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Stat Formulas (No Longer Being Updated)

Discussion in 'Toram Online Game Guides' started by Wyrix, Jun 28, 2016.

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  1. Wyrix

    Wyrix ・*:.。. .。.:*・゜゚・*☆ Elite Member

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    Use at your own risk, I'm not responsible for any errors that may occur.
    * Please refrain from posting "blacksmith secret/rage" comments.


    Requirements:
    • Lv.100 Character
    • 255 Tech
    • Customize Equipment Lv.10
    • Accurate Customization Lv.10
    You receive a penalty multiplier when adding from the same category.
    ("Number of items in the same category" squared, multiplied by 5)
    2=20%, 3=45%, 4=80%, 5=125%, 6=180%, 7=245%, 8=320%, 9=405%, 10=500%
    *Potential is always rounded down (example: 10.9=10pot)
    *Penalties stack & carry over to the next step
    *Do note that multipliers can work for or against you.

    Using i7% m7% (armor) as an example:

    Minimum Potential: 35
    Step 1: add matk+2%, acc-1 (both at the same time)[1pot left]
    • matk+2% uses 40pot, acc-1 gives 6pot.
    -40+6=-34+35=1

    Step 2: add acc-7, acc-3%, atk-7%, p.pierce-3% (all at the same time)[248pot left]
    • acc-6 gives 36pot, acc-3% gives 36pot, atk-7% gives 42pot, p.pierce gives 36pot.
    • acc & acc% = 20%, atk% & p.pierce% & matk% = 45% (65% penalty)
    36+36+42+36=150+(150x0.65)=247+1=248

    Step 3: add/modify int+7%, matk+7% (both at the same time)[-32pot=100% success]
    • matk+5% uses 100pot, int+7% uses 70pot
    65% penalty carried over
    100+70=170+(170x0.65)=280
    248-280=-32
    " ending pot" multiplied by 230, divided by "available pot", minus 130

    Using i7% m7% (armor) as an example:
    MinimumPotential: 34
    Step 1: add matk+2%, acc-1 (both at the same time)[1pot left]
    Step 2: add acc-7, acc-3%, atk-7%, p.pierce-3% (all at the same time)[248pot left]
    Step 3: add/modify int+7%, matk+7% (both at the same time)[-32pot=100% success]

    32 × 230 = 7360 ÷ 248 = 29 - 130 = 101% success

    Press Start/Confirm After Every:
    - step
    - time you modify, IF it says "modify x times"

    Armors:
    Minimum Potential: 35
    Step 1: add cdmg+1% [25pot remaining]
    Step 2: add cdmg+1 (modify 7 times, each time adding +1 cdmg, to end with cdmg+8)[1pot remaining]
    Step 3: add acc-7, matk-7%, magic pierce-3% (all at the same time)[169pot remaining]
    Step 4: add/modify stat+7%, cdmg+7%, cdmg+10 (all at the same time) [-20potential=100% success]
    Minimum Potential:50
    Step 1: add cdmg+1% (40pot left)
    Step 2: add cdmg+1 (37pot left)
    Step 3: add c-rate+1 (36pot left)
    Step 4: add matk-7%, acc-7 (both at the same time)[157pot left)
    Step 5: add/modify stat+7%, cdmg+%, cdmg+10, c-rate+10 (all at the same time)
    *cdmg+7%=-83=8% success

    Minimum Potential: 50
    Step 1: add cdmg+4% (10pot left)
    Step 2: add cdmg+1, modify 2 times, to end with cdmg+3 (1pot left)
    Step 3: add c-rate+1, matk-7%, acc-7 (all at the same time)[121pot left)
    Step 4: modify c-rate 9 times, each time adding +1, to end with c-rate+10 (112pot left)
    Step 5: add/modify stat+7%, cdmg+%, cdmg+10 (all at the same time)
    *cdmg+6%=-48=31%
    *cdmg+5%=-34=60%
    *cdmg+4%=-19=90%
    Minimum Potential: 48
    Step 1: add atk+2% cdmg+2 (both at the same time)[2pot left]
    Step 2: add c-rate+1 (1pot left)
    Step 3: add matk-7%, m.pierce-3% (both at the same time)[129pot left)
    Step 4: modify c-rate 9 times, each time adding +1 crit, to end with c-rate+10 (120pot left)
    Step 5: add/modify acc-7, cdmg+10, atk+7% (-15pot=100% success)
    Minimum Potential: 51
    Step 1: add atk+2% (11pot left)
    Step 2: add matk-7%, m.pierce-3%, acc-7 (185pot left)
    Step 3: add c-rate+1 (modify 9 times, each time adding +1 c-rate, to end with c-rate+10) (175pot left)
    Step 4: add/modify atk+7%, stat+7% (-71=36% success)
    Minimum Potential: 34
    Step 1: add cdmg+2%(14pot left)
    Step 2: add cdmg+1(modify 3 times, each time adding +1 cdmg, to end with cdmg+4)[2pot left]
    Step 3: add c-rate+1[1pot left]
    Step 4: add c-rate+1%, matk-2%(both at the same time)[19pot left]
    Step 5: modify c-rate 9 times, each time adding +1 c-rate, to end with c-rate+10(10pot left)
    Step 6: modify c-rate% 9 times, each time adding +1 c-rate%, to end with c-rate+10%(1pot left)
    Step 7: add/modify matk-7%, m.pierce-3%, cdmg+10, cdmg+7%(all at the same time)[-2pot=100% success]

