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How much TECH for your Blacksmith?

Discussion in 'Toram Online General Discussions' started by Azloki, Aug 12, 2015.

  1. Azloki

    Azloki Well-Known Member

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    Hmm.... this is an interesting question.
    Low main stat means low potential
    Low tech means low success rate
    Would you trade 1 potential (10 stat) for 10 tech?
    Or you think it is best just put all points into 1 main stat?

    I have seen plenty of people saying 20 tech is enough. Some people went hardcore only 1 tech for best gears.

    Since we will have level cap raised to 55 soon, wanna know what to do is the best. Thank you!
     
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  2. mittens

    mittens Active Member

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    I dunno, I just went all tech since its easier to grind out recipes (and refine boss drops) then just stat reset in the future back to VIT once I reach high proficiency. Then make another BS which is all tech for refinements. Even being all tech, I still don't have problems appending stuff like dual 4% increases to stuff related to attack or crit.

    Really whats determining if and when I go VIT/DEX/whatever is how well they implement recipes to level off of. I was pretty much forced to go all tech because there was a 4 level proficiency gap between the last thing I could level off of and the next thing I was supposed to make (which obviously I couldn't make since I didn't have enough proficiency and wasn't gaining levels off the only thing I had left to make). As I mentioned in a previous post, this was in beta so who knows if this got changed.

    Personally, I've been enjoying tech since I hash out more end product and refine stuff more efficiently. The good stuff I sell, the mediocre stuff I usually just give to new players. For me, 10 stat points for 1 potential seems steep at the moment.
     
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  3. badwolf

    badwolf Well-Known Member

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    Just curious- a side from from the cost of character slots and time involved, would having one TECH smith and one MAIN STAT smith be a good or bad thing? Haven't donked with smithing at all (I've secondary trees I'm still building and pruning)

    Any and all insight will be accepted as gospel
     
  4. Mizzy

    Mizzy Well-Known Member

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    Bad, the stats are for the actual craft. like a full Vit smith will make high Def/Pot than a full tech, but would most likely fail more.
     
  5. Valkyrie

    Valkyrie Member

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    GOOD:
    Having a TEC smith you can rely on all the time to Customize your gear's stats with higher success rate (when going over a gear's potential) is a plus. Like, you can have your Primary Blacksmith make a high potential gear, then have your TEC smith assign the stats. You can also mostly be successful in refining your gear without having to pay spina when you do it via NPC. Also, on Alchemy, compared to Primary Stats Blacksmiths, TEC smiths have a very high success rate when creating items as well. Example, only like 2 of the recipes you make fail when mass producing Rev IIs.
    BAD:
    -1 Character Slot.

    TL;DR: If you'd only like to have a quick, cheap, low potential gear (which results in weaker stats) but high creation success, a TEC smith is your man. High creation success on items too, not just gears.
    If you like difficult, powerful stat but low success gear, make a Primary stat smith. A Primary smith will surely pay off when you get to higher Proficiency levels.
     
  6. AlphaStrike

    AlphaStrike New Member

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    Yeah, I'm currently a full TECH smith, the high success craft rate certainly help when some of my guildmates ask me to craft armors for them...they usually give me enough mats for 2 or 3 set, with a full VIT it would be hard to get a success with that amount of mats....and they are pretty happy with the results, which makes me a very satisfied blacksmith :)

    BTW Valkyrie, that is an AWESOME drawing...is your Vice GM a manga artist by any chance? I really like it ^^
     
  7. Valkyrie

    Valkyrie Member

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    And with the Rev II prices on the rise and a lot of buyers, we could make a lot from that too! :)
    And thanks! Yeap, Brahms is a manga artist. Really awesome one :D
     
  8. Mizzy

    Mizzy Well-Known Member

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    ohh tech increases success of all functions
    I thought just crafts. thanks guys
     
  9. Kimesato

    Kimesato Elite Member Elite Member

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    Can I put my input on this topic? If so let me knwo xDD
     
  10. Mizzy

    Mizzy Well-Known Member

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    who's stopping you kime xD
    Freedom to post in any topic :p
     
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  11. Sushi

    Sushi Active Member

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    So, we learned that TEC smiths have a higher chance on succeeding when a custom stats gear's Success Rate (exceeding potential limit) is not 100%. Does anyone know if by how much a TEC point or 10 TEC points or something adds to this Upgrade Equipment success?
     
