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The Assassin Berserker 2hand & 1hand rampage builds

Discussion in 'Warrior' started by Toramwasmyidea, Apr 15, 2016.

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  1. Toramwasmyidea

    Toramwasmyidea im probably high right now Elite Member

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    DONT FOLLOW THIS BUILD ATM IM UPDATING AND REBUILDING IT .
    Big thanx @Saphos , @Caskadia, @n0saj0023 and @Giffy for their help an input.[/SIZE]
    This is 1h & 2h variations rampage build using sneak to cover Ur ass so you don't get ripped a new one by the bosses while your rampaging. If a boss doesn't target yu, yu have less chance of being interrupted during rampage. This is probably the best way to avoid interruptions. Yu can avoid getting hit by red circles an super irratating boss flinchs, tumbles, knockbacks.
    You see other Rampagers will call u a coward for using sneak, but it's OK Ur smarter then them they will go home in body bags and yu will go home aliveXD.
    There is two variations 1h and 2h build, I'll make a guide for both skill trees and combos.

    2h assassin bersek!
    Warrior using a big sword, high rampage damage compared to 1h but has slower combos and more MP cost.
    Pros-
    >300% rampage damage!
    >high astute damage
    >Impact allows proration
    Cons-
    >combos cost more mana
    >most combos slower to complete.


    Stat distribution: Str full, crit second.
    Skill tree

    Hard hit 5
    Astute 10
    Trigger 5
    Rampage 10
    Impact 7
    Sneak 10
    Quick draw 10
    HP boost 10
    MP boost 10
    Short rest 10 (later cap)
    Sober anlysis 10( later cap)
    Atk up 10( 5 or 10)
    Crit up 10
    Sword mastery 10( 5 or 10)
    Sword technique 10

    Caskadias 1hand assassin berseker!
    This 1h version Rampager, has fast spammable rampage and nice damage. Thanks to Caskadia founder of this idea
    Pros-
    >quick effiecnt combo.
    >smok dust can make rampage miss less.
    >1mp combos
    Cons-
    > less rampage damage then 2h -200%
    > equiping arrow has sub -def% effect, not to much tho

    Stats distribution: full Str, Dex second.
    Skill tree:

    Astute 10
    Trigger 6
    Rampage 10
    Sword mastery 10
    Sword technique 10
    Smoke dust 1
    Sneak 10
    Quick draw 10
    MP charge 1
    Atk up 10
    Crit up 10
    HP boost 10
    MP boost 10( later cap)
    Short rest(later cap)
    Sober analysis (later cap)


    --COMBOS--
    2Hand rampage COMBOS
    New combo credits version@Saphos tweaked a bit:
    •Asute-sneak(save)-impact(consec)-rampage(swift)- hard hit(swift). 2mp cost combo. **fast combo; weaker rampage.

    •Astute-trigger(save)-Impact(cons)-rampage(smite)-sneak(cons). 2
    mp combo.** only cost 2mp decent DPS, slow rampage.

    •Astute- sneak(save)-hard hit(cons)-trigger(cons)-rampage(smite)-Impact(cons).

    3mp then becomes 2mp. ** best DPS combo, smited an fast rampage.

    1hand rampage combo
    astute-dust smoke(save)-trigger(consec)-rampage(smite)-sneak(consec). 1mp cost** fast good DPS rampage combo , an 1mp cost.
    ...don't need any more 1h combos lol.
    ~~~~~~~~~~~~~~~~~~~~~~

    **Please remember to start your COMBO after snipers an mages have stormed/sniped, so the boss don't hit u like a bus. Allow them to take aggro, and u stay aggro less.

    How to calculate aggro @Caskadia formula thanx
    !:
    The sneak skill in particular follows (mp consumption -[skill lv x 100)]. It is the counterpart to provoke.
    The other skills I listed follow the formula of (mp consumption + [skill lv x 20]).

    Gears
    :
    cheap main set will be balanced -aggro% and crit gears
    *if u are using 1h Rampager, equip arrow in sub. High quality wood arrow is great.
    weapon
    : elemental ns or slotted(100mp xtal)
    Armour: Boss green dragon garb sloted(100mp xtal)//player craft armour with critrate9+ critrate9% - 6aggro%
    Additional: Leaf cape slot(100mp xtal)// crystal earings slot(2h)// warhelm slot(1h)
    Talisman: Spy talisman slot(100mpxtal)

    Alternative setup if there is a provoke agro tank or 1hfu in your pty(extreme agro builds so have less worry about aggro):
    Weapon: elemental ns or slot
    Armour: Oracle robe or player craft str%/crt%
    Additional: crystal earrings +300mp slot
    Talisman: Str II or whatever.

