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Help! Need Refference for Brawler

Discussion in 'Toram Online General Discussions' started by <3 美丽, Sep 7, 2016.

  1. Caskadia

    Caskadia Well-Known Member

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    I personally think that a brawler that focuses on breaking is more suited to doing tanking and breaking, rather than dps and breaking. The only reason I say this is because the damage of a pure brawler is usually unable to beat a fu-variation dps, so you'll probably not get a dps or breaker rank for it.

    As such, I'll focus on giving you a combo for tanking based on what skills you have or can get easily with a few skill points.

    Smash> shell break(save) > bash(swift) > sonic wave(swift) > Triple Kick(save) > spike dart(swift) > poison dagger(swift)

    If you plan to go the tanking route, I suggest you restat yourself or remake a character and put stat points into vitality. Also, getting the sanctuary skill, from the support tree, is extremely helpful for tanking.
     
  2. Desco

    Desco Well-Known Member

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    BK si right ^^ I also utilize both Javelin and Impact for a maximum proration. It's a test on gangelf, my staff fu shell break hit 150k. it was on hard level tho.
     

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  3. Desco

    Desco Well-Known Member

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    I'm gonna give your combo idea a try too. I liked the idea to use bash save on h.smash combo. So we use bash only after the stun cooldown is over
     
  4. ~♥Misaki♥~

    ~♥Misaki♥~ Well-Known Member

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  5. <3 美丽

    <3 美丽 Member

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    I just try it because I think breaker type is effective also and it have a good mp recov in every attack so with low hp I could tank (because I always break the enemy's attack)
     
  6. <3 美丽

    <3 美丽 Member

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  7. Ketriro

    Ketriro Well-Known Member

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    Haiiiii a pure brawler here :3
    I think ur question for combo reference is already answered but i suggest
    Smash-Shellbreak(save)-T.kick(Smite)-Sonic wave(Cons)-Heavy smash(Smite)-Any 1mp secondary skill(Cons)

    If u ask why the heavysmash part does not work its because the full combo may only work if the shell break hit guard break.....but if it did not itll stop at sonic wave...
    The mp should atleast be 2mp but if its a full combo itll be 4mp so itll be fine if u got 6mp bars
    So its like this
    1-2mp-Smash,SB(Save)-Tkick(Smite)-Sonic wave(Cons)
    If shell break hit
    1-2mp-Smash(Save)-SB(Save)[Guard break inflicted+4mpbars on ur mp]-t.kick(smite)-Sonic wave(cons)-Heavysmash consumes the 4mp u regenerated(smash)-Knife dart(cons)

    And btw People mostly use Brawler as a hybrid(which includes Brawlers tht have impact and the likes) but the rare ones are the ones tht doesnt use any other skills except martial arts and any secondary skill....
    Tanker is kinda cliche aswell cuz many people just do brawler for breaks.....
    Hope i helped :3
     
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  8. connection

    connection Well-Known Member

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    I agree with the others.
    Bash would be too slow. I recommend using sonic wave instead.

    I don't think tankers should be cliche. When everyoneand their grandmother is so focused on damage, having a tanker (and healer because brawlers have great attack speed and mp recovery without the problems of dw chars) is super useful imo
     
    Last edited: Sep 10, 2016
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  9. Desco

    Desco Well-Known Member

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    BK's fu is a hybrid of Bowgun and knuckle without shot skills. so, no access to blade skills. And i have found my own version of his combo on my staff fu build (usable on other weapon with a similar build).
    Impact>H.smash(smite)>flash blast(save)>bash(swift)>shell break cons)
     
    Last edited: Sep 10, 2016
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  10. connection

    connection Well-Known Member

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    Oops, sorry! I meant to say sonic wave. I've edited it now.
     
  11. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    I use bash because of the stun time and sonic wave would only tumble it if impact didnt but even tho bash is slow i use it on save to swift javelin, stun has saved me a lot of times so it definitely works, but i use 2 interrupting combos + 1dmg/interrupt combo, its mainly for locking down a boss etc
     
  12. connection

    connection Well-Known Member

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    I suppose it depends on how fast your javelin is, but from my experience it's pretty dang fast compared to other magic skills...also bash's stun is very temperamental compared to sonic wave's tumble even when maxed out and you have knuckle equipped.

    Edit: changed items to skills
     
    Last edited: Sep 10, 2016
  13. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    mhm stun does have a 20sec cool down tho i always prorate before and after guardbreak procs to maximize hs dmg and then it can loop without hardly decreasing dmg
     
  14. Abox

    Abox Well-Known Member

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  15. RyeUshio

    RyeUshio The Blue Bull Super Likable Elite Member Epic Member

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    Considering your current skill tree and skill choices. I hope this will help and improve your current dps.

    Here are my suggestions:

    100mp combo ( w/ 150% Shell Break Damage )
    Smash > Triple Kick (save) > Sonic Wave (cons) > Throwing Knife (cons) > Spike Dart (cons) > Shell Break (smite) > Bash (cons)

    400mp combo ( Heavy Smash + 90% Shell Break Damage )
    Heavy Smash > Triple Kick (save) > Shell Break (smite) > Smash (cons)

    ^_^
     
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  16. connection

    connection Well-Known Member

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    I'm sorry, old vet, you'll have to explain this to me: Why are we even talking about proration? How does replacing bash with sonic wave affect proration? I'm really confused by this part.

    And what about bash's stun? I thought I already mentioned (from my last post) that javelin a really fast magic skill, so there really is no need for it to be covered by stun especially since stun is so temperamental as in it doesn't always proc. This is especially glaring compared to sonic wave's tumble having a really good proc...
     
  17. Desco

    Desco Well-Known Member

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    There are 2 problems if we replace bash with sonic on his combo.
    First.. sonic is a 1mp skill so it won't bank enough mp for swifting javelin.
    second.. Tumble has a cooldown time so if Impact's tumble proc, then sonic won't.

    And about proration. even though swifted javelin will be fast but the next skill, shell break(cons) is kinda slow. The duration of tumble from sonic won't be enough to give us chance to prorate more than 1 hit. Especially for bosses that keep moving. But with stun, we got a plenty of time to make sure we have prorated enougg before executing another H.smash combo.
     
  18. <3 美丽

    <3 美丽 Member

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    Yes! You really helped me! Actually I like the tank idea for pure brawlers because their damage for dps is not as much as sniper or mage and actually I really love brawler for break^^ It's really usefull if you have pair dps at game^^ with my combo they usually can't take the breaker rank (depends on playstyle actually)
     
  19. <3 美丽

    <3 美丽 Member

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    Thank you so much for the reference... xD I was thinking maybe I should choose tank as my secondary so I can change between breaker and tank in only 1 char... xD
     
    Last edited: Sep 12, 2016
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  20. Ketriro

    Ketriro Well-Known Member

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    Glad to help :)..... if u need any further help i could tell u what i have in mind :D
     
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