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[Wannabe Paladin] Which class?

Discussion in 'Toram Online Class Discussions' started by MAER, Jun 5, 2018.

  1. MAER

    MAER Well-Known Member

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    This might sounds a bit weird but bear with me... basically I suddenly get an urge to roleplay as a Paladin. owo
    Its pretty obvious that the first part are using 1HS and Shield, combined with Knight skill too... however this is the part that I want to ask: how exactly do I heal my party effectively?
    • Bless sounds like a good idea but the amount of healing without using staff are just pathetic, even with level 10 Advanced Bless without a good chunk of MATK its still amount to nothing.
    • Mini Heal are decent but the healing amount are still sad.
    • Heal are great but it cost plenty MP, can 1HS even keep up the AMPR to cover healing the party?
    What do you guys think? owo
     
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  2. Komibii

    Komibii [TITLE] Elite Member

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    I usually look at bless as being more of a bonus than something that should be relied on. My brawler has 500 MATK and can heal 150hp per heal with bless (50hp/s). Though 50hp/s is underwhelming, it still helps out a lot with survivability. Energy bottles can heal 4000hp every 10 seconds, which equals 400hp/s, so me adding bless brings it up to 450/s; that increases my party's overall healing by 12.5%.

    Just as long as you can use mini heal frequently it can heal kinda decent amounts of hp, so it just comes down to how quickly you can regenerate mp. Mp regeneration isn't a problem for 1h users because you can use trigger slash + rampage to raise your AMPR by 45. That plus your default AMPR brings it to 55, and that gets raised again by your mp. Getting more ASPD is also nice for AMPR builds too, and you could get your ASPD to 1.1k easily by using berserk (berserk is also good because it helps with rampage). Heal kinda goes by the same principles as well.
     
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  3. Luer

    Luer Well-Known Member

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    Isn’t staff and shield the more viable build for a paladin? I mean bless will scale well, there’s shield skills. Damage won’t be a problem with magic skills etc.
    True that you’ll lose better phys skills, but still aren’t paladins meant to focus on heals and defence?
     
  4. Asatu

    Asatu Well-Known Member

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    But paladin use sword/hammer.
    And i think, only in toram where staff user/mage wield a shield with them.
     
  5. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    Paladins never healed as good as White Mages :p
    a Paladin wields holy swords, is tough and casts barriers.

    mine is a Berserk Healer:
    2h sword, STR VIT
    gears for HP, Guard and ampr
    Rampage, supported by Recovery and Sanctuary

    my MP is good enough to keep myself in shape and i can invest heals and revives on others if i have to.
    if you use 1h with shield, you can ditch heavy armor and armor skills and put the points on shield skills instead.
    (but i like big swords)

    =(^.^)=
     
  6. Krisu

    Krisu Well-Known Member

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    Paladins also use maces, just synthesize a staff that looks like a mace and I guess get power wave, or stay melee if you want. Nothing in blade skills is really paladin like tbh, just slash this and slash that. Maybe buster blade cuz its white lol. Use light element weapon for rp.
     
    Last edited: Jun 5, 2018
  7. ingame778

    ingame778 Well-Known Member

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    Ampr-wise: Trigger, rampage, guardian, decoy. And ampr equips and xtals.

    Can this reach 1bar mp per strike?
     
  8. MAER

    MAER Well-Known Member

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    I like the idea until you mention Rampage, what kind of Paladin go mad and charge to the enemy like that. ._.
    Using AMPR to cover for Bless and Mini Heal, noted. 0w<)b but not the Rampage

    As this person @Asatu said, with staff and shield it lose the roleplaying purpose. ._.

    The first paragraph make sense, but the next one ruins it! Paladin doesn't goes berserk and go in Rampage! (╯°□°)╯︵ ┻━┻
     
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  9. MAER

    MAER Well-Known Member

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    Yiss, Power Wave and Buster Blade sounds great! Noted. 0w<)b
    People stop mentioning Rampage, its good but it's not Paladin-like! (╯°□°)╯︵ ┻━┻

    So far what I get are...
    Use Trigger Slash and Power Wave (does this even stack with Trigger Slash?) to keep up the AMPR, then spam Bless and Mini Heal. Use Buster Blade as main DPS.
     
  10. [Draco]

    [Draco] Well-Known Member

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    Be a fallen/Dark paladin usin rampa+berserker goin crazy inside battle, spamin war cry and slashing your enemys until last breath. And of course shouting in the middle of battle... IN THE NAME OF NURETHOTT!!!!!
     
