1. Welcome to the Toram Online Forums. Please make sure to read our rules and be friendly to all our members.
    Click here to read the rules before posting.
    Dismiss Notice

How to use the SAVE TAG

Discussion in 'Toram Online Class Discussions' started by Kaisyl, Jan 2, 2018.

  1. Kaisyl

    Kaisyl Elite Member Elite Member

    Joined:
    Sep 20, 2015
    Messages:
    1,737
    Likes Received:
    459
    I've noticed a problem. EVERYONE uses impact in their builds and whilst it might be funny to see a lot of people scrap their builds later on when new skills come out, it's not fun seeing everyone play with cookie cutter builds.

    Not sure if this is made already but w.e, this needs more attention.

    So let's jump right into it eh?

    What the save tag does
    According to the very lacking description in game: Activates the skill without using MP but the damage will be greatly lowered. The damage of the following skills will also be lowered. If MP is still left, the MP cost of the last skill will increase.

    That's nonsense.

    What it truly does is this: Reserves a pool of MP proportional to the cost of the skill for use within the combo. Reduces the damage of the skill. Reserved MP must be used or MP cost of last skill increases according to remaining reserve MP.

    This is more accurate.

    How to use the save tag
    For example, let's say we use smoke dust with save tag since the damage is, well, crap. You'd have 5MP to use within that combo which is perfect for a quick powershot-snipe combo:

    eg: moeba shot > smoke dust (save) > power shot (swift) > Snipe (smite) > Paralysis Shot (Consecutive)
    (Note: Combo is an example, if playing in a party, please be mindful of your physical proration.)

    Let's go through what happens here
    1) At moeba shot, you use 1 MP to cast the skill and initiate the combo.
    2) Smoke dust with save tag uses no MP to cast the skill and reserves the MP that would have been used to cast the skill (5MP) for use within the combo
    3) Power Shot on swift tag uses 1MP from the reserved 5MP leaving you with 4MP.
    4) Snipe uses 4MP from the remaining 4MP leaving you with no MP reserved in the combo.
    5) With no MP left in reserve and the main damage skill already being cast, you must end the combo EFFICIENTLY, as such, you must attach a finisher skill with an appropriate tag for your MP consumption. In this case, the last skill is the 5th skill in the combo so using a skill with an MP cost of 4 or below with the consecutive tag would render the end skill cost zero.

    The net cost of this combo is 1MP. Quick damage, short combo for less time being rooted and efficient skill point cost as it is from the same skill tree.

    NOTE: Gained from Norcelia's thread (link below)
    Save reduces the damage of the tagged skill by 80%, following skill by 60%, chase skill by 40% and later skill by 20%. After that 20% is the optimal point to put your damage skill, if you can.

    In closing
    THIS is how you use the save tag. Please stop roaming around 22942425 other skill trees looking for skills to recover your MP.

    ADDITIONAL STUFF:
    Save: The Skill "saves" (put on a bank) the MP it would use for the following skills. If the saved MP is not fully used up after the last skill in the combo, it will get used up if MP is left.
    Save tag also decreases the dmg of the following skills.
    Expl. Opener>400MP skill (save) (400MP on the bank), -80% dmg> 100MP skill (-100MP on bank->300MP left), -60% dmg>200MP skill (-200MP on bank->100MP left), -40%dmg>100MP skill (-100MP on bank->0MP left)
    *this combo example would only use the Opener's MP

    Full link: http://toramonline.com/index.php?th...r-bow-guide-with-combo-tag-explanation.20907/

    Ways to recover MP in combat:
    1) Use AMPR gear
    2) Use active skills eg: (Magic Charge: Can leave you rooted for a long time, shell break: requires activation of armor break)
    3) Use passive skills eg: Quick Draw (Recover 100MP anytime you use MP), Sober analysis (Recover minor amount of MP during combat)
     
    Last edited: Jan 3, 2018
    • Like Like x 2
    • Winner Winner x 2
  2. Norcelia

    Norcelia The hidden Fry Super Likable Elite Member

    Joined:
    Sep 8, 2015
    Messages:
    1,741
    Likes Received:
    3,250
    IGN:
    Norcelia
    • Like Like x 1
    • Sad Sad x 1
  3. Kaisyl

    Kaisyl Elite Member Elite Member

    Joined:
    Sep 20, 2015
    Messages:
    1,737
    Likes Received:
    459
    Well heck, nice guide you have there. Seriously though, using impact everywhere kinda irks me when people are using it solely to reduce MP cost. It's most likely to be inefficient in the long term when builds like gattling kinfe + storm or gattling knife + tempest become more viable with high costing 7MP skills (of they make those that is).
     
