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The General Tank Guide - A Very Compact Guide on Tanking

Discussion in 'Toram Online Game Guides' started by Aulier MK.II, Sep 28, 2018.

?

Is it wise to be masochistic for the whole Toram Meta?

  1. Yes

    80 vote(s)
    89.9%
  2. No

    9 vote(s)
    10.1%
  1. Aulier MK.II

    Aulier MK.II Active Member

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    Disconinued
     
    Last edited: Jun 30, 2019
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  2. Aulier MK.II

    Aulier MK.II Active Member

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    You can now put comments on the doc file itself if you have any suggestions or discussions on some of the information! :D

    UPDATE CHANGELOG HERE:
    -Initial release of the thread
    -Publication of the Tank Guide

    -October 1, 2018
    1. Updated the Bowgun Tank Info
    2. Updated the One-Handed Tank Info
    3. Changed some of the texts based on the suggestions

    -October 8, 2018
    1. Added minimal info on "VII. Skill Allocations."
    2. Added one "Skill trees every tank should learn" Section.
    3. Shield Skill Tree And Knight Skill Tree Recommendations added.

    -March 4, 2019
    1. Updated a various amount of info thanks to Kruose Knight!
    2. Updated the Knuckle Tank Info.
    3. In Skill Allocations section, Added One-handed sword skill tree.
    4. Added Credits Section

    No updates in the future.
     
    Last edited: May 21, 2019
  3. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    Add 2h tank please, and i believe all tanks are required to output dmg too, but this sort of thing is above basic level

    Edited, more tanks too, barehanded tank is a really fun tank, mostly about having fun whilst tanking and still being an effective tank, skipped over alot of it but I can tell its good!
     
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  4. Aulier MK.II

    Aulier MK.II Active Member

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    As I said, I'll only be discussing pure tanks. Those who can use a shield and take a big beating. The shield is the important part and I think 2h is more of a semi-tank build as opposed to a pure tank.

    Also you don't need to output damage to be a good tank.
     
  5. Aulier MK.II

    Aulier MK.II Active Member

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    That could be a good one however believe it or not, Barehanded tank is almost quite the same as knuckle tank since they'll mostly use the same skill tree. However, there is bigger benefits in using knuckles anyways so there really isn't any point on being a barehanded tank except for mercenaries.
     
  6. Yunan

    Yunan Not Enough Salt Elite Member

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    Does anyone have a template on 2h tank?
    Its surely a really specialized tank that also depends on the party lineup. Also, is it even necessary? You won't be able to party up with other close range members since you don't have guardian, you won't get as much as damage migation since you don't equip shield, and you cant use p.def for deadly attack. You won't have sufficient mp to use the attack combos. Rampage makes your 2h tank even more paper-thin. To put it simply, all you got is the ability to hold the aggro, less damage output if nothing at all, since you will be busy avoiding AOEs and possibly screwed the positioning. All I can say is that a specialized 2h "tank" isn't worth enough. Just use a conventional 2h that acts as aggro holder

    Edit: did I just woosh myself?
     
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  7. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    Rn it is possible to get more guardpower/rate than a shield user, even more so when we get the next tier of armour skills, ive been a 2h tank since 2016 when i decided what kinda 2h tank i wanted to be, i have no mp issues and i rarely use combos since i want as much mobility as possible, dmg is pretty decent being str vit, vit doesnt need to capped and i will probs stop at 175vit since hp is 24k already, with decoy shot i have around 220ampr, thats with trigger+rampage, ampr is important because it gives alot of options, for fractionals can just use meteor breaker, buster blade is my main dps skill tho, for healing there is revs+bite+buster, could even use heal because that itself is really good, 20% hp +3k base, for me heal gives me 7.8k hp, but i wouldn't recommended this sort of tank unless the person can handle it, but we 2h tanks are out there, 2h tank and barehanded tank are 2 of the most enjoyable tanks ive made
     
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  8. Aulier MK.II

    Aulier MK.II Active Member

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    While it is possible to have higher guard rate and guard power than a tank itself, you can pretty much apply it to a tank who wants to apply guard power as it's priority. But since Resistances are more viable than guard itself, it doesn't really matter.

    Also that would most likely be called a semi-tank. It deals a fair enough enough of damage while also being able to tank hits. pretty standard stuff. But it could be a problem on higher difficulty bosses, especially on gem runs. Sure you can evade a fractional using meteor breaker but so do tanks with shield and quite more easily too since PDEF is only 1 mp, fast animation, and easy to time as opposed to Meteor breaker and it's nerf with the Invincibility frames, has to rely on combos unless you use it as a combo opener or itself only, and 600 MP. Both of them generate 600 AP. Go figure.

    I can see your build is based on sustaining HP though, which is actually very viable with buster blade and bloody bite. I agree, only those who are capable of handling that build can become good.

    but tbh, for those who are prioritizing on really tanking instead of damaging, what's the point if you have the conviniency for being a pure tank?

