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Stat Formulas - Read Post #1 First!

Discussion in 'Toram Online Game Guides' started by Wyrix, Oct 12, 2016.

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  1. Sick

    Sick Member

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    Atk7% Cd+11 Cr+11 Cr11% For Armor Please
     
  2. Yasi

    Yasi Active Member

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    P E I N
    Hi, Thanks for this very helpful guide. i'd like to ask a question on amor statting . . can i stat int 7%, matk 7% with negative aggro, hp regen, mp regen and dodge on a 51 pot armor? if not how can i put int 7℅ matk 7℅ on 51 pot?
    Thank You
     
  3. sihapsidik

    sihapsidik Member

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    Thx mastah -/\-
     
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  4. Jay-R Frilles

    Jay-R Frilles Member

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    Sir how about Light elem Dark 11% Int7%-55pot Weop :) Asap
     
  5. Wyrix

    Wyrix ・*:.。. .。.:*・゜゚・*☆ Elite Member

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    Minimum Potential: 37
    Step 1: add cdmg+2% (17pot left)
    Step 2: add cdmg+1, modify 4 times, each time adding +1, to end with cdmg+5 (2pot left)
    Step 3: add crit+1 (1pot left)
    Step 4: add crit+1%, matk-7% (75pot left)
    Step 5: modify crit 11 times, each time adding +1, to end with crit+12 (64pot left)
    Step 6: modify crit% 11 times, each time adding +1, to end with crit+12% (53pot left)
    Step 7: add acc-7, cdmg+7%, cdmg+12 (-5=100%)

    Minimum Potential: 32
    Step 1: add cdmg+10 (2pot left)
    Step 2: add crit+1%, crit+1, matk-7%, acc-7 (122pot left)
    Step 3: modify crit 11 times, each time adding +1, to end with crit+12 (111pot left)
    Step 4: modify crit% 11 times, each time adding +1, to end with crit+12% (100pot left)
    Step 5: add stat+7%, cdmg+12 (-10=100%)

    Not possible.

    No, those negatives give 1/2 pot return on armors.
    Youll need to use the appropriate pot return negatives.


    int+7%, matk+7%, aggro-10%
    Minimum Potential: 51
    Step 1: add matk+2% (11pot left)
    Step 2: add atk-7%, p.pierce-3%, acc-7, aggro-10% (211pot left)
    Step 3: add int+7%, matk+7% (-35=91%)

    Adding non-original element
    Minimum Potential: 55
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (181pot left)
    Step 2: add element, ele+11%, int+%
    *int+7%=-44=74%
    *int+6%=-34=86%
    *int+5%=-24=99%
     
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  6. RetasuNtomato

    RetasuNtomato New Member

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    @Wyrix
    What if i change int+7% wtih MATK+7% is that still use same formula ?
     
  7. Wyrix

    Wyrix ・*:.。. .。.:*・゜゚・*☆ Elite Member

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    No, that's not possible. On armors, matk+7% has double pot cost. (140pot)

    ele+11%, matk+%
    Minimum Potential: 55
    Step 1: add matk+2% (15pot left)
    Step 2: add atk-7%, p.pierce-3%, acc-7, acc-3% (272pot left)
    Step 3: add ele+11%, matk+%
    *matk+7%=-74=67%
    *matk+6%=-41=95%
     
  8. Jay-R Frilles

    Jay-R Frilles Member

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    Thank you so much! ^_^
     
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  9. Jay-R Frilles

    Jay-R Frilles Member

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    How about cdmg 7%, cdmg 11, crate 11, Dex 7%- ARMOR (40 pot) ASAP ^_^
     
  10. RetasuNtomato

    RetasuNtomato New Member

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    Ah i see now :D thanks sir
     
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  11. bros

    bros Member

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    hi,
    how about VIT 7%, MAX HP 7% CSPD 10% on weapon?
    is it possible?
    :)
     
  12. Delioz

    Delioz Well-Known Member

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    @Wyrix ah sorry if i ask again
    A7%, agi7%, cr11, aspd11% on weap is it possible?

    Tia ^^
     
  13. Kyronnix

    Kyronnix New Member

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    How much pot needed for atk7% str7% cd11 and its formula in weapon? Also str7% cd7% cd11 in armor? Thanks.
     
  14. Delioz

    Delioz Well-Known Member

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    On weap a7%,str7,cd11
    Minimum Potential: 28
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (154pot left)
    Step 2: add stat+7%, atk+7%, cdmg+11 (-19=100%)

    On arm str7%,cd7%,cd11
    Minimum Potential: 37
    Step 1: add cdmg+3% (7pot left)
    Step 2: add cdmg+1, modify cdmg 1 times, each time adding +1, to end with cdmg+2 (1pot left)
    Step 3: add matk-7%, m.pierce-3%, acc-7 (169pot left)
    Step 4: add stat+7%, cdmg+7%, cdmg+11 (-22=100%)
     
  15. Bikko

    Bikko Member

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    How about this..
    CD 7%
    CD+10
    CR 10%
    CR+10
    Please tell me sir,,how much pot to use
     