    • Like Like x 1
  4. Norcelia

    Norcelia The hidden Fry Super Likable Elite Member

    Joined:
    Sep 8, 2015
    Messages:
    1,741
    Likes Received:
    3,250
    IGN:
    Norcelia
    agree, never liked the impact hype u.u
    But since I dun play anymore and just lurk the forums, I'm not bothered anymore xD
     
    • Funny Funny x 1
  5. Zenki

    Zenki ゼンキー Elite Member

    Joined:
    Aug 13, 2015
    Messages:
    1,512
    Likes Received:
    1,680
    Seems like you fail to realize that alot of people use impact for reasons other then halfing mp smfh, your view is to narrow, step outside the box sometime, maybe you'll learn something
     
  6. Kaisyl

    Kaisyl Elite Member Elite Member

    Joined:
    Sep 20, 2015
    Messages:
    1,737
    Likes Received:
    459
    But my complaint is with those using it ONLY for that z.z
     
  7. Zenki

    Zenki ゼンキー Elite Member

    Joined:
    Aug 13, 2015
    Messages:
    1,512
    Likes Received:
    1,680
    Thats like complaining cause people use snipe ONLY for damage, or quick draw ONLY for 1mp recovery or shellbreak for ONLY ampr, see ma point?
     
  8. Norcelia

    Norcelia The hidden Fry Super Likable Elite Member

    Joined:
    Sep 8, 2015
    Messages:
    1,741
    Likes Received:
    3,250
    IGN:
    Norcelia
    I'm bothered that they just use it because someone told em the combo is good. They use it without knowing what the whole deal with the combo.
     
    • Like Like x 1
  9. Kaisyl

    Kaisyl Elite Member Elite Member

    Joined:
    Sep 20, 2015
    Messages:
    1,737
    Likes Received:
    459
    Not really because:
    1) You didn't make reference to the skill points used
    2) You didn't highlight unused skills that go to dust (magic arrows, magic lances, magic javalin)
    3) You made a narrow reference contradicting your own point on me being too narrow as you failed to refer to what made you reach that conclusion
    4) Impact is used for tumble which is good or bad at certain bosses
    5) Quick draw has a 10 skill point wastage on non-long range users and a 5 point wastage on non-bow/non-bowgun users.
    6) Shell break has no drawbacks as you take a flinch skill and a stun skill to get it. How you use that ten skill points to get to shell break is another story.
    7) Using that 5-10 skill points on other skills could likewise increase your build efficiency more in the long run.

    The list goes on z.z
     
    • Like Like x 1
  10. Takanori-kun

    Takanori-kun I can heal impurities Elite Member

    Joined:
    Aug 9, 2015
    Messages:
    1,121
    Likes Received:
    2,542
    Thank you for helping noobs like me out sir
     
    • Like Like x 1
  11. Zenki

    Zenki ゼンキー Elite Member

    Joined:
    Aug 13, 2015
    Messages:
    1,512
    Likes Received:
    1,680
    Lmfao listen to yourself, im not even gana comment, dont wanna get banned for hurting your feelings, hope you arnt contagious
     
    • Sad Sad x 1
  12. Kaisyl

    Kaisyl Elite Member Elite Member

    Joined:
    Sep 20, 2015
    Messages:
    1,737
    Likes Received:
    459
    1) You just commented
    2) This is a post on how to use the save tag
    3) My personal view on inefficiently using impact solely to reserve MP cost doesn't mean it is useless objectively. You just failed to state a manner in which those wasted skill points can be used. (For impact on non-magic builds, that's a whooping 15 skill points.)

    I don't really see the point in you not giving an objective view and just stating random things like:
    "Lmfao listen to yourself"
    "im not even gana comment"
    "dont wanna get banned for hurting your feelings"
    "hope you arnt contagious"
     
    • Like Like x 1
  13. Komibii

    Komibii [TITLE] Elite Member

    Joined:
    Aug 7, 2015
    Messages:
    1,987
    Likes Received:
    1,140
    I can agree with some of this. I prefer to use war cry for my combos since my main dps skill is only 3mp, so it works perfectly. I also hate it when I fight a tumble sensitive boss and someone keeps spamming their impact combo, but it does have more uses than just halving mp cost:
    -It can act as a 3mp, 4mp, etc. skill when a save tag is put on it depending on what skill comes after it, so it can be useful for classes that can use different dps skills (DWs would be the best example).
    -It can be used for double smites
    -It can be used at any range
    -It causes magic proration

    I do remember back in the day when I didn't know how combos worked, so I just used impact instead of war cry for my combo, which wasted a lot of sp, so I can see where you're coming from.
     
