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Farming mage question?

Discussion in 'Mage' started by Ezirahc, Nov 28, 2015.

?

Which combo do you prefer?

  1. Combo #1 : Magic Wall > MP Charge

    8 vote(s)
    36.4%
  2. Combo #2 : Magic : Impact > Magic : Storm (consecutive) > MP Charge

    13 vote(s)
    59.1%
  3. Combo #3 : Magic : Storm > Mp Charge

    1 vote(s)
    4.5%
  1. Ezirahc

    Ezirahc Well-Known Member

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    Combo #1 : Magic Wall > MP Charge

    vs.

    Combo #2 : Magic : Impact > Magic : Storm (consecutive) > MP Charge

    vs.

    Combo #3 : Magic : Storm > Mp Charge

    Set target to far, which is better for farming? I've noticed people bashing me for using combo #2 for farming shell masks but i find it more efficient than that of combo #1.

    Your thoughts on this?
     
    Last edited: Nov 28, 2015
  2. badwolf

    badwolf Well-Known Member

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    Arrow Rain > MP Charge...

    Combo two is gratuitous overkill and a plea for attention. I LIKE IT!

    I'm partial to Magic: Blast > MP Charge because I like having something to read while farming (yay Libra!)
     
    • Like Like x 1
  3. Ezirahc

    Ezirahc Well-Known Member

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    Thanks for your input! Hoping for more replies from others too.
     
  4. Howein

    Howein Well-Known Member

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    On my thoughts..I havent tried storm on farmin but i notice it do x2 fast farmin than wall users like me in the mountains.also i feel kind some mages avoiding wall users-_- reject own class,? hope im just paranoid looking for good pt :p ... if we have max charges +300mp then storm+charge is good. Like i said its my thought.of corz youll do more casting spells on wall than storm :)
     
  5. badwolf

    badwolf Well-Known Member

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    I love hearing stories of magic users turning on one another #mundanesrule
     
  6. RPG_Neko

    RPG_Neko Retired 2015 player Super Likable Wiki Contributor Epic Member

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    RPG_Neko
    My combo is sometimes
    Magic wall < Blast/ Storm < MP Charge
    Also, arrow rain is the only good way archers can really farm. I see lots in shout saying " LFP ARCHER ARROW RAIN SPAM"

    In my opinion 1 st being the best and being the worst would be
    1.) Mage ( has many aoe skills)
    2.) Archer ( arrow rain spam)
    3.) Swordie/DW ( Sonic blade can hit enemies in a straight line. There was also a aoe skill for DW)
    4.) Brawler ( it has the earthbind)
    I don't get why you can't use magic wall and storm. You get mobs using a aoe move for both. Plus, storm pulls in mobs sometimes.
     
  7. x2c

    x2c Well-Known Member

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    I use both Wall > MP Charge and Impact > Storm (Cons) > MP Charge.

    I cast my Wall combo in the center of the SM plateau, then run to the edge of it, and target a SM on the opposite side of the plateau, and then cast my Storm combo. By the time Storm finishes casting, the SM is close to the middle of the plateau, so Storm can hit as many SMs as possible.

    If I'm low on MP for any reason, I use Wall combo until I'm back up to speed. And should my target die before I use Storm, I go back to the center and use Wall since the Impact buff is active.

    Rinse and repeat. Profit.
     
  8. saiyatan

    saiyatan Well-Known Member

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    How can that combo again SM?
    I pull an [Arrow Rain] and the target dies > No MP Charge; unlike bless, the target need to be alive before casting MP charge.:(
    Also, I dont see the benefit of Mana Charge in a combo other than being a 0mp skill, its casting time remains the same even after I put [swift] to it.
     
  9. kyzer

    kyzer Well-Known Member

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    Impact > Storm (Cons) > MP Charge combo is extremely effective only for solo farming where you can farm without stopping for additional mp charge (already done this with blue jelly, ruined temple goblin, shell mask and white hound as long as your target range is 11m or more when you starting this combo). It is ineffective in party because your target would be dead by other members attack and the combo stopped.
     

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