  16. Wyrix

    Wyrix ・*:.。. .。.:*・゜゚・*☆ Elite Member

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    Minimum Potential: 40
    Step 1: add cdmg+1% (30pot left)
    Step 2: add cdmg+1 (27pot left)
    Step 3: add crit+1 (26pot left)
    Step 4: add matk-7%, acc-7 (147pot left)
    Step 5: add stat+7%, cdmg+7%, cdmg+11, crit+11 (-99=0%)

    Minimum Potential: 40
    Step 1: add cdmg+3% (10pot left)
    Step 2: add cdmg+1, modify 2 times, each time adding +1, to end with cdmg+3 (1pot left)
    Step 3: add crit+1, matk-7%, acc-7 (121pot left)
    Step 4: modify crit 10 times, each time adding +1, to end with crit+11 (111pot left)
    Step 5: add stat+7%, cdmg+%, cdmg+11
    *cdmg+6%=-68=0%
    *cdmg+5%=-54=18%
    *cdmg+4%=-39=49%
    *cdmg+3%=-25=78%

    Minimum Potential: 10
    Step 1: add hpRec-7%, mpRec-7, dodge-7 (161pot left)
    Step 2: add vit+7%, hp+7%, cspd+11% (-20=100%)

    Minimum Potential: 55
    Step 1: add hpRec-7%, dodge-7 (139pot left)
    Step 2: add atk+7%, agi+7%, crit+11, aspd+11% (-23=91%)

    Reminder: Please read post #1.
    Common formulas can be found on post #2 & #3.


    Reminder: Please read post #1.
    Please state whether formula is for weapon or armor.


    cdmg+7%, cdmg+10, crit+10, crit+10 (armor)
    Minimum Potential: 34
    Step 1: add cdmg+2%(14pot left)
    Step 2: add cdmg+1, modify 3 times, each time adding +1 cdmg, to end with cdmg+4 (2pot left)
    Step 3: add c-rate+1 (1pot left)
    Step 4: add c-rate+1%, matk-2% (19pot left)
    Step 5: modify c-rate 9 times, each time adding +1 c-rate, to end with c-rate+10 (10pot left)
    Step 6: modify c-rate% 9 times, each time adding +1 c-rate%, to end with c-rate+10% (1pot left)
    Step 7: add matk-7%, m.pierce-3%, cdmg+10, cdmg+7% (-2=100%)

    cdmg+7%, cdmg+10, crit+10, crit+10 (armor)
    Minimum Potential: 28
    Step 1: add cdmg+1% (18pot left)
    Step 2: add cdmg+1, modify 4 times, each time adding +1, to end with cdmg+5 (3pot left)
    Step 3: add c-rate+1 (2pot left)
    Step 4: add c-rate+1% (1pot left)
    Step 5: add matk-2% (22pot left)
    Step 6: modify c-rate 9 times, each time adding +1, to end with c-rate+10 (13pot left)
    Step 7: modify c-rate% 9 times, each time adding +1%, to end with c-rate+10% (4pot left)
    Step 8: add matk-7%, acc-7, cdmg+10, cdmg+7% (-1=100%)

    cdmg+7%, cdmg+10, crit+10, crit+10 (weapon)
    Minimum Potential: 27
    Step 1: add cdmg+1%(11pot left)
    Step 2: add cdmg+1, modify 4 times, each time adding +1 cdmg, to end with cdmg+5 (2pot left)
    Step 3: add c-rate+1(1pot left)
    Step 4: add c-rate+1%, mdef-7%(75pot left)
    Step 5: modify c-rate% 9 times, each time adding +1% c-rate, to end with c-rate+10% (66pot left)
    Step 6: modify c-rate 9 times, each time adding +1 c-rate, to end with c-rate+10 (57pot left)
    Step 7: add dodge-7, cdmg+10, cdmg+7% (-3=100%)
     
    Last edited: Jan 24, 2017
  17. iAmMarQ

    iAmMarQ Member

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    Sir Wyrix, is it possible for atk+7% stat3 % cdmg+7% cdmg+10 on armor?

    If not. How bout just a7cdmg7%cdmg+10?
     
  18. iAmMarQ

    iAmMarQ Member

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    Nvm this post. After computing I realize no. :)
     
  19. Jay-R Frilles

    Jay-R Frilles Member

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    How many Potential in this Stat Sir(Armor)
    Stat 7%, cdmg 7%, cdmg 11, crate 11 95% Success Rate Please :( Thank you Sir
     
  20. Wyrix

    Wyrix ・*:.。. .。.:*・゜゚・*☆ Elite Member

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    You want stat+7%,cdmg+7%,cdmg+11,crit+11 formula, with 95% success rate?
    With the current available potential, it's not possible.

    Minimum Potential: 107
    Step 1: add cdmg+1% (97pot left)
    Step 2: add cdmg+1 (96pot left)
    Step 3: add crit+1 (93pot left)
    Step 4: add matk-7%, acc-7 (214pot left)
    Step 5: add stat+7%, cdmg+7%, cdmg+11, crit+11 (-32=95%)
     
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