1. Welcome to the Toram Online Forums. Please make sure to read our rules and be friendly to all our members.
    Click here to read the rules before posting.
    Dismiss Notice

Stat Formulas - Read Post #1 First!

Discussion in 'Toram Online Game Guides' started by Wyrix, Oct 12, 2016.

Thread Status:
Not open for further replies.
  1. Wyrix

    Wyrix ・*:.。. .。.:*・゜゚・*☆ Elite Member

    Joined:
    May 19, 2015
    Messages:
    1,635
    Likes Received:
    857
    Adding original element
    Minimum Potential: 55
    Step 1: add hpRec-7%, dodge-7 (139pot left)
    Step 2: add element, ele+12%, atk+7%, cdmg+12 (-37=68%)

    Adding non-original element (not possible)
    Minimum Potential: 55
    Step 1: add hpRec-7%, dodge-7 (139pot left)
    Step 2: add element, ele+12%, atk+7%, cdmg+12 (-127=0%)

    Reminder: Read Post #1 First.
    Common formulas can be found thereafter.
    Please check before posting.

    atk+7%, stat+%, crit+10%, crit+10
    Minimum Potential: 40
    Step 1: add atk+3% (10pot left)
    Step 2: add crit+1 (9pot left)
    Step 3: add crit+1% (8pot left)
    Step 4: add hpRec-7%, mpRec-7 (125pot left)
    Step 5: modify crit 9 times, each time adding +1, to end with crit+10 (116pot left)
    Step 6: modify crit% 9 times, each time adding +1, to end with crit+10% (107pot left)
    Step 7: add atk+7%, stat+%
    *stat+7%=-47=28%
    *stat+6%=-33=59%
    *stat+5%=-19=89%
    *stat+4%=-5=100%

    Element, int+%, matk+7%
    Adding non-original element
    Minimum Potential: 54
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (180pot left)
    Step 2: add element, matk+7%, int+%
    *int+7%=-60=53%
    *int+6%=-50=66%
    *int+5%=-40=78%
    *int+4%=-30=91%

    Adding non-original element
    Minimum Potential: 51
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (177pot left)
    Step 2: add element, matk+7%, int+3% (-23=100%)
     
  2. Leyza

    Leyza Active Member

    Joined:
    Dec 26, 2016
    Messages:
    32
    Likes Received:
    13
    IGN:
    Leyza
    What %success for
    Non original element, ele12%
    41pot
     
  3. Wyrix

    Wyrix ・*:.。. .。.:*・゜゚・*☆ Elite Member

    Joined:
    May 19, 2015
    Messages:
    1,635
    Likes Received:
    857
    Adding non-original element
    Minimum Potential: 41
    Step 1: add hpRec-7%, def-7%, dodge-7 (167pot left)
    Step 2: add element, ele+12%, stat+5 (-18=100%)

    Adding non-original element
    Minimum Potential: 41
    Step 1: add hpRec-7%, def-7%, dodge-7 (167pot left)
    Step 2: add element, ele+12%, stat+6 (-23=98%)
     
  4. Leyza

    Leyza Active Member

    Joined:
    Dec 26, 2016
    Messages:
    32
    Likes Received:
    13
    IGN:
    Leyza
    How much crit can be added in place of stat?
     
  5. talalam

    talalam New Member

    Joined:
    Dec 29, 2016
    Messages:
    1
    Likes Received:
    0
    IGN:
    talalam
    do y can make a video for element, ele+12%, matk+7%, int+7%, i dont know why y can do i:oops::oops::oops::oops::oops:
     
  6. Wyrix

    Wyrix ・*:.。. .。.:*・゜゚・*☆ Elite Member

    Joined:
    May 19, 2015
    Messages:
    1,635
    Likes Received:
    857
    Adding non-original element
    Minimum Potential: 39
    Step 1: add hpRec-7%, mpRec-7, dodge-6 (183pot left)
    Step 2: add element, ele+12%, crit+12 (-23=100%)

    Requirements:
    • Lv.120 Character
    • 255 Tech
    • Customize Equipment Lv.10
    • Accurate Customization Lv.10

    Press Start/Confirm After Every:
    - step
    - time you modify, IF it says "modify x times"

    Adding original element
    Minimum Potential: 55
    Step 1: add hpRec-7%, dodge-7 (139pot left) {press start/confirm}
    Step 2: add element, ele+12%, matk+7%, int+% {press start/confirm}
    *int+7%=-71=12%
    *int+6%=-61=29%
    *int+5%=-51=45%
    *int+4%=-41=62%
    *int+3%=-31=78%
    *int+2%=-21=95%

    The formula listed is for original element.
    It's not possible for non-original element.
    For non-original element, your best option would be element, ele+12%, matk+%

    Adding non-original element
    Minimum Potential: 55
    Step 1: add hpRec-7%, def-7%, dodge-7 (181pot left) {press start/confirm}
    Step 2: add element, ele+12%, matk+% {press start/confirm}
    *matk+7%=-49=67%
    *matk+6%=-39=80%
    *matk+5%=-29=93%

    Adding non-original element
    Minimum Potential: 45
    Step 1: add hpRec-7%, def-7%, dodge-7 (171pot left) {press start/confirm}
    Step 2: add element, ele+12%, matk+% {press start/confirm}
    *matk+7%=-59=50%
    *matk+6%=-49=64%
    *matk+5%=-39=77%
    *matk+4%=-29=90%
     
  7. Lit

    Lit Member

    Joined:
    Mar 8, 2017
    Messages:
    15
    Likes Received:
    12
    IGN:
    ● Lit●
    how to know original element?
     