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  11. Jbazt

    Jbazt Into the Forsaken Realm of Consciousness Elite Member

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    Keeping the boss aggro you always is the 1st step on protecting party members and paladin's defense will end up useless too if you fail on the 1st step anyway. If you can successfully own all hate, you might not need bless/other healing skills for your members. Don't get me wrong bless/enhanced bless useful but I'd rather put 10sp on recovery than 20sp for bless/enhance bless on a paladin.
     
    Last edited: Jun 5, 2018
  12. WindSlash

    WindSlash Guardian Angel of Picos Elite Member

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    Paladin... I guess the best healing skill for non-int weapon dependent character... is actually Life Recovery? But it's counter intuitive with Knight Skills having the tendency to attract aggro, while Life Recovery wants you to stay away from dmg. xD


    Now, about that berserk healer thing. Be careful, coz you might get mistaken for an Asuna by the numerous Kiritos in the game. xDDD
     
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  13. Arcata

    Arcata Owo Super Likable Elite Member

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    Hmm get swords with MATK and MATK % stats (or make one or order one)
    And build ur character VIT>INT wise or INT>VIT or INT=VIT or VIT>INT and STR OR DEX (balance between int and str or int and dex..?) (INT also increases Mdef so if u gonna be tanker...paladin, it is fine I guess???) and paladin is like holy knight so they are able to use some holy magic (priest magic I guess?)
     
  14. Jbazt

    Jbazt Into the Forsaken Realm of Consciousness Elite Member

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    Recovery skill I'm saying was the buff that protects members from ailment. My tank is fine with just fighter's high. With tank's high dmg reduction for physical atks, boss auto only hits 2digits (sometimes 1 digit with sanctuary) 70-80 ticks from fighters high enough plus it's passive, no mp , no cast needed
     
    Last edited: Jun 6, 2018
  15. MAER

    MAER Well-Known Member

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    But a paladin that can't heal are just a knight... also, thats 25SP cause Enhance Bless is a level 3 skills. Yes, its worse than you expected. 0w<)b

    Now that someone mentioned stats, does dumb idea like STR=DEX=VIT=INT works? owo
     
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  16. Krisu

    Krisu Well-Known Member

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    Maybe, but if you are a paladin, your main focus should be to thank and protect the team unless you want a Diablo 2 like paladin. So I'd suggest dropping the Str. If you do Str=Dex=Vit=Int then you'll end up with around 100 in each. I dont know how much exactly, though.
     
  17. Jbazt

    Jbazt Into the Forsaken Realm of Consciousness Elite Member

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    Yep coz its a unique game. 1st game I played all can use skill not from their tree too. And on many MMOs there are a didicated full roles for healing like cleric/bishops.
    You can try it still tho reset skills always there and it's nice if you discover the role on you own where you can feel comfortable not unlike others just copying builds.
    I always like members using at least 1 support skills. My tank got recovery and sometimes there are situations I cant find room to use that skill coz when i do, it affects my main role sometimes like fail to dodge/parry heavy atks using pdef lacking the mobility, or sometimes I lost aggro casting it paused my aggro generation via combo/auto atks.
    I just think that bless and enhance bless is for dps mages coz they can maximized heal effect by having full int and they got all the mobility to cast being ranged and not getting aggroed.
    And tier 4 heal skill now is a more superior heal than bless/enhance bless. As long as you can keep your main role in the party I guess there's nothing wrong with using anything
     
    Last edited: Jun 6, 2018
  18. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    because it's a Bersek Healer :p
    if you don't like it, you have to get an different method of mp recovery.
    but War Cry of Struggle is more Dark Knight-ish since it requires <=50% hp to be effective.
    in the original Final Fantasy, Hammers and Maces are used by the White Mage :p
     
  19. Komibii

    Komibii [TITLE] Elite Member

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    Hmm... Well, you could still use berserk. Berserk does lower DEF & MDEF by 45%, but you could negate that by using gloria.
     
  20. Arcata

    Arcata Owo Super Likable Elite Member

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    Current max stat pt is 398 (including those from emblems)
    You can balance between str dex vit and int (just put some more on one of the stat if you want some extra heal or atk or def...or accuracy)
    For mp recovery, I don't learn magic skills on my melee if I'm not building magic knight...
    I rely on ampr so you could rely on trigger slash
    I'm not planning to put sword skill on my tankish dps but instead planning to make it 1h shield with halbers, knight, shield, and support skill.
    I used to have one with priest skill but that one focused its stat on dex (matk atk and cspd) and I also had magic skill with it.
    maxing dex gives you about 1005 cspd at lv 155 so I was thinking of insta cast but I deleted it bc I put skill pts and stat pts in wrong one by mistaking it with other character
     

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