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TheXIIIthGuy's "Tome of Offense"

Discussion in 'Toram Online Game Guides' started by Komibii, Feb 8, 2020.

  1. riick

    riick New Member

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    It's about time, someone reawaken
    an old lagacy back. Good job
     
  2. Milekt

    Milekt Member

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    I was wondering where this went!
    Sad that they felt that way, and hopefully this gets put to good use again!
     
  3. Leuix đe Saga

    Leuix đe Saga Well-Known Member

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    Okay, so Cd, Lrd/Srd, Unseathe and Ele% all acts the the same way.
    They just got different activation criteria is all.

    Meaning Unleathe 20%, Ele20% and Cd20 will result in same damage multiplier.

    So the question really boips down to:
    Should I get Atk% or Everything else.

    SIMPLE‼
     
  4. PutuKarma

    PutuKarma Well-Known Member

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    about unsheathe, ele, and CD, if you calculate it separately, then it will result in the same damage increase. But if you start to calculate it at once then you will see that flat CD will give lower damage result compared to the same number of another damage multiplier.
    here's the simple example:
    I have 60k base damage, it unsheathe and have 20% unsheathe, and inflict critical (please ignore another variable)
    then the calculation:
    60K * 1.5 [From base Critical Damage] * 1.2 [From unsheathe%] = 108K total damage
    Let's compare it with 60K base damage, it didnt have unsheathe% stat but have +20 CD and it inflict critical (please ignore another variable too)
    the calculation:
    60K * (1.5 [From base CD] + 0.2 [From CD stat]) = 60K * 1.7 = 102K total damage

    ---------
    About ATK% or the other stat, it would depend on the Weapon you use since each weapon have different WATK, ATK gained from stat, and multiplier for the skills, thus come another variable, which is monster stat, in this case is monster DEF. But in general use it never hurt to have an extra ATK% since it will increase damage directly, tho it's different matter when we're talking if it will be efficient to have
     
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  5. Leuix đe Saga

    Leuix đe Saga Well-Known Member

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    Oh I cee. The more variety the better.
     
  6. 18 characters long

    18 characters long Active Member

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    Ludina_
    umm i need help im kinda having a problem with the formulas (just used calc)
    my stats are
    atk 3122
    cdmg 283%
    unsheath 161%
    srd 129%
    stab 100%
    elem 165%
    skill constant 100
    multiplier is 4
    don yeti as test mob

    my final damage becomes 22m which is pretty impossible
    i want some enlightenment on how to properly calculate the damage since op didnt put examples hope i get a positivw response. tia
     
  7. 18 characters long

    18 characters long Active Member

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    edit: did not include last dmg modif, proration, combo multipliers, gem, guard, and lethargy
     
  8. Komibii

    Komibii [TITLE] Elite Member

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    (3122 + 100) * 4 * 2.83 * 1.61 * 1.29 * 1.65 = 124988
     
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  9. 18 characters long

    18 characters long Active Member

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    thank you so much op im glad that i was able to get a reply. have a nice day :)
     
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  10. Nahualli

    Nahualli Member

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    So... For mage, what is better to get in gear to maximise skills damage like Storm* and Finale, INT flat / %, or MATK flat / %?
    I readed but don't understand MATK, its for basic AutoAtak DMG? or it does increases Mage Skills DMG?
     
    Last edited: Oct 29, 2020
  11. The Brahmnic Boy

    The Brahmnic Boy Well-Known Member

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    ???
     
  12. Nahualli

    Nahualli Member

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    Any response? what works better for stats on mage INT or MATK?
     
  13. The Brahmnic Boy

    The Brahmnic Boy Well-Known Member

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    Okay, so
    • Auto Atk is always calculated by ATK, except in case of mercenary.
    • MATK = ( some constant + 4 INT )
    • %MATK means additional that much MATK over existing MATK
    • So, your question is...
    • Depends on what x, INT, MATK% and INT% are
    • At 300 INT and 1207 = x, MATK 10% is better than INT 10%
     
    Last edited: Nov 10, 2020
  14. Nahualli

    Nahualli Member

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    Oh, i see, i was confused about Auto Attack being calculated by MATK / ATK damage so higher the level and INT flat becomes almost nonexistent, being more effective MATK % ratter than INT%
    In this order a LV-210 Mage (INT=255+) must focus on this?:
    MATK% > INT% > MATK flat > INT flat
     
  15. Atriel

    Atriel New Member

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    Can i translate it on toram korea site?
     
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  16. PutuKarma

    PutuKarma Well-Known Member

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    p̶r̶e̶t̶t̶y̶ ̶s̶u̶r̶e̶ ̶t̶h̶e̶s̶e̶ ̶i̶n̶f̶o̶ ̶a̶r̶e̶ ̶o̶u̶t̶d̶a̶t̶e̶d̶ ̶s̶o̶ ̶I̶ ̶w̶o̶n̶'̶t̶ ̶r̶e̶c̶o̶m̶m̶e̶n̶d̶ ̶y̶o̶u̶ ̶t̶o̶ ̶c̶o̶v̶e̶r̶ ̶t̶h̶i̶s̶ ̶g̶u̶i̶d̶e̶ ̶f̶o̶r̶ ̶y̶o̶u̶r̶ ̶o̶w̶n̶ ̶l̶a̶n̶g̶u̶a̶g̶e̶. And I can't say yes or no since it's neither my thread nor the info itself is coming from my own effort.
    Tho many people already stealing the info and sharing it everywhere...

    Edit: the guide is still up to date
     
    Last edited: Jan 4, 2021
  17. Insane23

    Insane23 Well-Known Member

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    Bold of you calling this whole guide outdated. You're free to show what is exactly outdated if you're "pretty sure" about it.
     
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  18. PutuKarma

    PutuKarma Well-Known Member

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    Lmao, my bad, wasn't checking the guide title. I thought it is the skill list guide.
    So yeah, this guide still up to date and that was my bad
     
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