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[Video] Long Range Snipe DPS Brawler (proof of concept)

Discussion in 'Brawler' started by NineArts, Nov 26, 2015.

  1. NineArts

    NineArts Well-Known Member

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    NineArts (DEAD, CAN'T RECOVER.. 04/16/2021)


    did a test character, Lv.16 Brawler VS Forest Wolf Lv.30

    added ideas from;

    @Precaria's topic: http://toramonline.com/index.php?threads/testing-new-skill-power-wave.4598

    and @firefox1981's topic: http://toramonline.com/index.php?threads/archer-brawler-build-and-gear.4615


    the only thing that remains is, how much damage output does a Lv.70 full Agi brawler with this kind of setup?

    also, the possible damage output of a Lv.70 Full Dex 1H Astute+Snipe, will it produce the highest damage output in game?


    finally, if there are only enough skill points, it's great to invest on Arrow Rain, when the Shell Mask power levelling gives low exp in future levels, this will be your power levelling skill.
     
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  2. Precaria

    Precaria Precariø ♂ Retired IG Super Likable Elite Member Wiki Contributor

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    I'm impressed to see a 10k hit with this setting and so low stats and it wasn't even a critical hit.
    Here we have a melee/long-range/breaker/dodger/sniper option and when the times come to maximize our main stat and add points to a second this type of experimental builds will be very useful.
     
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  3. NineArts

    NineArts Well-Known Member

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    NineArts (DEAD, CAN'T RECOVER.. 04/16/2021)
    i agree, also, i think the Power Wave skill is made for M.Device Mage builds utilizing Holy Fist, in the past I noticed that M.atk value is always double the P.atk value when equipping M.Device (which is weird considering it's full INT, and achieving physical attack damage), and Holy Fist gets the total of those stats (P.atk + M.atk) to come up with final damage (however, i haven't tested the actual damage), so instead of using MP Charge, they will use auto attacks and spam smited Holy Fist and equipping a Crystal Wing (drop) and using ASPD pots (or Feather Cape + GSkel Xtal) to reach at least 1057aspd.


    this is the theoretical build I came up with, unfortunately, no more Power Wave on this one:

    Agi: All Stats
    Crit: 1

    Martial
    Smash Lv.5
    Bash Lv.10 (i need my 8 second stun!)
    Sonic Wave Lv.5
    Earth Bind Lv.5
    Triple Kick Lv.10 (i need this because it always crits)
    Martial Mastery Lv.5
    Aggravate Lv.5
    Martial Discipline Lv.10
    Strong Chase Attack Lv.10
    Shot
    Powershot Lv.5
    Bullseye Lv.5
    Snipe Lv.10
    Survival
    Safe Rest Lv.5
    HP Boost Lv.10

    SP used: 100

    Combo #1: Smash - Sonic Wave (cons) - Bash (cons) - Triple Kick (cons)
    Combo #2: Sonic Wave - Snipe (smite) - ???

    the reason there's no Shell Break is because Strong Chase Attack does the same effect when doing auto attacks aside from buffing Aggravate's damage.

    fast mpr from auto attacks while having a chance for a defense down break status from it.
     
    Last edited: Nov 27, 2015
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  4. NineArts

    NineArts Well-Known Member

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    also, i think the Guard Break status effect of Snipe cancels out the Guard Effect of targets, as opposed to Defense Break (from Strong Chase Attack and Shell Break) that lowers the target's defense.
     
  5. badwolf

    badwolf Well-Known Member

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    I WANNA PLAY!! Got a full strength staff user up to lvl 30+ before maintainence kicked in (+3 ATK/STR and sweet sweet crit damage mod)
    ...and a bag full o nutz (not offtopic. u brought 1Hers and damage output into the conversation)

    I'm not to sharp at posting video. Should be able to post a screen grab though #arrowchuckersassemble
     
  6. WindSlash

    WindSlash Guardian Angel of Picos Elite Member

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    I have Lv37 Brawler w/ Snipe Skill too @ my flex character slot. I was able to deal up to 42k Snipe after about 10 auto-attack hits on Forest Wolf.
     
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  7. VersionOrca

    VersionOrca New Member

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    Now if only there's a way to reduce the MP consumption of snipe without compensating damage, that'd totally make this experimental build broken :D
     

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