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Thread regarding new skill tree I mentioned b4

Discussion in 'Off-Topic' started by Djikstra, May 28, 2016.

  1. Djikstra

    Djikstra Well-Known Member

    Joined:
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    Since I think that this skill tree is not suitable for toram online so I will just create a new type of weapon and their respective skill tree if I happen to be able to make a game XD The game will be prone to real time action for the long range class since u will need to buy arrows, bullets, and bolts, but u can attack close range with skills as well in case u can't shoot anymore XD
    Like all we know in toram game, there is a 25% critical rate base. In game I wanna make there is additional 25% critical rate when the enemy is in the air but ur accuracy rate will be reduced too when u attack in the air, and u can gain additional 10% critical rate bonus when attacking the back of the target
    These are the classes I think about as of now but I won't spoil the skills here :) : archer, gunner (sub weapon : silencer, gun, etc), bazooka user (I can't think of any better name), gun blader, grim reaper, spear user (same with name problem xd), etc

    Grim reaper is a class specialised in darkness element spell, critical rate abuse, performing dashing and aerial skills, and create zombie minions XD, but slow attack speed cause of the weight of the scythe :0

    Spear user is a class specialised in wind elemental spell, deal physical spell (some skills can deal physical and magical damage), wide range auto attack except for thrust attack movement, has additional 1 m range than normal melee attack range (2+1 = 3 m), medium atk speed.

    Archery is a class specialised in dealing status ailment, long range (12 m) and doesn't get additional aggro from auto attack and doesn't have reload time like gunner class, but slow attack speed, need to buy a set of arrows (it is not so expensive), and you can't move while shooting :0 There is a special equipment for this class and it is a must, the bag to carry the arrows around (I don't know what the name is xd) the bag also reduce atk speed and give additional defensive stat, and if u are out of arrow, u can attack with bow (there is skills using bow to attack) and a small knife (I guess I will just call it dagger) that u slip on in ur pant, medium attack speed.

    Gunner class is a class specialised in dealing varied elemental spell, can move while shooting but ur accuracy rate will be reduced greatly (U will get a skill that reduce this penalty but it will reduce ur movement speed and another skill that increase ur accuracy rate greatly but make u unable to move, I hope u can guess it :) ), has evasion attack skills and u can shoot when u r performing evasion skills (rolling jump shot, backward shot) unlike gun blader where u can't shoot any bolt while u r jumping in the air xd, middle range (8 m), fast atk speed.

    Gun blader is a class specialised in damage dealer, semi tanking, has close up shot skill (use ur bayonet to stab the target and shoot few times from melee range b4 pulling out the bayonet, has the chance to deal fatal damage and 100% deal bleeding effect (blood loss over time), has the same set of evasion skills with gunner, can deal ranged piercing (ignore some defense of the enemy) physical damage with its bayonet, short range atk (5 m), learn short ranged damage passive skill instead of long ranged damage, medium attack speed.

    Bazooka user is a class specialised in creating many kind of bombs like smelling bomb to revert aggro back to tanker, explosive bomb, etc, and make trap. Slow atk speed, using missile to attack, Good for AOE, long range 12 m

    How r ur guys opinion? :)
     

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