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Tank Question

Discussion in 'Toram Online Class Discussions' started by Blueys50, Mar 25, 2016.

  1. Caskadia

    Caskadia Well-Known Member

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    First and foremost, my previous post is not a bash on your build, it is merely my thoughts on what you have up to now.

    As to your points:
    1. Its fine if you want to increase int as you lv up, in which case having smited storm is more reasonable. However, we are not at a point yet where its reasonable to have smite on it for the sake of damage. Perhaps when we can max 1 stat, and have at least 50 points im another, smite would be good on storm.

    2. The full combo does not take 5 seconds, that's an outright lie. Sanctuary, by itself, takes roughly 3 seconds to cast.

    3. Speed of a combo is necessary to take into consideration when building aggro combos. You could have an amazingly high aggro combo that does 3k aggro worth and takes 10 secs for completion. But it won't beat an aggroer who does 1200 aggro every 3 seconds.

    4. No point in arguing this, the tank does have the ability to pull multiple mobs easier than a tank who uses just provoke, that is a shining point. However, there are other ways to aggro multiple mobs. For example, using shield buffs, or sanctuary, will cause mob aggro.

    5. Good job~.

    6. Refer to 5.

    As a side note, a tank that only uses voke for aggro is outdated, and i would not bother comparing myself to one. Most tanks nowadays have some other form of tanking to help, such as sanctuary or shield auras. They are not as useless as I feel you are subtley imply
     
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  2. ViPR

    ViPR Elite Observer Elite Member

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    Thx I'll edit
     
  3. firefox1981

    firefox1981 Elite Member Elite Member

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    Erm check old posts on build types stun 4 secs add tumble 4 secs +7-8 secs boss slow down time also meaning break circles appear longer - thanks as for piller golem stun effects him.and you can alt between impact and another skill since golem requires no tank but try this build on shining gentleman and draging in 2 is more fun
     
    Last edited: Mar 29, 2016
  4. firefox1981

    firefox1981 Elite Member Elite Member

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    Sanc time can be reduced btw- ill let you figure how and dont worry as i will say now its no bashing ik im just making alt tank builds for the future as for storm thats purely to bounce mobs into magic wall atm not for damage(yet)i kept it smited to ballance out the mp carry over on the combo( feel free to swap smite with swift etc) lol
    it seems to work extreemly effective in gold skells death room for grabing 3 g.skellys per cast so imo a very bright future
     
    Last edited: Mar 29, 2016
  5. Caskadia

    Caskadia Well-Known Member

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    I'm a bit suspicious of when you say that sanctuary cast/end lag can be reduced, besides using the swift tag in a combo of course (or possibly using trigger slash before it). Rather than just saying that with no evidence and assuming I'd actually waste my time trying to figure it out, why not actually put the method out there if you already know it? There is no point in hiding it, since in your own words, "i am freely shsring to help true tanks maybe rethink what they can do."

    As for tanking 3 g. skellys, that is a feat.
     
  6. firefox1981

    firefox1981 Elite Member Elite Member

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    Sigh ok freely sharing the type of build ...and nah 3 gs isnt a feet u missed the point possable to gather all 3 in one go over spaming voke each time.
    does a magician reveal all his tricks? No gives enough to let the audience figure it out.
     
  7. Caskadia

    Caskadia Well-Known Member

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    Its fine, I've done a quick test and figured that what you meant by "sanc time can be reduced" is probably that you can cancel out of the combo sequence directly after casting sanctuary by quickly tapping the icon of the next skill in the sequence. This will allow you to move freely, while also continuing your combo, assuming you don't do another skill cast, or click attack button.

    As a side note, while it "technically" shorten's the combo casting by allowing you to split it into two or more different parts, it still does not quicken the casting/ending animation of sanctuary.

    A magician may not reveal his secrets, but neither is this a stage for magic. Its a gaming community where we share ideas, tips and tricks. That is my philosophy at least, which is why I share all my builds, tips and tricks with people here.
     
