAPONS

    A%10/Cd%5/Cd20/Cr20/Cr%20 -%15aggro

    Item : 4th Anniv Bow IX
    Potential : 69
    STEP #0: Critical Damage % +5 x1
    STEP #1: Critical Damage +1 x6
    STEP #2: Natural HP Regen %-7 x1
    STEP #3: Critical Damage +1 x14
    STEP #4: Critical Rate % +1 x1
    STEP #5: Critical Rate +1 x1
    STEP #6: Critical Rate % +1 x6
    STEP #7: Natural HP Regen %-3 x1
    STEP #8: Critical Rate % +1 x13
    STEP #9: Critical Rate +1 x19
    STEP #10: Natural MP Regen-10, Aggro %-15 x1
    STEP #11: ATK % +10 x1
    Success rate: 100% (57.750 mats -120.292mana)


    A%10/Cd%10/Cd20/Cr20/Cr%20

    Type : Weapon
    Original Potential : 41
    Starting Potential : 79
    STEP #0: Critical Damage % +6 x1
    STEP #1: Critical Damage +1 x6
    STEP #2: Natural HP Regen %-7 x1
    STEP #3: Critical Damage +1 x14
    STEP #4: Critical Rate % +1 x1
    STEP #5: Critical Rate +1 x1
    STEP #6: Critical Rate % +1 x6
    STEP #7: Natural HP Regen %-3 x1
    STEP #8: Critical Rate % +1 x13
    STEP #9: Critical Rate +1 x19
    STEP #10: Natural MP Regen-10, DEF %-10 x1
    STEP #11: Critical Damage % +4, ATK % +10 x1
    Success rate: 97% (77.000mats – 95.276mana)


    A%10/Cd%10/Cd20/Cr20 -%15aggro

    Type : Weapon
    Original Potential : 43
    Starting Potential : 57
    STEP #0: Critical Damage % +5 x1
    STEP #1: Critical Damage +1 x2
    STEP #2: Natural HP Regen %-7 x1
    STEP #3: Critical Damage +1 x16
    STEP #4: Critical Rate +1 x1
    STEP #5: Natural HP Regen %-3 x1
    STEP #6: Critical Damage +1 x2
    STEP #7: Critical Rate +1 x19
    STEP #8: Natural MP Regen-10, DEF %-10 x1
    STEP #9: Critical Damage % +5 x1
    STEP #10: Aggro %-10, ATK % +10 x1
    Success rate: 100% (77.000 mats -122.453 mana)


    A%10/Cd%10/Cd20/Cr20

    Type : Weapon
    Original Potential : 43
    Starting Potential : 44
    STEP #0: Critical Damage % +4 x1
    STEP #1: Critical Damage +1 x1
    STEP #2: Natural HP Regen %-7 x1
    STEP #3: Critical Damage +1 x16
    STEP #4: Critical Rate +1 x1
    STEP #5: Natural HP Regen %-3 x1
    STEP #6: Critical Damage +1 x2
    STEP #7: Critical Rate +1 x19
    STEP #8: Natural MP Regen-10, DEF %-10, Dodge-10 x1
    STEP #9: Critical Damage % +6, Critical Damage +1 x1
    STEP #10: ATK % +10 x1
    Success rate: 100% (96.250mats -80.915mana)


    A%10/S%10/Cd20/Cr20

    Type : Weapon
    Original Potential : 43
    Starting Potential : 45
    STEP #0: Critical Damage +14 x1
    STEP #1: Critical Rate +1 x1
    STEP #2: Natural HP Regen %-10 x1
    STEP #3: Critical Damage +1 x6
    STEP #4: Critical Rate +1 x19
    STEP #5: Natural MP Regen-10, Dodge-10, DEF %-10 x1
    STEP #6: STR % +10, ATK % +10 x1
    Success rate: 100% (115.500 mats – 61.672 mana)


    A%10/S%10/Cd%10/Cd20

    Type : Weapon
    1Original Potential : 41
    Starting Potential : 79
    STEP #0: Critical Damage % +6 x1
    STEP #1: Critical Damage +1 x6
    STEP #2: Natural HP Regen %-6 x1
    STEP #3: Critical Damage +1 x14
    STEP #4: Natural HP Regen %-4, Natural MP Regen-10, DEF %-10, Dodge-10 x1
    STEP #5: Critical Damage % +4, STR % +10, ATK % +10 x1
    Success rate: 94% (115.00 mats – 66.565mana)



    ARMOR
    S%10/Cd%10/Cd20/Cr20/Cr%20


    Type : Armor
    Original Potential : 41
    Starting Potential : 79
    STEP #0: Critical Damage % +6 x1
    STEP #1: Critical Damage +1 x6
    STEP #2: MATK %-6 x1
    STEP #3: Critical Damage +1 x14
    STEP #4: Critical Rate +1 x1
    STEP #5: MATK %-4, Critical Rate % +1 x1
    STEP #6: Critical Rate % +1 x19
    STEP #7: Critical Rate +1 x19
    STEP #8: Magic Pierce %-5, Accuracy-10 x1
    STEP #9: Critical Damage % +4, STR % +10 x1
    Success rate: 100% (77.000mats -95.276mana)


    S%10/Cd%10/Cd20/Cr20 -%15aggro

    Type : Armor
    Original Potential : 41
    Starting Potential : 55
    STEP #0: Critical Damage % +5 x1
    STEP #1: Critical Damage +1 x1
    STEP #2: MATK %-8 x1
    STEP #3: Critical Damage +1 x19
    STEP #4: Critical Rate +1 x1
    STEP #5: MATK %-2 x1
    STEP #6: Critical Rate +1 x17
    STEP #7: Critical Rate +2, Magic Pierce %-5, Accuracy-10 x1
    STEP #8: Critical Damage % +5 x1
    STEP #9: Aggro %-15, DEX % +10 x1
    Success rate: 100% (63.250 mats -122.442mana)


