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unarmed tank

Discussion in 'Toram Online General Discussions' started by Ruten, Aug 2, 2019.

  1. Ruten

    Ruten Well-Known Member

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    from the first sight it's seems like a crazy idea, but watch this:

    [​IMG]
    it seems so OP right now, tho still lvling and didn't try this at high-diff bosses.
    It has many weaknesses, like no 100% interruption, no pdef/elegant pose, but it's tanking potential so high, gameplay so easy and gear so cheap (no weapon need xD) may open a new kind of tanks~
    UPDATED:
    Reached cap, this is just venena ulti tanking (not best i know), still just to show barehand pawa:

    Soon will share full build
     
    Last edited: Aug 6, 2019
  2. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    Heres my unarmed tank from 2016

    The barehanded skills were made for me :p
     
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  3. Ruten

    Ruten Well-Known Member

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    this is actually knuckle tank, not unarmed.
    It has most 100% interruptions in game, good survivability and not best aggro. Im talking about pure barehanded tank with new skills, tho lowest aggro and interrupt potential makes it more useless for party
     
  4. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    It is barehanded tho. Unless u mean unarmed skills cant even use a subslot?
     
  5. Ruten

    Ruten Well-Known Member

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    useless i mean no even 100% flinch/stun like OHS has, no MP regen for party with spirited dance, no guardian/chakra = no damage reduction. All unarmed can do is to live and prorate.
     
  6. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    So just to confirm once more before i buy the book. Unarmed skills cant even be used if main weapon is empty and just shield etc in sub? So both main weapon and sub weapon has to be blank?
     
  7. Ruten

    Ruten Well-Known Member

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    yep. Unarmed skills available only with both slots empty. But still with all those "useless" points, its survivability goes crazy.
    Only enormous damage can hurt it (like red phase gesp/golden swords at maton), or if attack rate will overlap "stacks" accumulation.
     
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  8. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    I see ty^^, looks like id just have to use a few diffirent skills and unequip my sub weapon and wear abit more agro. The +50% agro hat is really good (i forgot what its called)
     
  9. Ruten

    Ruten Well-Known Member

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    just an advice: reach 1000 cspd, cus wcos is really good at him.
    but you can try ampr build, tho crit rate is low, graze rate still 50% for barehanded, so at least 50% of attacks (if no eva) will hit
     
  10. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    Theres decoy too tho i usually have alot of ampr. And the more we lvl up the more sp we have to think about what to get next. Tho decoy will be there as just an extra way to get ampr if it doesnt get stunned by the boss/miniboss aoe, i can imagine it will be quite fun with either crusader skills or wizard skills if they both require no weapon but we are gunna see more those 2 in September i think it was. And if wizard skills isnt really all that good. Mage is doomed xD
     
  11. UfuLamb

    UfuLamb Well-Known Member

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    Barehanded has trouble taking multiple hits, they can't stack their resistance
     
  12. Nekotori

    Nekotori Well-Known Member

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    Aww, I thought we could at least use a subweapon. I didn't even know it was usable now lol. Well, I might try it as well though if I can ever get it.
     
    Last edited: Aug 2, 2019
  13. Shogun Ka-yo!

    Shogun Ka-yo! Active Member

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    can you explain more on this part
     
  14. Ruten

    Ruten Well-Known Member

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    what do you mean? fist "stacks" at left side of hp bar decreases when taking hit and increasing when qi charging, so as soon as i have high mp regen with war cry of struggle and decoy, i can accumulate more stacks, that leads to longer tanking and more time to regen mp again. The only problem is passive damage (like spikes at 2nd phase of gespenst), so all my stacks will be gone, but we still have raving storm, backstep and high hp for survivability
     
  15. Ruten

    Ruten Well-Known Member

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    I explained all already. All those "useless" points are at my 3rd reply, and survivability explained in video.
     
  16. Happy Bah Bah

    Happy Bah Bah Well-Known Member

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    i couldnt get more confused than this
    one thing i get from this thread is "unarmed tank OP hehe xd" with no further explanation
    try to explain a bit more, even your videos does nothing to explain, maybe make another video showcasing everything, i dont even know the desc of the skill tree let alone know why unarmed works as a tank
     
  17. Ruten

    Ruten Well-Known Member

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    i was planning to make a full guide after i reach cap and have more experience at highest lvl bosses, for me right now barehanded tank seems OP because in comparison with old-type tanks at mass miniboss farming i need neither EB nor any attention. I just spam 4 buttons in queue and tanking 4 at the time neither moving nor caring what skills bosses use. I play tanks for more than 2 years and this gameplay seems so easy and OP for me, thats what i meant.
    About skill explanation:
    qi charge converts mana into stacks, eternal elixir for 2 minutes using these stacks to reduce 90% of any taken damage 1 reduction = 1 stack cost. So all i do is spam wcos+qi charge and bosses deal 90% less damage, even fractional. Other skills in combo just to keep aggro and leave me 2 bars after qi charge.
     
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  18. Happy Bah Bah

    Happy Bah Bah Well-Known Member

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    there you go, i understand a bit better now thank you
    well i think the most fatal for this unarmed tank is maintaining aggro isnt it? no bonus aggro% from weapon and shield also cant use guardian skill
     
  19. mekp

    mekp Well-Known Member

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    90% damage reduction is good. The formula structure also nice for the skill. Yeah, you can control aggro output well too via relying buff combo (from blade skills buff until support skills buff) etc. If you have 10 qi so the duration will be 100sec, 90% dmg reduction, 3% max hp recover and 75% atck reduce for user. Overall, its very nice skill. Maybe in 8 month or 10 month later, they will rework/adjust this class.
     
  20. Ruten

    Ruten Well-Known Member

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    imo they need to adjust lion rage, cus its purely useless skill right now
     

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