    Minimum Potential: 28
    Step 1: add cdmg+1% (18pot left)
    Step 2: add cdmg+1 (modify 4 times, each time adding +1, to end with cdmg+5)(3pot left)
    Step 3: add c-rate+1 (2pot left)
    Step 4: add c-rate+1% (1pot left)
    Step 5: add matk-2% (22pot left)
    Step 6: modify c-rate 9 times, each time adding +1, to end with c-rate+10 (13pot left)
    Step 7: modify c-rate% 9 times, each time adding +1%, to end with c-rate+10% (4pot left)
    Step 8: add/modify matk-7%, acc-7, cdmg+10, cdmg+7% (-1pot= 100% success)
    Minimum Potential: 27
    Step 1: add cdmg+8 (3pot left)
    Step 2: add c-rate+1% (2pot left)
    Step 3: add c-rate+1 (1pot left)
    Step 4: add m-atk-7%, m.pierce-3% (129pot left)
    Step 5: modify c-rate 9 times, each time adding +1 c-rate, to end with c-rate+10(120pot left)
    Step 6: modify c-rate% 9 times, each time adding +1 c-rate%, to end with c-rate+10%(111pot left)
    Step 7: add/modify cdmg+10, stat+7% (-14=100% success)

    Minimum Potential: 22
    Step 1: add cdmg+6 (4pot left)
    Step 2: add c-rate+1% (3pot left)
    Step 3: add c-rate+1 (2pot left)
    Step 4: add m-atk-7%, acc-7 (123pot left)
    Step 5: modify c-rate 9 times, each time adding +1 c-rate, to end with c-rate+10(114pot left)
    Step 6: modify c-rate% 9 times, each time adding +1 c-rate%, to end with c-rate+10%(105pot left)
    Step 7: add/modify cdmg+10, stat+7% (-13=100% success)
    Minimum Potential: 35
    Step 1: add matk+2%, acc-1 (both at the same time)[1pot left]
    Step 2: add acc-7, acc-3%, atk-7%, p.pierce-3% (all at the same time)[248pot left]
    Step 3: add/modify int+7%, matk+7% (both at the same time)[-32pot=100% success]

    Minimum Potential: 50
    Step 1: add matk +2% (10pot left)
    Step 2: add cspd+1, modify 8 times, to end with cspd+9 (1pot left)
    Step 3: add atk-7%, p.pierce-3%, acc-7 (175pot left)
    Step 4: add/modify int+7%, matk+7%, cspd+10 (-72=35%)
    Minimum Potential: 50
    Step 1: add cdmg+4% (10pot)
    Step 2: add cdmg+1, modify 2 times, each time adding +1, to end with cdmg+3 (1pot left)
    Step 3: add matk-7%, m.pierce-3%, acc-7 (169pot)
    Step 4: add ele+10%, cdmg+7%, cdmg+10 (-42=72%)
    Minimum Potential: 50
    Step 1: add vit+4% (10pot left)
    Step 2: add vit+1 (4pot left)
    Step 3: add atk-7%, matk-7%, acc-7 (all at the same time)(180pot left)
    Step 4: add/modify vit+10, vit+7%, hp+7% (all at the same time)(-23=100% success)
    Minimum Potential: 51
    Step 1: add matk-7%, m.pierce-3%, acc-7(195pot left)
    Step 2: add vit+7%, hp+7%, aggro+10%(-45pot=76% success)