    Xtals:
    try to get alot of mana as much as you can 100mp+xtals are cheap and great. Or mauez xtal if u can afford.

    Thanx for reading xD!
     
    Last edited: Jul 28, 2016
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  2. Neric

    Neric of House Limitless, First of His Name, The Unburnt Elite Member

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  3. Saphos

    Saphos Old Sword Nerd Elite Member

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    Rampage ^^ (it's a love and hate relationship ^^)

    The first combo is smart exploiting break points between combo, it could work, but suffers from long cast time.

    The second combo is fairly standard. It is similar to @PhongTom's Sanctuary-Ranpage. While Sneak attack may remove aggro (I'll explain further), it doesn't mean you will not get hit, say by a dash move or AOE. The risk is still there. [edit]: Sorry, by fairly standar, I didn't mean to deminish the usefulness and the effort behind putting this combo together. Don't take it the wrong way ^^

    As for the solo combo, I can only see that being used against the likes of Seltiro... But not much else.

    Quick draw is a must.
    Sword Technique would be the best passive on sword tree.

    Second stat should be CRT as you will start to have accuracy to worry about.

    Ok, onto Sneak. Some say it removes aggro for the remainder of the combo. When placed second in combo, five skills thereafter.
    I look at Sneak as the opposite of of Provoke. A good discussion have been had here: http://toramonline.com/index.php?threads/how-does-sneak-exactly-work.7664/

    However, the test results deemed all theory inconclusive.

    I've been pondering the possibility of Rampage in the last couple days and had an idea that I'm at best 50% sure...

    1h sword with Dagger (the one with evasion 10%), BB garb, Mole eye... Any evasion gear you can think of...
    Combo: Astute > Reflex > Impact > Rampage all Consec, cost 100mp

    So you have evasion as your defense, and with 100mp you can spam the sweet out of it and output 70% of Rampage. Got interrupted? Sure, you lose 100mp. Spam on!

    But there are many disadvantage to this build which you can already see, so I'm not advertising it.

    Let's hope somewhere down the line, we can figure out a way to use Ramoage. It's been bugging me for the past few days.
     
    Last edited: Apr 15, 2016
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  4. Norcelia

    Norcelia The hidden Fry Super Likable Elite Member

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    Sneak atk on none bow/bowguns chars (even with arrow in sub) cost 400mp
    *just to clear why sneak on safe
     
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  5. Saphos

    Saphos Old Sword Nerd Elite Member

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    I got 1 version to work just now, but it's for 1h.

    Astute > Trigger slash (lvl 5, save) > Impact (Consec) > Rampage (swift)

    Output 60% of Rampage using 100mp. Its fairly save during my tests. Still can't fit in DGs 4.5 second window of course, but decent against most boss patterns.

    Can be used on 2h, but will cost 200mp per cast.
     
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  6. Saphos

    Saphos Old Sword Nerd Elite Member

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    Test result at lvl 39 against Mochelo.

    2h Rampage damage 12429
    [​IMG]

    1h Rampage damage 9379
    [​IMG]
     
    Last edited: Apr 15, 2016
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  7. Saphos

    Saphos Old Sword Nerd Elite Member

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    The Astute were roughly 4-6k for 1h and 7k+ for 2h. 1h can be used in long fights to conserve mp, 2h can be used for higher output short fights.

    With these numbers, I'm considering reskilling my main ^^
     
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  8. PhongTom

    PhongTom Well-Known Member

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    After 1month play, I would like to say Rampage work BEST with 1H+shield dps. Why? Because shielder take advantage from Shield Bash, or Shield cannon, they inflict Stun, and have enough time to do Rampage safely
     
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  9. Neric

    Neric of House Limitless, First of His Name, The Unburnt Elite Member

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    nooooo hope rampage is not trap
     
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  10. Saphos

    Saphos Old Sword Nerd Elite Member

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    I'll do more testing tomorrow and see ^^
     
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  11. Toramwasmyidea

    Toramwasmyidea im probably high right now Elite Member

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    Very appreciated input from you again sensei! When I looked at rampage ther was two things that cos problems- boss targeting you thanx to massive agro means boss could almost troll u by interrupting yur COMBO(some bosses do it all the dam time). An second was aoes that can occur anytime, which nothing can be done about it really even high evasion won't save you if the boss targeting you, best to choose a spot when to rampage was my idea. That's why I went with sneak cos it maybe give me both those things. I'll try the Swifted idea out also ty sensei.
    Yes I'll go I'll test this concept out an see how it fares lvl 50 alteast><.
     
