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Toram Boss Bestiary (Chapter I)

We were once knights n squires, Now we are strayes

  1. En Gardevoir

    En Gardevoir Well-Known Member

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    Here is a separate list of powerful monsters that can be encountered throughout this game. Since a thread only has limited characters, I'll split this by chapter. If all else doesn't work, I'll split the minibosses too, but their number entries wil be the same.

    With the difficulty system being implemented, Crystas and some rarer items from bosses will not be obtainable in Easy Mode. Also, the boss's average HP and Exp. have their own multipliers from Normal: Easy (x.10), Hard (x2), Nightmare (x5), Ultimate (x10). You cannot enter a boss fight from Hard to Ultimate if the recommended level does not match with the party leader's level.

    Legends:
    B-main quest boss
    m-miniboss
    b-side quest boss

    Lv.10
    HP: 1000
    Exp: 100
    Location: Land Under Development
    Element: Earth (weak vs. Fire)

    Description: The big boss of all Colons. Its massive exterior is harder than any regular Colon. It has a pretty neat jaw brace, which is why Boss Colons are...technically the Boss.

    No Breakable Parts

    Material Drops
    1. Colon Leaf*
    2. Boss Colon's Skin*
    3. ★Sofya City**
    Equipment Drops
    1. Colon Met (Boss)**
    Crysta Stats
    • Normal Crysta (Blue)
    • +70 HP
    • +30MP
    Attack Patterns
    • Passive:N/A
    • Auto-Attack: Headbutts on you.
    • Colon Scratch: A small circle "Danger Zone" that scratches and Flinches you. Its fractional damage cuts your HP by 25%.
    • Colon Head"nutt": One thing different from its auto-attack is that it can Tumble you when hit.
    Lv. 16
    HP: 3160
    Exp.: 160
    Location: Underground Ruins - Innermost
    Element: Earth

    Description: An ancient dormant golem that was "accidentally" activated by York and his crew. Apparently, it was ran by Rune Magic, and it's used as either a guardian or a war machine.

    Breakable Parts
    • Body Part
    • Left Plate Part
    • Back Leg Arc Part
    Material Drops
    1. Golem Fragment*
    2. Pale Gem*
    3. Old Metal**
    Equipment Drops
    1. Golemet**
    2. Alto Ruin Bow***
    3. Huge Heavy Shield***
    Crysta Stats
    • Weapon Crysta (Red)
    • +5% Guard Rate
    • +5% Guard Power
    Attack Patterns
    • Passive: Weak Guard
    • Auto-Attack: Smahes you with its arms. Deals Fractional damage.
    • Shockwave: Releases a shockwave around it, Flinching those who were hit. If its HP is critical, it sometimes amplify its shockwave, causing it to Stun instead. Deals magic damage.
    • Runic Blast: Charges for a laser attack. Deals magic damage and knocks back when it hits. It takes too long, so it's easy enough to dodge it.
    03/m01. Dark Mushroom
    Lv.24
    HP: 6300
    Exp: 240
    Location: Isthmus of Kaus - Dragon's Den
    Element: Dark (weak vs. Light)

    Description: A gigantic crystal that was created in the middle of the Dragon's Den. It had a strong dark energy around it.

    Breakable Parts
    • Lower Front Left Part
    • Right Part
    • Upper Right (must be 5m behind the Crystal to see it)
    Material Drops
    1. Black Crystal Fragment*
    2. Turbid Crystal*
    3. Hematite**
    4. Black Miasma***
    Equipment Drops
    1. Irogeon (MD)*
    2. Magic Crystal Armor***
    Crysta Stats
    • Special Gear Crysta (Purple)
    • +5 Attack MP Recovery
    Attack Patterns
    • Passive: Meduim Guard
    • Auto-Attack: N/A
    • Laser Shockwave: Fires the laser in 3 different ranges and raptures the ground that can knock you away. Deals magic damage.
    • Laser Cutter - Fires a thin laser that Tumbles enemies when hit.
    • Black Crystal Beam: Charges and fires a devastating black laser right in front of the focused player. Inflicts Guard Break when hit. Deals magic damage.
    Minions
    • Slow Crystal Lv.20 (unrespawnable) - a static crystal that inflicts slow on its intruders.
    • Paralysis Crystal Lv.20 (unrespawnable) - a static crystal that inflicts paralysis on its intruders.
    • Venom Crystal Lv.20 (unrespawnable) - a static crystal that inflicts poison on its intruders.
    • Night Mushroom Lv.15 (spawns after 20 seconds, respawnable) - It attacks continuously on the focused player with auto-attacks. It can "breakdance" to knock you away. Its attacks deal physical damage.
    05/b01. Gespenst
    06/m02. Silver Roar
    07/m03. Colon Commander
    Lv. 4 (Tutorial); 30
    HP: 600 (Tutorial); 16030
    Exp: 0 (Tutorial); 300
    Location: Marbaro Forest - Deepest Part
    Element: Wind

    Description: An alpha wolf that guards the forest. Novice Straye Adventurers were trained to defeat the wolf, as accompanied with Libera.