    Minimum Potential: 51
    Step 1: add matk-7%, atk-7%, acc-7 (202pot left)
    Step 2: add vit+7%, hp+7%, aggro+10% (-38=86% success)

    Weapons:
    Minimum Potential: 51
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (all at the same time)[177pot left)
    Step 2: add stat+7%, atk+7%, cdmg+% (all at the same time)
    *cdmg+7% = -33pot=87% success
    *cdmg+6% = -23pot=100% success

    Minimum Potential: 25
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (all at the same time)[151pot left)
    Step 2: add stat+7%, atk+7%, cdmg+10 (all at the same time)(-19pot=100% success)

    Minimum Potential: 7
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (all at the same time)[133pot left)
    Step 2: add stat+7%, atk+7%, c-rate+10 (all at the same time)(-17pot=100% success)
    You can substitute atk% for any stat%.

    Minimum Potential: 28
    Step 1: add cdmg+2% [8 pot left]
    Step 2: add cdmg+1 (modify 1 time, to end with cdmg+2)[2pot left]
    Step 3: add hpRec-7%, mdef-7%, dodge-7 (all at the same time)[153pot left]
    Step 4: add/modify cdmg+10, cdmg+7%, atk+7% (all at the same time)[-19pot=100% success]

    Minimum Potential: 12
    Step 1: add cdmg+1% [2pot left]
    Step 2: add c-rate+1 (1pot left)
    Step 3: add hpRec-7%, mdef-7%, dodge-7 (152pot left)
    Step 4: modify c-rate 9 times, each time adding +1 crit, to end with c-rate+10 (143pot left)
    Step 5: add/modify cdmg+7%, atk+7% (-13pot=100% success)
    You can substitute atk% for any stat%.

    Minimum Potential: 52 (weapon)
    Step 1: add cdmg+1% (42pot left)
    Step 2: add cdmg+1 (39pot left)
    Step 3: add c-rate+1 (38pot left)
    Step 4: add hpRec-7%, mdef-7% (both at the same time)[159pot left]
    Step 5: add/modify cdmg+%, cdmg+10, c-rate+10, atk+7% (all at the same time)
    *cdmg+7%=-81=12% success

    Minimum Potential: 52 (weapon)
    Step 1: add cdmg+4% (12pot left)
    Step 2: add cdmg+1, modify 2 times, each time addi g +1, to end with cdmg+3 (3pot left)
    Step 3: add c-rate+1, hpRec-7%, mdef-7% (both at the same time)[123pot left]
    Step 4: modify c-rate 9 times,each time adding +1 c-rate, end with c-rate+10 (114pot left)
    Step 5: add/modify cdmg+%, cdmg+10, atk+7% (all at the same time)
    *cdmg+6%=-46=37%
    *cdmg+5%=-32=65%
    *cdmg+4%=-17=95%
    Minimum Potential: 52
    Step 1: add cdmg+1 (49pot left)
    Step 2: add c-rate+1 (modify 2 times, each time adding +1 c-rate, to end with c-rate+3)[47pot left]
    Step 3: add hpRec-7%, mdef-7% (both at the same time)[147pot left]
    Step 4: add/modify stat+%, atk+7%, cdmg+10, c-rate+10 (all at the same time
    *stat+7%=-61= 34% success
    *stat+6%=-52 = 48%
    *stat+5%=-40 = 67%
    *stat+4%=-28 = 86%
    *stat+3%=-16 = 100%
    Minimum Potential: 27
    Step 1: add cdmg+1%(11pot left)
    Step 2: add cdmg+1 (modify 4 times, each time adding +1 cdmg, to end with cdmg+5)[2pot left]
    Step 3: add c-rate+1(1pot left)
    Step 4: add c-rate+1%, mdef-7%(75pot left)
    Step 5: modify c-rate% 9 times, each time adding +1% c-rate, to end with c-rate+10%(66pot left)
    Step 6: modify c-rate 9 times, each time adding +1 c-rate, to end with c-rate+10(57pot left)
    Step 7: add/modify dodge-7, cdmg+10, cdmg+7%(all at the same time)[-3pot=100% success]
    You can substitute stat% for atk%.

