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elemental weapons

Discussion in 'Toram Online Game Guides' started by Lucifere, Jun 29, 2015.

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  1. Lucifere

    Lucifere Angel of Rebellion Elite Member

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    Hello i would like to know if someone remember the trick to get element on a wep. I know its including negative stats but no idea how
     
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  2. June

    June Well-Known Member

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    If you mean element a item
    I seen in blacksmith stat list but requires allot of pt (potential)
     
  3. Faust

    Faust Well-Known Member

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    I think when you craft a specific staff for example minotaur staff has fire element when u get it from a drop and irogeon has dark so if you craft any of the staffs which have elements on them you can add the same element for 10-15 potential points on it instead of paying 100 points for a element which the staff doesnt have
     
  4. J.D.X.

    J.D.X. The King of Flies on His Throne of Lies Elite Member

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    You can attach a element to a weapon even if there isn't enough potential, but the success rate it lowered. The smaller the gap is between the required potential and the available the better the chance of success. I dunno if with the current cap u can get enough pot for above 0% success though.
     
  5. Lucifere

    Lucifere Angel of Rebellion Elite Member

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    Thanks for explanations but im asking about the trick to put for instance light element on a magi vein.There was a combination of negative status which you can add elemenrs with a risk to fail.Thats what im asking
     
  6. lCourage

    lCourage Member

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    Try putting different negative stats and test which ones give the highest potential.
     
  7. tekuuei

    tekuuei lnori Elite Member

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    Negative Armor stats gives higher potential on weapons during upgrade equipment.

    Use 2 negative armor stats on weapon, last slot add an element, pray for success. Most elemental weapons are NS due to the success rate being pretty low at the moment.
     
  8. BlackRex

    BlackRex A Black Bunneh Elite Member

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    Correct me if im wrong. 76 potential(minimum) is needed to awaken one of the element with gambling success rate.
    The most potential points per stat from adding negative stat is 19 point
    Each weapon/armor got 3 stat. So maximum pot from adding negative is 38 potential(2 negative stats added)
    76 minus 38 is 38 potential.
    Which means at least you should have 38 pot in your armor or weapon to awaken the element (+1).
     
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