    Breakable Parts
    • Right Horn Part
    Material Drops
    1. Forest Wolf Claw*
    2. Forest Wolf Skin*
    3. Forest Wolf Horn**
    4. Four-Leaf Clover**
    Equipment Drops
    1. Forest Wolf Garb***
    2. Forest Wolf Bow***
    Crysta Stats
    • Normal Crysta (Blue)
    • +6 Dodge
    • +2% Evasion
    Attack Patterns
    • Passive: Weak Guard
    • Auto-Attack: Scratch
    • Strong Scratch: Scratches around the "Danger Zone". Deals physical damage.
    • Wild Dash: Dashes in low-mid speed. Deals physical damage. Above all else, nothing special.
    09/m04. Miracle Potum
    Lv. 32
    HP: 18000
    Exp: 420
    Location: Ruined Temple - Forbidden Hall
    Element: Wind (weak vs. Earth)

    Description: A demonic spawn of a half-man, half-bull. It was imprisoned in the Ruined Temple for 400 years thanks to the Premiere Gem.

    Breakable Parts
    • Front Horn Part
    • Back Horn Part
    Material Drops
    1. Minotaur Hoof*
    2. Minotaur Skin*
    3. Minotaur Horn**
    4. Damascus Ore**
    Equipment Drops
    1. Minotaur Knuckles**
    2. Minotaur Staff**
    Crysta Stats
    • Normal Crysta (Blue)
    • +5% HP
    • +10% ASPD
    Attack Patterns
    • Passive: Medium Guard and Evasion
    • Auto-Attack: Performs a cross slash towards you.
    • Infernal Fissure: Ground pounds with a circular Danger Zone (with a safe 0m zone) that deals physical damage and inflicts Ignite.
    • Dominus Spell: Performs two dark shockwaves that slows you down when hit. Deals magic damage.
    • Head Charge: This pattern follows up after Infernal Fissure or Dominus Spell. Minotaur ramps up and dashes forward, deals physical damage. Inflicts Ignite or Tumble depending on the distance.
    11/m05. Tortuga
    12/m06. Giant Boar
    13/B06. Brutal Dragon Decel
    14/ b02. Boss Goblin
    15/m07. Giant Skeleton
     
    Last edited: Jul 3, 2016
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  2. En Gardevoir

    En Gardevoir Well-Known Member

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    IGN:
    Sanaito
    Roga's details added

    Feedback is welcome
     
  3. RPG_Neko

    RPG_Neko Retired 2015 player Super Likable Wiki Contributor Epic Member

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    Ik i'm not in this guild, but I have a question. Why are you posting all this info in your guild section?
     
  4. Alzarith

    Alzarith Elite Member Elite Member

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    And by the way, boss roga xtal gives 1% weapon attack, not 10% ._.
    Also slight spelling errors (Unertly --> Unearthly)
     
  5. NUT2Fast

    NUT2Fast @Ameilla ‘s Husband Elite Member

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    i got like my own list of every boss from Demon gate and up if u want some help on this lol i just aint have motiviation to share it on forum
     
  6. En Gardevoir

    En Gardevoir Well-Known Member

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    Guild Master said that I should create guides here.
    I got some spelling errors that I missed since I'm using my phone. If there are other errors, please, inform me.
    I just create some of these when I felt like it. But everyone here needs to know additional info about bosses not just what was shown in-game. Feel free to share your knowkedge, right?
     
  7. RPG_Neko

    RPG_Neko Retired 2015 player Super Likable Wiki Contributor Epic Member

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    You can always do that in game guides, but if that's what your guild master says you do what you want...
     
  8. En Gardevoir

    En Gardevoir Well-Known Member

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    Boss Colon, Eerie Crystal entries added.

    Added King Potum and Moonlight Potum in the list (which my mind slipped off).

    Other spelling corrections.

    I think I might need some help on some minibosses and their patterns especially GK and later minibosses.
     
  9. En Gardevoir

    En Gardevoir Well-Known Member

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    Added Caspy and Nurethoth entry details.
    Added the classy Shining Gentleman on the list (he's next on my shopping cart).
     
  10. En Gardevoir

    En Gardevoir Well-Known Member

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    I think I might reconsider on posting this and the mob bestiary on the game guides, but the reason I didn't double post this because this might become redundant if I posted this in the Game Guides. Are there other bestiary like guides existed?
    @RPG_Neko
     
  11. RPG_Neko

    RPG_Neko Retired 2015 player Super Likable Wiki Contributor Epic Member

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    Well, I have done one and there is another that is dead. I'm planning on writing all the info for the Bosses, Mini Bosses, and Mobs for wiki. I want to get it down before someone beats me to it XD. If you need help you can check there, but it isn't complet yet. Like I said before there is bestiary info in my thread of you want to check that. ( it has a link ) and it will be updated soon.
     
  12. En Gardevoir

    En Gardevoir Well-Known Member

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    After days of not touching this, I finally have to do this again.

    Minotaur and Mauez entries have been added.

    Also, added some info about the difficulty system, which is late.
     
  13. En Gardevoir

    En Gardevoir Well-Known Member

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    Added Excavated Golem entry and some details of some bosses.

    Fixed some typos and exp is as average as ever.

    Spoilered the Difficulty System.
     
  14. En Gardevoir

    En Gardevoir Well-Known Member

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    Added Forest Wolf's detailed entry.
     
  15. En Gardevoir

    En Gardevoir Well-Known Member

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    So, I didn't know that the forums have a character limit of 15500.

    I may be splitting this by chapter, but the numbers will stay the same. Same goes to the mob bestiary.
     

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