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[build]sword impact brawler(hybrid) ~ing~ QueenOf♥

Discussion in 'Brawler' started by ❄snow❄, Jan 18, 2016.

  1. ❄snow❄

    ❄snow❄ Active Member

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    IGN:
    QueenOf❤/Darkshiv
    I dont know if someone is already build this but this build is just a preperation for well atleast lvl150 cap according to sir NineArts (omg its a long run)
    as the title said yes
    its main weapon is 1h sub is knuckle and the main dps is triple kick(martial arts)
    1h sword has a great potential for higher lvl cap because of its stats growth
    str+1=atk+2 & dex+1=atk+2
    • Skill sets lvl75 cap
    Blade Skill
    sword mastery lvl10
    hard hit lvl5
    astute lvl5
    trigger slash lvl5
    Magic Skill
    mp charge lvl5
    impact lvl7
    Survival Skill
    mp boost lvl10
    Battle Skill
    attack up lvl5/10
    smash lvl5
    crit up lvl5/10
    ~Finaly~ -_-
    Martial Skill
    triple kick lvl10(base on my common sense -_-)
    • Stat points
    i use pure str for atk damage *PLUS* crit damage

    • Combo section
    for the 4mp combo i use
    impact/triple kick(smite)/sonic wave(consecutive)

    and for the 1mp spamming ,boss hating ,fingerprint removing skill

    astute/impact(save)/triple kick(smite)/trigger slash(consecutive)

    i use astute for crit rate and trigger slash for the attack mp recovery
    • Theory section
    my theory noooo i mean "OUR" theory on the later lvl cap update was to get a quickdraw on lvl10 plus rampage plus the ampr of trigger slash youll be insanely spamming skill like theres no tomorrow.
    and for the stats after you maximize the str stats you can start adding on dex which gives 2 attacks on every stat points
    you can maximize your cdmg+admgadmg

    • FAQ
    Q: why dont you use staff ,str converts 1=3 on staffs
    A:because on the later lvl cap update after you maximize the str what else can you add? only str can give you 3admg but the other stats gives crap -_-

    im just a newbie plz have mercy ^~^
    ing QueenOf♥
     
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  2. Mikebansil

    Mikebansil Member

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    Im actually planning of building the same character without impact tho. How is your dps currently?
     
  3. ❄snow❄

    ❄snow❄ Active Member

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    QueenOf❤/Darkshiv
    its still low im still pn lvl66 i can deal 14k/kick damage on 4mp
    that build is for the future XD
     
  4. Mikebansil

    Mikebansil Member

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    Here is where i got this idea.
    I dont understand the text tho
     
  5. BlackRex

    BlackRex A Black Bunneh Elite Member

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    BlackRex
    I have 1 build like this. I dont use impact :(
    I prefer tkick after trigger slash(for fast animation)
    ^^.
     
  6. ❄snow❄

    ❄snow❄ Active Member

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    QueenOf❤/Darkshiv
    i just use impact for magical/physical somethingy that i read XD
     
  7. NineArts

    NineArts Well-Known Member

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    IGN:
    NineArts (DEAD, CAN'T RECOVER.. 04/16/2021)
    Bebe Queen, add this ;):

    Stat Distribution:
    Full STR (1 STR = 2 Atk)
    Lv.95 stat (255):
    total natural Critical Damage: 201%
    total natural computed damage from stat: 510
    max stat Stability bonus: +6.375%​
    Rest DEX (1 DEX = 2 Atk, 1 Matk, 1 Hit, 3 CSPD)
    Lv.150 stat (142):
    total natural computed additional damage from stat: 284
    stat Stability bonus: +10.65%​

    Stability Computation from Stat: ((STR * 1) + (DEX * 3)) / 40

    bonus stability (Lv.150):
    = ((255 * 1) + (142 * 3)) / 40
    = +17% Stability​

    .
    .
     