    I appreciate y'all existed though because tanking, whether pure or semi, is still needed for most of the boss runs or mobbings.
     
  9. Yunan

    Yunan Not Enough Salt Elite Member

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    I think that the lack of p.def is what makes it not so reliable and flexible as a tank. If you are really good at it and have the leeway to invest some money on an unconventional build then its all good, but I definitely won't make one before I made a shield tank for its overall utility. Plus your credibility as a tank is at stake. But as for the viability, I admit that it does work, (I forgot that you can still use sanctuary with 2h)
     
  10. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    I agree resistance is more viable because its applied 100% of the time however i always aim to get around 50% resistance because of the way it works over that amount, but for guard rate/power non shield users can easily get above 60%guard rate/75% guard power, since 2h cant equip dagger we gotta wait til the next tier of armour skills to get nearer to 100% its rumoured to be 50%guard rate/power for non shield users since those passives are better for non shield users, tho it could be 50% total for all 3 passives, still decent tho, that combined with resistance is pretty beefy, and heals for anything except physical attacks since if u have 80% guard power that 80% only applies to physical and for magic it would be 40%, non shield tanks are more complicated than shield tanks because u also need abit of equipment and skill knowledge, where as shield users have it so easy because p.def is op, but in the end even shield users will probs start adding dmg too since the stat points will have to go somewhere and it should either be agi for knucks, str/dex for 1h/bg, int for staff, and im hoping ppl wouldn't want to use things like toyhammer forever because there is/will be other ways to get that c,rate, and then there dmg will grow, for my builds i like to balance things out and then try to push those stats further whilst neglecting the things i dnt need, example mage not really needing cspd, id avoid anything with +cspd and even get things that would increase the stats i do need even if it has -9999cspd (queenstaff), but the thing i mostly see with tanks is that they have all this mp/ampr and they are doing nothing with it, like still using 1mp combos etc, im aiming to do my 2h tank like the dark Knight in FF XIV, they use mp to increase the power of their abilities and they can regain that mp just as quick, but for me a pure tank is a tank that can output dmg aswell, semi tank would be like an off tank incase the main tank dies, but those 2 terms everyone has their own views on what they are
     
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  11. Warlord Waffle

    Warlord Waffle Well-Known Member

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    These nubs don't know about how effective is sloped armor
     
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  12. +Aria Kanzaki+

    +Aria Kanzaki+ Well-Known Member

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    One of the reason why I'm having alot of fun with my bowgun/shield tank is because of it's infinite MP(via decoyshot, even against bosses who likes to move around alot) and also it's dps potential(diver's bowgun only has 100 crit and no critdamage penalty unlike toyhammer), I almost always ends every battle with a full 1800 mp, like it never got used at all lol, even when i was farming "scary when angry" quest against 3 bosses. I can even spam guardian by itself without in a combo and regain that 600 mp cost back in 5 seconds when both my decoy and me are autoattacking lol. I don't really like guard rate because I noticed that it sometimes delays my P.defense timing, i would prefer to have -100% guard rate lol, my goal now is to start adding some dex stats to make my pure tank also dps capable(and also be able to do those revitaless boss soloing just like what D.song is doing,THAT looks fun) and also to increase my cspd for faster animation of guardian and decoy
     
    Last edited: Sep 29, 2018
  13. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    Cspd doesnt affect guardian, it may affect decoy shot but i rarely play anymore so i cant remember if decoy is affected by cspd
     
  14. Krisu

    Krisu Well-Known Member

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    2h tank is kind of viable, but must rely on mb to avoid those dangerous attacks instead of pdef. Get NPC Singergatis or Intergridar, Brigandine/Mozt NPC/Lil empress garb, add with ampr or resistances, and spec with aggro, doesnt need that much aggro since lots of skills are high mp cost. Rampage, berserk, trigger and decoy for +50cr and nice ampr. Main problem is no reliable interrupts.
     
  15. mekp

    mekp Well-Known Member

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    Thank you so much for the guide .
     
  16. Jbazt

    Jbazt Into the Forsaken Realm of Consciousness Elite Member

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    My tank will endure all even with 300mp :p
     
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  17. Aulier MK.II

    Aulier MK.II Active Member

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    Author's note once again:
    I'll be updating the doc file twice or thrice a week!
     
  18. Aulier MK.II

    Aulier MK.II Active Member

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    they can endure all with just minimal Max MP but they would find it hard to keep aggro or spam pdef with that max mp xD
     
  19. Jbazt

    Jbazt Into the Forsaken Realm of Consciousness Elite Member

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    There's so much more than tanking than pdef skills alone. Reason why many reset, redo, re think their build many times . Purely relying on pdef be goodluck :D
     
  20. Yunan

    Yunan Not Enough Salt Elite Member

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    Aggro combo only need 1mp anyway, its more of optimization rather than necessity
     

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