  12. Toramwasmyidea

    Toramwasmyidea im probably high right now Elite Member

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    Uhm so how long stun lasts 5 secs? I want to try an keep 2h tho lol cos damage so high with rampage, maybe 2h can try BASH lvl10? I know it won't activate as high as shield stun tho.
     
  13. Saphos

    Saphos Old Sword Nerd Elite Member

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    My road to Rampage is similar...

    Double Smite Rampage + Tempest...
    War cry save...
    Sanctuary save... But didn't publish it like @PhongTom did
    Sneak attack crossed my mind too...

    But I find that the harder we try, the harder it gets. Think about it. snipes get interrupted too if they so happen to be in red zone. Why have we not seen one Sniper complain about the charge animation of Snipe? Because of 2 things:

    1) their combo duration are significantly shorter then Rampage, and
    2) 100mp combos are expendable

    That's why I came up with this 100mp Rampage. Short, and gets to the point ASAP. Let it get interrupted. Avoid it by shortening animation by swift, but not let the fear of getting interrupted take over you. The shorter the duration, the less chance you get interrupted.

    Mochelo is slow I know. But I can finish the Rampage in 2-3 secs after the tumble, so I believe I can pull it off. Will test today and update.

    Thank you for being the spark that caused me to revisit Rampage. I'm really excited with this build and if test results are good today, I'll post my complete build.
     
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  14. Saphos

    Saphos Old Sword Nerd Elite Member

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    Ok, unfortunately, test failed.

    Tested against Roga and Masked, and here are the results.

    At lvl 90 full STR. Damage per combo is roughly 1.5x MSS build. But combo is 9 secs long, a sec more than double of MSS. Therefore, overall damage is lowered.

    Only option left is to do 1-2x high damage combo rather than spam... So I tried Trigger slash > Rampage (Smite) > Closer, but did 45-46k to Roga, and couldn't do much else.

    At Masked, the lack of interrupting skills left me wide open. It's a DPS death match to see who dies first basically. Damage against MW is sweet, but that's because MW has terrible def.

    Conclusion, Rampage, even at its fastest, is not fast enough. The skill is defeated by its own long animation.
     
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  15. 'Black--

    'Black-- Member

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    Would you like to try this?
    Full Str
    Combo1:
    Astute -> trigger Slash( Save) -> Rampage (Smite) -> Magic Impact (Conse)

    Blade SKills:
    Hard Hit lvl 5
    Astute lvl 10
    trigger lvl 5
    Rampage lvl 10
    Sword Mastery lvl 10
    Quick Slash lvl 10
    Sword Techniques lvl10

    Battle Skills:
    Attack Up lvl 10
    Smash lvl 5
    Critical Up lvl 10

    MagicSkills:
    Impact lvl 7
     
  16. Saphos

    Saphos Old Sword Nerd Elite Member

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    I think ur point of using Impact to end combo is to make the next Astute cost 100 mp? But your combo cost 300mp (400 on first cast) itself and still output 60% of Ramoage. With the combo in my test build, you output same 60% Rampage but cost 100mp for 1h and 200mp for 2h.
     
  17. Neric

    Neric of House Limitless, First of His Name, The Unburnt Elite Member

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    Give it up lol let's wait for 4-tier skills;)
     
  18. Saphos

    Saphos Old Sword Nerd Elite Member

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    For some reason, when my lvl 90 tested Rampage, it sucked really bad. On my lvl 41, it's decent.

    I blame it on party make-up for now, but will continue testing and see.
     
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  19. Toramwasmyidea

    Toramwasmyidea im probably high right now Elite Member

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    Awww sad at that outcome. I will test out this sneak rampage an see if it is viable, I'm lvl 50 atm. I'll run test at roga with snipers mages etc. Rampage really hard to work with ><.
    Btw that personal stat Mental. Wud it helped with tumbles, flinch etc? Or isit only ailments
     
  20. Toramwasmyidea

    Toramwasmyidea im probably high right now Elite Member

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    That COMBO will cost to much MP bro.
     

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