  8. ❄snow❄

    ❄snow❄ Active Member

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    IGN:
    QueenOf❤/Darkshiv
    XD tnx papa
     
  9. Eduan

    Eduan Well-Known Member

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    is the 2nd combo really 1mp? id since tkick is 300mp then it will be 150mp due to impact + 100 mp from trigger(consec) doesnt that mean you wouldnt have used the 300mp from impact(save) and still have 50mp leftover?
     
  10. ❄snow❄

    ❄snow❄ Active Member

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    QueenOf❤/Darkshiv
    base on my experience only 1mp bar lost after i use that combo
     
  11. Eduan

    Eduan Well-Known Member

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    can you pls check? I was thinking of making the same build but without impact, astute>trigger(save)>tkick(smite)>throw dagger
     
  12. Eduan

    Eduan Well-Known Member

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    also what would you suggest as knuckle stats?
     
  13. ❄snow❄

    ❄snow❄ Active Member

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    QueenOf❤/Darkshiv
    for the sword atk4% cdmg7 -4%hp regen but might change as the lvl cap changes
    for the knuckle i use cat paws npc for stab
     
  14. ❄snow❄

    ❄snow❄ Active Member

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    QueenOf❤/Darkshiv
    my theory its also a 1mp
     
  15. Eduan

    Eduan Well-Known Member

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    do the stats from knuckles activate? coz that 50% atk reduction...
     
  16. Arukaiser

    Arukaiser New Member

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    Knuckles stat does not matter. You just need to have a good stability which boss Queen recommended "cat paws".

    As said by @Mugami
    1h/Knuck
    MAtk decreases by -15%
    Proc rate of brawler skills increase by 50% (base 25%: increases to 75%)
    Element does not apply.
    Stability overlaps by mean if knuck has higher stability
    Secondary Substats do not function.
    Xtals on Secondary do not function.
     
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  17. chalkie-kun

    chalkie-kun Well-Known Member

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    Impact is 200MP not 300. And from what I heard, Trigger has been changed to 300MP from 400.
    Also, I read from the original Save discussion thread that if you have 150/250 MP cost, it will be rounded-off.
    So it's 100MP > Save 200 > Consume 200 > No Cost.
     
  18. NineArts

    NineArts Well-Known Member

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    NineArts (DEAD, CAN'T RECOVER.. 04/16/2021)
    did a quick computation (estimation, triple kick per kick):

    A. (Lv.150, xbow/knuck, DEX+STR, 178% cdmg)
    = ((1020 + 45) * 3.0) * 2.0
    = 6390
    = 11374.2 + medium stability?​

    Advantage: Arrow Rain (Farming), Paralyse Shot (Paralyse Debuff + Boosts Stability in an unknown percent currently)
    **choose if you want to use this as your farm character too**

    B. (Lv.150, 1h/knuck, STR+DEX, 201% cdmg)
    = ((794 + 45) * 3.0) * 2.0
    = 5034
    = 10118.34 + very high stability​

    Advantage: Crit Rate Boost (Astute: 1h = +25, no need to focus on crit rate+%, focus on cdmg+%~>atk+%~>stat+%), High AMPR (Trigger Slash)
    **choose if you want get more out of DPS spamming**

    .
    .
     
    Last edited: Jan 18, 2016
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  19. Eduan

    Eduan Well-Known Member

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    ohh thank you for the clarification
     
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  20. Mugami

    Mugami Well-Known Member

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    I would like to add a small thing:
    Catpaws are the exception to the 95% rule.
    They have a static 100%. Only weapons that do. If any other equip combination I can be sure of. But not this one. It may be treated as 80%, 95%, or a full 100% when in the secondary. It's an odd bird. And it breaks the normal rules. Make sure you test it.

    One more thing.
    Making knucks for secondary with MAtk +7% and MAtk+7 would come close to countering the -15% or overcome it, depending.

    The only secondary sub exceptions:
    MAtk %
    MAtk+
    Atk%
    Atk+
    Stability%
     

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