1. Welcome to the Toram Online Forums. Please make sure to read our rules and be friendly to all our members.
    Click here to read the rules before posting.
    Dismiss Notice

(W.i.p)Full evasion build

Discussion in 'Toram Online Class Discussions' started by Tomknight, Aug 14, 2015.

  1. Tomknight

    Tomknight Active Member

    Joined:
    Jul 22, 2015
    Messages:
    34
    Likes Received:
    13
    I'm planning on a full evasion tanker
    -(brawler&dagger/support&priest)
    -Guard Skills
    +Light Armor- lv10
    -Survival Skills
    +Safe Rest- lv5
    +HP Boost- lv5
    - Battle Skills
    +Defense UP-lv5
    +Evasion UP-lv10

    -Equip
    +Volcanic claw(drop): attack mp recovery+1 motion speed+2% dodge+3% evasion+4%(may change if there are better equipment in future update)
    +Magic dagger: attack mp recovery+1 cspd+50 evasion+5%
    +Magic Crystal Armor: magic res+1% Evasion+5%
    +Butterfly Ribbon: evasion+5% dodge+5% magic res-10%
    +DEX talisman: DEX+2 MP+200
    **overall +19%evasion**
    -Xtal
    +Miracle Potum: Evasion+5% Hp-10%
    +Forest Wolf: Evasion +5, Evasion+1%
    + Crimsosh: AGI +3, Evasion +3, Evasion+3%, Critical rate -9
    **overall evasion+10points+12%**

    Since you never evasion except you equip right equipments and skills. Let's say your base evasion is zero. Also equip Evasion xtal don't increase any FLEE points(unlike dodge), so flee/dodge(increased by AGI) have nothing to do with evasion(Correct me if I'm wrong).
    Do you guys think it work, since you become unbreakable if evasion reach max(?)
     
  2. Tim Riggins

    Tim Riggins Well-Known Member

    Joined:
    Jul 20, 2015
    Messages:
    109
    Likes Received:
    91
    One of the challenges now is bosses with high dodge/evade. Full evasion builds are great tanks for everything but the new boss and mini-boss. TBD if this trend will continue where if it does the evasion tanker will not be as efficient due to not being able to hit the boss on a regular basis. Alternatively it will require one to pick up provoke which in your build you could replace the battle skills of +evasion.

    From my experience 50 tank to 50 brawler, dodge and evasion are superior to guarding. Again a sword tank will have provoke to make up for not being able to hit a mob, where a brawler may have to go down that line should they want to be the tank.
     
    • Like Like x 1
  3. Tomknight

    Tomknight Active Member

    Joined:
    Jul 22, 2015
    Messages:
    34
    Likes Received:
    13
    Maybe instead of weapon skill, i should replace with Provoke+Sober Analysis. Stats should be focus more into Dex than full Agi.
    Dex increased attack and accuracy of knuckle, 1H, bowgun. So I can just switch to one of those whenever i got better one.
     

Share This Page