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The Crit Widow Maker (updated)

Discussion in 'Hunter' started by Toramwasmyidea, Mar 28, 2016.

  1. Giffy

    Giffy Well-Known Member

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    I think this is with stability. I've done a few test but i'm unable to post it atm since I can't upload the pics from my phone. But the calculation that I did is somewhat close to the snipe damage that i'm getting. However, i'm still unable to get the exact numbers since I haven't had the chance to do further tests due to lack of equips which I can probably get after maxing my synth. Lol. I'll post it once I have the correct numbers.
     
  2. Groot

    Groot ┐('~`;)┌ Elite Member

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    there r 3 kinds of attack
    magical skill, physical skill and normal atk
    when u repeat series of physical skills without normal attacking... your proration goes down and you deal close to half (0.5x) of your damage
    when this happens, damage of magical skills and normal attack go higher

    so if your party consists of 3 mages and 1 snipe, most likely the sniper will have high snipes and high dmg normal attacks

    if u computed around 55k on your snipe it can go as low as 27.5k and as possibly as high as 137.5k on your raw damage
    but that doesnt happen cos each mob, boss have different physical, magical resistances...

    so your computed 27.5k - 137.5k is actual realistically 20.6k - 103.125k snipes
    and usually they dont go extreme on prorations so again... its around 22k - 95k on your computed 55k normal snipe
     
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  3. Giffy

    Giffy Well-Known Member

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    Thanks for the explanation, however, I do know how it works. It's just that I dunno where to add that on the given Snipe damage formula. Lol. But IMO we may not need to add it with the calculation with the tests that we've been doing so far since we run these tests with mobs that we can kill in 1 hit just to get the damage.
     
  4. Groot

    Groot ┐('~`;)┌ Elite Member

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    wat .. u asked me to explain it ... ;_;
    wtf
     
  5. Giffy

    Giffy Well-Known Member

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    Lol. Sorry about that. I thought you have your own calculation for the Snipe damage including the prorations. Thanks anyway.
     
  6. Shadyzz

    Shadyzz Member

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    I have a question..
    Why smash?
    Dont snipers need to be at long range so they dont get killed very easy?
     
  7. Arkiel

    Arkiel Well-Known Member

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    Smash is used for combo ender because it wont activate when you're at least 2m away from the monster that you're attacking thus your combo will be faster and will give you time to do an auto atk or spam the next combo.
     
    Last edited: Apr 12, 2016
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