    S%10/Cd%10/Cd20/Cr20

    Type : Armor
    Original Potential : 15
    Starting Potential : 30
    STEP #0: Critical Damage % +2 x1
    STEP #1: Critical Damage +1 x2
    STEP #2: Critical Rate +1 x3
    STEP #3: MATK %-10, Accuracy-10, Natural HP Regen %-10, Magic Pierce %-5 x1
    STEP #4: Critical Damage +1 x18
    STEP #5: Critical Rate +1 x17
    STEP #6: Critical Damage % +8, DEX % +10 x1
    Success rate: 100% (115.500mats -80.926 mana)



    FOR BS CRAFT
    ( Need minimum 57k mats limit)

    Vit%7/dex20 (Armor)

    Type : Armor
    Original Potential : 15
    Starting Potential : 10
    STEP #0: DEX +18, ATK %-10, MATK %-10x1
    STEP #1: Magic Pierce %-5, Accuracy-10x1
    STEP #2: DEX +2, DEX % +10x1


    DEX%7/Dex20 (Weapons)

    Type : Weapon
    Original Potential : 15
    Starting Potential : 10
    STEP #0: DEX +18, Natural HP Regen %-10, Natural MP Regen-10 x1
    STEP #1: Dodge-10, DEF %-10 x1
    STEP #2: DEX +2, DEX % +10×1


    Dont Forget Say Thanks :)
    IGN: ♥♠AGA♠
     
    Last edited: Dec 16, 2019
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  2. mun1409

    mun1409 Well-Known Member

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    For crafter stat, u can replace the stat with any other right?
    Edit: i mean for example replace vit with str.
    Edit2: btw, nat mp regen% only goes to -5 iirc.
     
    Last edited: Dec 15, 2019
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  3. H3RπA$

    H3RπA$ Member

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    Yes you can change . 2.where is the mp regen problem
     
  4. mun1409

    mun1409 Well-Known Member

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    Sorry. I mistakenly saw % where there's none.
     
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  5. Raven12

    Raven12 Member

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    For BS Craft di you mean increase potential? but didnt stat from weapo/arm didn effect pot
     
  6. Wize Shirotsuka

    Wize Shirotsuka Well-Known Member

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    im10%i20 Aggro-15%
    Pot 72 Weapon

    1. INT+14, proceed.

    2. INT+1%, Aggro-15% NHPR-10% DEF-10% Dodge -5%, proceed.

    3a. IF YOU HAVE 110k+ mats bag capacity: INT+20 INT+10% MATK+10%, done.

    3b. If you don't have 110k+ mats bag capacity: INT+20, proceed to step 4b.

    4b. INT+10% MATK+10% Dodge-3~5, done.

    Push further the flat Dodge nega for lower pot weapons
     
  7. mun1409

    mun1409 Well-Known Member

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    not potential. It's to increase difficulty lvl. Especially good for non tec/dex/str crafter.
    Edit: use dex and str as the stat in weapon and armor during crafting. Arrow/add/spec too with xtal add on. Dex is better iirc.
     
  8. Raven12

    Raven12 Member

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    Can we make S%10/Cd%10/Cd20/Cr20/Cr%20-%15aggro now
     
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  9. H3RπA$

    H3RπA$ Member

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    N.p
     
  10. H3RπA$

    H3RπA$ Member

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    For weap this stat not possible yet, for arm maybe i didnt test it
     
  11. H3RπA$

    H3RπA$ Member

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    Im not sharing IM build because I m not using finale mage :)
     
  12. H3RπA$

    H3RπA$ Member

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    Equipmet boost gives more potential
     
  13. Wize Shirotsuka

    Wize Shirotsuka Well-Known Member

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    I does not. Or did not. Try again. If it boosts your potential, then it's changed now
     
  14. Akira Satoh

    Akira Satoh Member

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    Can we make A10cd10cd20cr20 now?
     
  15. Akira Satoh

    Akira Satoh Member

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    Like this
     

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  16. H3RπA$

    H3RπA$ Member

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    Elfin armor base pot 39
    yeah maybe but I made s10 versiyon if you want a10 version I can make
     
  17. Akira Satoh

    Akira Satoh Member

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    Tks so much :*
     
  18. H3RπA$

    H3RπA$ Member

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    Elfin armor base pot 39, 75 pot version made witk 255 vit, stat 510 version version makes 275 vit rhis will add +2 pot, same think heaven armor base pot 41 255 vit gives 36 pot, 41+36=77 ( 275 vit makes+2) 41+38= 79
     

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  19. Wize Shirotsuka

    Wize Shirotsuka Well-Known Member

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    This does not prove anything.

    Test it like this:
    1. Create an adv garb without wearing any equipment. It must be no slot. See the potential+.

    2. Wear ONLY weapon with +10/+20/+10% VIT. Create another adv garb. It must be no slot.

    If the potential is higher at 2nd test, then the stat from weapon increases potential. If not, then not.
     
  20. AliceYvne

    AliceYvne Elite Member Elite Member

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    Only BaseStat affect the potential, for now and previous is the same.


    Careful creation give bonus 10% potential
    Expect creation give bonus 20% potential
    Elfin Base 39 pot with 255 VIT is 39 + (39*0.3) + 255/10 = 39 + 11 + 25 = 75
    Elfin Base 39 pot with 275 VIT is 39 + (39*0.3) + 275/10 = 39 + 11 + 27 = 77
    Heaven Base 41 pot with 275 VIT is 41 + (41*0.3) + 275/10 = 41 + 12 + 27 = 80
     
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