    • Winner Winner x 1
  14. Kimidare?

    Kimidare? Member

    Joined:
    Jun 11, 2016
    Messages:
    16
    Likes Received:
    5
    IGN:
    Vyonix
    Though I agree with you that for some people and some builds , impact are pretty much wasting your own sp tbh I also didnt like to use impact even though I use it quite often. But saying it might be useless in the future updates might be a bit far , since
    1. We dont know the content of the update yet so we cant make any speculations on it.
    2. Using ur sp on skills other than impact for more efficiency might be good for you , but toram is a classless game , so people might have different options and different ideas.

    Dont get me wrong though, im not trying to debate you for not using impact , in fact teaching us how to use save tag properly is really nice for someone out there like you that does not like to use impact.

    People have their own taste , their own choice . So its their choice whether or not to spent or waste sp on impact.

    Thanks for reading and hopefully my opinion would not rage you. :)
     
    • Winner Winner x 1
  15. Kaisyl

    Kaisyl Elite Member Elite Member

    Joined:
    Sep 20, 2015
    Messages:
    1,737
    Likes Received:
    459
    Heck no, I like differing opinions. I myself can understand how effective impact is within certain builds but usually, using it as merely an MP filler is a large waste of SP.

    Then again, it's up to people to use the save tag and go for efficiency or burn skill points and skill that. They're free to do w.e, I don't care on a personal level but it does irk me a little that it is still done.
     
    • Winner Winner x 1
  16. Kimidare?

    Kimidare? Member

    Joined:
    Jun 11, 2016
    Messages:
    16
    Likes Received:
    5
    IGN:
    Vyonix
    Yeah , I can agree with you. I didnt like impact since its requires a lot of sp. It has its own pros-cons. I will leave it at that.
     
  17. ☆Kiem☆

    ☆Kiem☆ Member

    Joined:
    Nov 17, 2017
    Messages:
    21
    Likes Received:
    11
    IGN:
    ☆ Kiem ☆
    This is only my opinion, could be wrong... People use impact on their combo maybe because they focused on solo build, most of skill are physical skill proration, impact is a magic skill with tumble effect & reduce mp use of next skill with instant cast on lv 7 which is very usefull to make a better proration of combo... And also by taking impact, u also take javelin which is magic skill with instant cast too... this 2 skill is main skill for magic proration for solo build coz u play alone anyway and no party member ruining ur proration...
    But on char that focused on partying, this could be a backfire since u sacrifice pretty much sp just for impact...
     
    • Like Like x 1
  18. mayam

    mayam Elite Member Elite Member Epic Member

    Joined:
    May 14, 2016
    Messages:
    4,203
    Likes Received:
    2,473
    Is this one of the "Ew impact so mainstream!!" threads?
    Theres a reason why everyone uses it you know. Even if you say "Just for the mp reduction" that itself is a huge deal, tell me any another skill that reduces mp cost? Its used by a lot of people coz its utility as a mp reduction is a monopoly. It not only allows to make 1mp fast combos for people that do not have smoke save but also allows you to make double smite 1mp.

    Have you ever tank mained? With impact you can finally swift guardian or sanctuary in a 1mp combo for quick aggro generation (try finding a quick 6mp save to swift the slow af guardian) for letting you dodge red aoes in time.

    Not to mention the utility of an instantaneous magic skill for proration as the guy above said. Idk about you but thats VERY IMPORTANT if the boss's proration change rate is above 100%

    For some reason people really like to take impact apart as "too mainstream" skill when quick draw, shell break and war cry are taken by a majority of builds as well but no ones complaining about them as much. Heck even crit UP and MP boost are overrated in my opinion, should I call the majority out for using them? Not really coz in the end to each to their own.
     
    • Like Like x 2
    • Winner Winner x 1
  19. Kaisyl

    Kaisyl Elite Member Elite Member

    Joined:
    Sep 20, 2015
    Messages:
    1,737
    Likes Received:
    459
    No.
     
  20. Archie or Ara

    Archie or Ara Well-Known Member

    Joined:
    Apr 25, 2017
    Messages:
    316
    Likes Received:
    125
    IGN:
    Aramaisa
    Thank u! This is real Useful.
    Especially for recent player like me. Who still have a lot that IDK.
    Easy to understand wish there is more info like this in forum. Auh. :confused:
     

Share This Page