1. Welcome to the Toram Online Forums. Please make sure to read our rules and be friendly to all our members.
    Click here to read the rules before posting.
    Dismiss Notice

Sword and Shield, Silmeria Style

Discussion in 'Warrior' started by Aizala, Aug 5, 2015.

  1. Aizala

    Aizala Member

    Joined:
    Jul 24, 2015
    Messages:
    13
    Likes Received:
    3
    Hi all,

    Some of players ask me about my build, and it took me quite a time to reply. So, I think its better for me to post my build in the forum so that we can have a healthy discussion and comments from other senior players :). This is also as a thanks to the other active forumers out there discussing things and sharing info.

    Disclaimer
    I'm just a casual gamer with so-so equipment and so-so play time, and this build that i used now is the results of my experiments of many "try n delete" session... Lots of thanks to many guides, especially Argo guides on the Skill Tree, June updaes, Medina Sword thread and other sword and item guides which i dont mention by name. Toram is quite cruel for having weird/no explanation about the game contents...
    In my guide, i will put my opinion on why i do this and that, and that is solely my opinion and experience playing my char. My opinions can be right or wrong. Take it with a bucket of salt.
    This guide is made 1 day after Golem Boss update comes out. Boss reference is usually BD and FV (golem is actually easier than these 2)

    Objective
    Silmeria's objective is to be a "Disabler", while being good in "Tanking", "DPS" and "Survivability". When i say good, it is not the best, but in a party she always ranked 1st/2nd on the Attacker and 1st Tank for all the parties, along with good breaker as well.

    Stats Build
    5 DEX : 1 VIT ratio.
    Actually, full Dex can work, which give her more damage, but swordie get the best Vit bonus among all classes, and if i not use it feels like wrong :). Putting many in it may jeopardize my DPS tho. Also, DEX bonus is much better than STR bonus if u use 1h sword. If u want to swap 2h n 1h, then you need to go for other guides since it is adressed there.

    Skill Build
    10 Hard Hit and 10 Shield Bash
    Silmeria's disabler set. Initially i go for 5 each, but i feel the need to inflict Flinch an Stun more often is there. At 10 HH, i flinch like 95% of the time, and at 10 SB, i stun more often with ~5sec stun time. Aside from disabling, this also generate threat, which i will touch below.
    As a note, SB cannot stun the boss all the time. The boss have like a "stun invulnerability window", after it has been inflicted by it. For example, after i give stun to a boss, i cannot immediately inflict it with stun again even after the stun status expires. The window is isusually 10-15 secs. Soooo... why did i use it? Well, if you experience a fight where the boss is stunned for 5 secs for every 15 secs, ull know what i mean. Also having flinch comes in between is .... :)

    10 Astute and 10 Trigger Sash
    Silmeria's damage set. I dont think i need to exlplain Astute, but 10 TS did surprise many players. I have this at 10 for the reason of more mp regen and more damage, and the more regen i have, the more combo i can spam, and the more combo i spam, the better it is. U can set this skills to whichever works for u.

    HP Up 10
    Silmeria's survivability passive. 1000hp is not small. I dont want her to spam pots or running in circles during boss fight.

    MP Charge 1
    Boss farm utility skills. It is not meant for swordie to cast this during boss fights. Use TS buff to generate instead.

    Other skills which dont seem to work well
    Protection - Err.... i have it at 5, but the damage decrease is too little. Also, u take more damage from red carpets attacks.
    Gloria - Srsly, it did not work for me, and i heard that u need int. Maybe for "Paladin" type.
    Guard - it may work well, but i dont have more spina to remodel my armor :(
    Knight tree - the reason i dont take this will be explained below

    Agro and Combo
    Silmeria is a heavy combo user. From her combo she generates agro, DPS, disable, and left with MP regen buff for her t do more combos. I use 2 combo sets
    1. Astute - Hard Hit - Shield Bash - Trigger (Damage n Agro Set)
    2. Hard Hit - Shield Bash - Trigger (Interrupt Set)
    All consecutive

    Funny thing is, i dont start making her to be an agro puller / tank. But after few weeks of playing, i see that boss likes me. In many parties, i know that mages and bowyer do more damage, yet boss kiss me even though i dont use knight agro skills or threat equips. Later after more experiments, i found that agro is mainly generated by damage and status attacks, and status attacks generates way even more agro than u can even imagine. When i said status attacks, it does not matter whether u actually able to inflict it, as long as it status attacks it generate huge threat. This is tested with HH and SB, but i dont know how about other skills. This is why i take HH and SB to 10, and Astute and Trigger to 10 as additional.