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  8. firefox1981

    firefox1981 Elite Member Elite Member

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    And i always have but my comment on my build idea is just that a build idea.
    This didnt have to include my personnal combo yet i did.
    ppl are free to post any buuld type they wish theres never a right or wrong in this open build mmorpg u have your sanc brawler mines diffetent utalising multi mob pulls what was ur last hp count? 8k? Roughly so since mine is doubled i can afford to use a more risky longer combo its easy to swap most the skills to swift or even shorten however this works a dream for me reguardless of your opinion till u personnaly are willing to make one the same..agreed? Thank you for your time.i hope this build helps some- fox
     
  9. Caskadia

    Caskadia Well-Known Member

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    Agreed, which is why I can speak from experience. I don't know why you think I've never made an aoe based mage tank, but I have, and concluded it to have too many negatives to be worth pursuing at this time.

    As such, I am conversing with you on my opinion of your build, with its pros and cons.

    It seems as if you're taking offense, or something like that, so I will leave you be after this.

    As a summary of my opinion:

    Your combo is way to slow in terms of efficiency. I'm fairly sure an infinite 1mp snipe or 1h fu can out aggro you, which defeats the purpose.

    In addition, because its slow, youre more prone to getting hurt. Considering your, what was it, 16k hp(?), this is an extreme liability with current bosses, which excel in using debuffs such as poison and burn (since these are percentage based, it will do extremely high damage on you).

    Your tank seems good for aoe aggro, apparently and specifically at gold skeletons.
     
  10. firefox1981

    firefox1981 Elite Member Elite Member

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    Well thank you for the double negative.
    as for the combo length as u see it as an issue its why stun+tumble is included in the defence combo yes its suceptable to status atacks like:
    Poison = an atack that drains your hp per atack or skill.
    fire/burn= a duration hp+% shred time based varies.
    freeze= cspd of skills slowed down.
    Para = movement of atcks slowed down(normal).
    Blind= acurecy lowerd evasion rate for mobs increased a little.
    lethargy= atck power weekend.
    silence= casting of skills negated.
    bleed=physical skills weekend+certain folowing skills of mobs leeding to fatal atacks.
    etc etc but that is why theres a skill prior to sanctuary that nulls status atacks so one hot key asighned sorts all those minor problems swiftly.
    and i did not mention or think that you havent thought/done somthing similer to this before ..however each persons opinion differs like the whole impact+snipe vs bow and ailment convo many have had.
    its all personal play style and as ive said this works a dream for me ^.<
     
  11. Blueys50

    Blueys50 Well-Known Member

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    i want to ask which better +magic/psy resist% or +Vit and Vit% for weapon and armor
     
  12. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    Npc bs p.arm is currently best for vit tanks and weapon is ur choice, but hp% is better atm
     
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  13. jooa0ky

    jooa0ky Active Member

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    My voke spamming tank works pretty darn well at pillar golem imo... Basically all I do is shield bash every 10s, spam voke and mp charge lol. In the span of 2-3 hours, barely use more than 10 rev IVs. 3 snipers spamming can't pull aggro.
     
  14. Deuteragonist

    Deuteragonist Well-Known Member

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    That arm gave me nightmares in December, I had to craft like 20 to get a slotted one.
     
  15. firefox1981

    firefox1981 Elite Member Elite Member

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    Im hoping pure vit build lol
     
  16. firefox1981

    firefox1981 Elite Member Elite Member

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    Lol still does deut i finnaly got my def 40 slot xD after 60+ atempts - was bored lol
     
  17. Saphos

    Saphos Old Sword Nerd Elite Member

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    Saphoz and my son JoshuaBB
    There are so many ways to build anything in Toram, it does come down to what works for you.

    I debated with @Cypherian about DW yesterday and basically reached the same conclusion.

    People could look at my 2h build and say it's a waste of SP, others think it works ^^

    However, not to fuel the flame, but I think these debates are good, it draws info out for others to learn, or contribute new ideas. It's healthy for growth ^^

    So... Fight! Fight! Fight! ^^ (jk, good discussion. I enjoyed the info shared. Thank you ^^ Both of you)
     
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  18. firefox1981

    firefox1981 Elite Member Elite Member

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    Lol thanks buddy always good to mix points up its how to gain more knowledge
     
  19. firefox1981

    firefox1981 Elite Member Elite Member

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    Oh added: tank now has 25k hp and nice boss stoping abilitys
     
  20. Saphos

    Saphos Old Sword Nerd Elite Member

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    So u set Rev IV at 85% and drink non-stop? I bet you can't wait for Rev V to come out :p
     

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