    Minimum Potential: 22
    Step 1: add cdmg+6 (4pot left)
    Step 2: add c-rate+1% (3pot left)
    Step 3: add c-rate+1, mdef-7%, dodge-7 (123pot left)
    Step 4: modify c-rate 9 times, each time adding +1 c-rate, to end with c-rate+10(114pot left)
    Step 5: modify c-rate% 9 times, each time adding +1 c-rate%, to end with c-rate+10%(105pot left)
    Step 6: add/modify cdmg+10, stat+7% (-13=100% success)

    Minimum Potential: 54
    Step 1: add cdmg+10 (24pot left)
    Step 2: add c-rate+1%, modify c-rate% 9 times, each time adding +1 c-rate%, to end with c-rate+10% (14pot left)
    Step 3: add c-rate+1, modify c-rate 9 times, each time adding +1 c-rate, to end with c-rate+10 (4pot left)
    Step 4: add hpRec-7%, aggro-10% (91pot left)
    Step 5: add/modify atk+7% (-10pot=100%)
    Minimum Potential: 49
    Step 1: add int+4% (9pot left)
    Step 2: add int+1 (3pot left)
    Step 3: add hpRec-7%, def-7%, dodge-7 (all at the same time)[154pot left]
    Step 4: add/modify int+7%, int+10, matk+7% (all at the same time)[-20pot=100% success]
    You can substitute atk% for matk%.
    You can substitute stat% for cdmg%.

    Adding original element
    Minimum Potential: 50
    Step 1: add def-7%, dodge-7 (both at the same time)(134pot left)
    Step 2: add element, element+10%, atk+7%, stat+% (all at the same time)
    *stat+7% = -66=16% success
    *stat+6% = -56=33% success
    *stat+5% = -46=41% success
    *stat+4% = -36=68% success
    *stat+3% = -26=85% success
    *stat+2% = -16=100% success

    Adding original element
    Minimum Potential: 40
    Step 1: add mdef-7%, dodge-7 (both at the same time)(124pot left)
    Step 2: add element, element+10%, atk+7%, c-rate+10 (all at the same time)(-16=100% success)

    Adding non-original element
    Minomum Potential: 16
    Step 1: add hpRec-7%, def-7%, dodge-7 (all at the same time)(142pot left)
    Step 2: add element, element+10%, c-rate+10 (all at the same time)(-18=100% success)

    Adding non-original element
    Minimum Potential: 51
    Step 1: add hpRec-7%, def-7%, dodge-7 (all at the same time)(177pot left)
    Step 2: add element, element+10%, atk+% (all at the same time)
    *atk+7%=-43=74% success
    *atk+6%=-33=87% success
    *atk+5%=-23=100% success
    Adding original element
    Minimum Potential: 51
    Step 1: add cdmg+1% (41pot left)
    Step 2: add cdmg+1 (38pot left)
    Step 3: add hpRec-7%, mdef-7% (122pot left)
    Step 4: add element, element+10%, cdmg+10, cdmg+% (all at the same time)
    *cdmg+7%=-54=28% success
    *cdmg+6%=-42=50% success
    *cdmg+5%=-30=73% success
    *cdmg+4%=-18=96% success
    *cdmg+3%=-6=100% success

    Adding non-original element
    Minimum Potential: 34
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (160pot left)
    Step 2: add non-element, element+10%, cdmg+10(-20=100%)

    Adding non-original element
    Minimum Potential: 51
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (177pot left)
    Step 2: add nonElement, element+10%, cdmg+%
    *cdmg+7% = -43=74% success
    *cdmg+6%= -33=87% success
    *cdmg+5%= -23=100%success
    With the negatives to def/mdef/dodge, it's pointless to use on a tank.
    Unless you value hp>def.
    You can increase vit+ on step 4 to check success rates.

    Minimum Potential: 35/50
    Step 1: add vit+2% (add vit+4% if 50pot)
    Step 2: add vit+1
    Step 3: add def-7%, mdef-7%, dodge-7 (all at the same time)
    Step 4: add/modify vit+7/10, vit+7%, hp+7% (all at the same time)

    Special thanks to ロッシェ for the guidance.
     
    Last edited: Oct 12, 2016
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    kokochan Well-Known Member

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    Nice thread! Better than forcing you to respond to that thread every 10 seconds xmx.
     
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    ...
     
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    @Blaze. (since everyone's doing it) lel :3
     
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    Squid Ur Goldfish's lover Elite Member

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    Yey vit statting is also here @Angel Entropy ^^ Imma give it to you once I finish it!^^ I won't get headache anymore from reading the Japanese wiki XD Thank you @Wyrix !:3
     
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    Kornwall Well-Known Member

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