    Since she spam this combos, she dont lose agro. The combos uses like 100mp so just a few normal hits with TS buff give her 1 to 2 mp bar.

    Equips
    Well, you can refer to other guides for a better equipment selection. Since i'm just casual, i use
    BD cape - bonus block and mp
    Sofya - i dont have any better
    BDarmor - 300hp. Plate armor feels slow...
    Relic shield - just got this. the best so far. if u dont have/like this, kite with 90hp is ok too.
    BD sword / Relic Sword - Silmeria is still juggling between these 2....


    End
     
    • Like Like x 3
  2. Peachtea

    Peachtea Well-Known Member

    Joined:
    Jul 28, 2015
    Messages:
    98
    Likes Received:
    37
    Hi what about the passive??

    let say i add the same.... 10 HH 10 shield bash... + astute 10 + TS 10..

    that will be about 40 skill point...

    usually i think there shuld be about 20 skill point left i guess?

    so how to allocate those??
     
  3. Peachtea

    Peachtea Well-Known Member

    Joined:
    Jul 28, 2015
    Messages:
    98
    Likes Received:
    37
    How about shield skill??

    @Aizala
     
  4. Aizala

    Aizala Member

    Joined:
    Jul 24, 2015
    Messages:
    13
    Likes Received:
    3
    Hi Peachtea,
    During my test build, i did max my blade passives, but i feel that it did not do much difference. But feel free to take any passives from any tree u want, but at least u need to know what u can get.
    Lets see here some example,
    sword mastery give around 20atk for full 10 points. Err... are u srs?
    Quick slash give around 100aspd for 10 points. Well... its better than mastery, but i feel that my swing speed just improve a tiny little bit. When i picked up bd sword, then i can see my attk is faster, and thats 500aspd.
    I did not test the sword tech passive, so i dont know. But reaching there you will invest 10 skill points as prerequisites which get u only 10attk and 50aspd...
     
  5. Peachtea

    Peachtea Well-Known Member

    Joined:
    Jul 28, 2015
    Messages:
    98
    Likes Received:
    37
    how about leaving Trigger slash at lv 6 instead. I cross refer Faust guide (Hope it wun offend u in anyway)...

    will a lv 6 and lv 10 different alot? i tink MP cost is the same...

    Also how to u guys set so many combo skilll

    A>>B>>C

    I mean i thought only gt 2 combo point.. LOL
     
  6. Aizala

    Aizala Member

    Joined:
    Jul 24, 2015
    Messages:
    13
    Likes Received:
    3
    No problem at all. They are senior players and have their own objectives doing so.
    Im maxing TS so that i can have more mp regen and more damage. This way i can sustain my combo spam and combo deal more damage. But if ur TS 6 can do the job, then thats fine.
    2 combo points is starting points. Start assigning your skills to combo and use it. Ull get more combo points as u use combos, there a progress bar to see.
     
  7. Ultra

    Ultra Well-Known Member

    Joined:
    Aug 5, 2015
    Messages:
    45
    Likes Received:
    29
    Hi, i have a question:
    For your combos, what special effects do you use on your skills if any at all?
     
  8. Aizala

    Aizala Member

    Joined:
    Jul 24, 2015
    Messages:
    13
    Likes Received:
    3
    Hi ultra,
    For my combos, i use all consecutive. That way, all my combos cost me just 1 mp bar while still maintaining good damage and disable.
    My combo deals damage within 1k - 8k damage, and average is just around 5k. Might seems small, but i can spam combo every 5-6 secs so the overall damage is pretty good.
    For example, a volg run usually around 1-2 mins. My overall damage is usually 50k to 80k per run, since i can maintain combo.
     