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  12. Mizzy

    Mizzy Well-Known Member

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    to success idk, all I know is 2 tech is 1 difficulty. but I think all knew that. I guess it's like the crit we mentioned on Link, u just can't tell.
     
  13. Kimesato

    Kimesato Elite Member Elite Member

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    Aight Ima pop a cherry here xD.
    All right this is my personal input on all I been doing with Blacksmithing all this time.
    As mention on many other threads and many other Smiths topics.
    I currently sport 6 Smiths.... Yea 6 Smiths... Full Str, Full Dex, Full Agi, Full Int, Full Vit, and a Full Tech.

    Pure stat smiths are wonderfull, good potential for gear craft, high atk/def acquisition, but sadly slower to lvl, as long as you don't know what to craft, and the easy way to do it. You might gail more, than with a Pure Tech, but this can be solved with higher lvl proficiency, when you reach the 50s, you fail less and less.

    Pure Tech are useful for Refining, Upgrading gear, going to +11 with a Full Tech is very easy as long as you know what you doing. Tapping that +5% stat with a Pure Tech is easier to Lvl and manage than with a Pure Main Stat smith. You will barely fail any time, and when you do, meh, who cares.

    A Pure Tech from my theorys, would be 1% every 4 points, still testing this out, but its what I have come up so far, 161 / 4 = 40% Succ Rate + 2 anvils(20%) = 60% + 10% every 10 Proficiency levels, = lvl 60 prof = 60% = 60+60 = 120%.

    This would mean every -5 Potential is 20% = -30 Potential on a gear automatically drops you to 0% Chance, while at -24/-25 you end up at 2/5% Success Chance.

    Anyways, please check this, read this and try it out yourself. The skills 10% is only a theory, as to how much % you gain from the Anvils, and the Proficiency lvl, based on Simple Algorithms.

    TLDR - proficiency is 10% every 10 lvls, Anvils is 10% each, and Tech is every 4 = 1%, do your math, and test it out.
     
  14. Mizzy

    Mizzy Well-Known Member

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    I think full main stat is great but I have put 40 points in tech on my vit smith cause I'm lazy to level proficiency on so many smiths. I create GD garbs and they come out nice. best 1 was a def40 pot 35. I want something slotted so I sold that for 20k
     
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  15. Kimesato

    Kimesato Elite Member Elite Member

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    I can write a guide on how to lvl a pure smith all the way to 50 if you all want me too.
     
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  16. Schism169

    Schism169 Active Member

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    That would be awesome!
     
  17. Sushi

    Sushi Active Member

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    So, if I'm understanding this right, for every 4 TEC stat points, we get +1% increase in Upgrade Success rate?
    Then the two Anvil skills adds +10% success rate each? Should they be both LVL 10?
    Then +10% success rate for every 10 Proficiency Levels, which would mean +1% for every 1 level?
     
  18. Valkyrie

    Valkyrie Member

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    11/10 should pop more cherries again. Would love to hear more info about this.
     
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  19. Kimesato

    Kimesato Elite Member Elite Member

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    I do Agree about the cherry popping xDDDD.

    Anyway, I am doing Luck theorycrafting now, thanks to guildies, and many forum members requests. Once I finish that Ill continue my BS researches.
     
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  20. Samm

    Samm Well-Known Member

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    hmm i wanted to make an armor smith, so i added 50 vit.. the armor made dint seem to increase in potential.. did i mess up somewhere?
    i added tech to make profieicency higher to build better gear, but it feels like the vit was wasted. any advice? considering a full tech if the main stats dont do anything.. maybe my main stats are a little low to see much differences?

    kimesato, any advice?
     
    Last edited: Aug 21, 2015
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