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Stats formulas ?

Discussion in 'Toram Online General Discussions' started by Seraphic, Aug 17, 2015.

  1. Seraphic

    Seraphic Member

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    Hello.

    (If there is already a thread with stat formulas I'm sorry, I couldn't find one and mods can move/delete this.)

    Was wondering if anyone had a solid/accurate stat formula for items, specifically weapons and how much individual stats contribute to atk.
    Ie: for staff, exactly how much MATK is gained per matk%, Int, base dmg, +number.

    And if it differentiates between weapons, ect.

    I've asked around and never seem to get a firm number and accurate formula.

    Also, I'd also appreciate knowing if there is a formula for finding your char's Max dmg/DPS But that might require a new thread so no worries on that as for now.

    Thanks in advance and I apologize if I'm not being clear or vague in my inquire.
     
  2. Monochrome

    Monochrome Well-Known Member

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    IGN:
    Judakou, Arcara, «HVGEEK», No. 88/17, Monochrome
    forgot almost all of those, maybe as below

    atk
    1H sw: 2atk/str , 2atk/dex
    2H sw: 3atk/str
    staff: 3atk/str, 1atk/ dex, cant remember atk/int
    m.device: 2atk/int, 1.5atk/agi(?) , not sure about str
    bow: 3atk/dex , 1atk/str
    bowgun: 4atk/dex
    knuckle: 2atk/agi, 0.5atk/dex, not sure about str

    matk
    1H sw: 3matk/int
    staff: 4matk/int, cant remember matk/dex
    m.device: 4matk/int
    bow: 3matk/int
    2H, bowgun, knucks seem to be designed for pure physical dmg so havent ever tested matk yet.

    they re not that hard to test, try check em urself
    also each weapon mastery in ur skill book increase current atk or matk by 4% at lv10 when ur equipped with the right weapon

    atk% and matk%
    increases ur atk and matk proportional to ur current atk and matk, i think nothing is problem here

    for +n refinement
    they may calculate the same way as iruna's
    http://irunaonline.boards.net/thread/4/refining-guide
    not sure though, just guessing

    attack speed formula
    possible to find but need lots of work

    accuracy formula
    hard to see any effects atm, and u need to test them statistically. pretty hard to do.

    char's max dmg/dps
    might be too complicate due to each skill has its own formula. also the enemies defense, ur stability and proration system make it almost impossible to have an exact formula

    there should be many wrong informations cuz they re just my memory
    correct me wherever im wrong
    sry for ma bad eng
     
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