  9. Ultra

    Ultra Well-Known Member

    Joined:
    Aug 5, 2015
    Messages:
    45
    Likes Received:
    29
    Ok, thank you for that c:
     
  10. Peachtea

    Peachtea Well-Known Member

    Joined:
    Jul 28, 2015
    Messages:
    98
    Likes Received:
    37
    @Aizala

    Hi , i tried ur build and is really is cool... just check with..what about the MP charge lv 1.

    I haven added - lv 46 atm.. so was wondering how good is that skill in recharging MP at lv 1??
     
  11. Aizala

    Aizala Member

    Joined:
    Jul 24, 2015
    Messages:
    13
    Likes Received:
    3
    Hi Peachtea,
    Glad to know is working out fine for u.

    If u are at 46, and havent used mp charge, then i think u might be ok without it. 8 sec cast time to regen 210 mp, sound pretty much bad. But for me, having 2 extra mp during the starts of boss/miniboss fight is quite crucial. That way, i can back2back 2 combo to steal agro at the start of battle.

    Its all about how u manage ur mp. If ur good, then not having this might be fine. When i say good, it means you can manage fights while not totally drain ur mp bar. Since if u do, u need like 10 hits to get 1 mp bar without ts buff.
     
  12. Herezy

    Herezy New Member

    Joined:
    Jul 25, 2015
    Messages:
    1
    Likes Received:
    0
    How about the armour? Which is better for remodel? Light or heavy?
     
  13. Aizala

    Aizala Member

    Joined:
    Jul 24, 2015
    Messages:
    13
    Likes Received:
    3
    Hi Herezy,
    I dont remodel my armor, since both light and heavy having its own pros n cons. I need the aspd, and need the def as well, so i cannot choose for now.
    But most probably i will go for heavy in the future, after gloria is fixed. I believe gloria will be a game breaking skills in the future, and all melee/tank char would want it.
     
  14. Ismon

    Ismon New Member

    Joined:
    Aug 9, 2015
    Messages:
    2
    Likes Received:
    1
    Been having fun with this build. Thank you for sharing sir.
     
  15. Aizala

    Aizala Member

    Joined:
    Jul 24, 2015
    Messages:
    13
    Likes Received:
    3
    No problem at all :). Just for an update, bd sword is still better than relic sword, and shell sheild is a bit better than relic shield. Also, dont forget to save skill points for future updates.
     
  16. Peachtea

    Peachtea Well-Known Member

    Joined:
    Jul 28, 2015
    Messages:
    98
    Likes Received:
    37
    U cantry the new shield...
    It add mp rec
     
  17. Aizala

    Aizala Member

    Joined:
    Jul 24, 2015
    Messages:
    13
    Likes Received:
    3
    Im still lovin my shell shield :). But i think 1 extra mp rec will not matter much as compared to other shields. I think its all about looks at the end of the day lol
     
  18. renatth

    renatth New Member

    Joined:
    Sep 2, 2015
    Messages:
    1
    Likes Received:
    0
    what is bd sword?
    sorry newbie
     
  19. Peachtea

    Peachtea Well-Known Member

    Joined:
    Jul 28, 2015
    Messages:
    98
    Likes Received:
    37
  20. TheShadow

    TheShadow Well-Known Member

    Joined:
    Sep 4, 2015
    Messages:
    435
    Likes Received:
    226
    IGN:
    Bullet
    I'ma just shoutout my weird warrior build, kinda vaguely ( cause it too incomplete, and it not max lvl yet)
    STATS
    Dex, agi, vit split
    EQUIPS
    Relic sword
    Relic shield
    Brutal dragon armor (light)
    Dawn Hat (boss version)
    Magic Swordsman's ring
    PASSIVE BUFFS
    Shield passive (up atkspd, up Def & hp)
    Fighters High (battle regen)
    Guard Skills (evade up)
    MY COMBO
    Astute> Hard Hit (Consecutive)> Rage Sword (Consecutive) : total cost = 1mp bar

    This build is still incomplete
    I still need shield passive than highers mdef & hp, battle skills, and one hand sword passives ( and maybe parry)
    My combo, may be my only way of attack unless I decide to a ??? (Consectutive)> Trigger (Consecutive) to the end, but I'm not sure yet. I'm trying to make a warrior that can possibly solo during mid or endgame, but still be a great party member. Any advice, or suggestions would be nice!
     

Share This Page