  8. Razgrizz

    Razgrizz Well-Known Member

    Joined:
    Feb 27, 2016
    Messages:
    66
    Likes Received:
    125
    Hi wyrix.. pls help calculate how many succes rate for acd7%cd12 on pot 28 weap.. tysm
     
  9. Leyza

    Leyza Active Member

    Joined:
    Dec 26, 2016
    Messages:
    32
    Likes Received:
    13
    IGN:
    Leyza
    Tyvm!
     
    • Like Like x 1
  10. Wyrix

    Wyrix ・*:.。. .。.:*・゜゚・*☆ Elite Member

    Joined:
    May 19, 2015
    Messages:
    1,635
    Likes Received:
    857
    If the monster/boss drop version and/or npc crafted version has element, that's the weapons original element.
    Adding any other element would be considered a non-original element.

    Examples:

    Ice Spear Glasco (original element = water)
    • adding water element costs 10pot
    • adding any other non-original element costs 100 pot

    Thunder Spear (original element = wind)
    • adding wind element costs 10pot
    • adding any other non-original element costs 100 pot

    Azure Rose (original element = dark)
    • adding dark element costs 10pot
    • adding any other non-original element costs 100 pot

    Minimum Potential: 28
    Step 1: add cdmg+2% (8pot left)
    Step 2: add cdmg+1 (5pot left)
    Step 3: add hpRec-7%, mdef-7%, dodge-7 (156pot left)
    Step 4: modify cdmg 11 times, each time adding +1, to end with cdmg+12 (123pot left)
    Step 5: add atk+7%, cdmg+7% (-21=90%)
     
    • Like Like x 1
  11. Gagas avief haiqal

    Gagas avief haiqal Member

    Joined:
    Dec 13, 2016
    Messages:
    14
    Likes Received:
    0
    IGN:
    Gagaa.AH
    Sir it is possible to make ACdCd for armor?
    Thanks
     
  12. Wyrix

    Wyrix ・*:.。. .。.:*・゜゚・*☆ Elite Member

    Joined:
    May 19, 2015
    Messages:
    1,635
    Likes Received:
    857
    No.
     
  13. kariin

    kariin Patience is a Virtue Staff Member MODERATOR Super Likable Elite Member Wiki Contributor Epic Member

    Joined:
    Jul 29, 2015
    Messages:
    5,411
    Likes Received:
    5,430
    IGN:
    karii♡
    upload_2017-4-12_19-36-41.png
    did you forget to switch out the bottom ones for +12 instead of +11?
     
    • Like Like x 1
  14. Wyrix

    Wyrix ・*:.。. .。.:*・゜゚・*☆ Elite Member

    Joined:
    May 19, 2015
    Messages:
    1,635
    Likes Received:
    857
    Yeah, the formula is correct. Don't know why I typed +11 instead of +12. Fixed. Ty. xD
     
  15. amatarp

    amatarp Member

    Joined:
    Sep 30, 2016
    Messages:
    12
    Likes Received:
    5
    IGN:
    Adt
    Hy sensei..need help for stating:
    Weapon
    A7% Cd12 Cr12% Cr12
    Pot40
    How much the success rate?
    Thanks
     
  16. Wyrix

    Wyrix ・*:.。. .。.:*・゜゚・*☆ Elite Member

    Joined:
    May 19, 2015
    Messages:
    1,635
    Likes Received:
    857
    Minimum Potential: 40
    Step 1: add cdmg+12 (4pot left)
    Step 2: add crit+1% (3pot left)
    Step 3: add crit+1 (2pot left)
    Step 4: add hpRec-7%, mpRec-6 (130pot left)
    Step 5: modify crit 11 times, each time adding +1, to end with crit+12 (119pot left)
    Step 6: modify crit% 11 times, each time adding +1, to end with crit+12% (108pot left)
    Step 7: add atk+7% (-7=100%)
     
  17. robz26

    robz26 Well-Known Member

    Joined:
    Jan 8, 2017
    Messages:
    74
    Likes Received:
    17
    IGN:
    Rob
    Arm 56 pot dodge7,3% agi7%? Or any alternative for this stat, tyia
     
  18. Wyrix

    Wyrix ・*:.。. .。.:*・゜゚・*☆ Elite Member

    Joined:
    May 19, 2015
    Messages:
    1,635
    Likes Received:
    857
    Minimum Potential: 56
    Step 1: add dodge+2% (16pot left)
    Step 2: add dodge+1 (8pot left)
    Step 3: add matk-7%, m.pierce-3%, acc-7 (176pot left)
    Step 4: add agi+7%, dodge+7, dodge+3% (-34=85%)
     
  19. Izuna Kurisu

    Izuna Kurisu Member

    Joined:
    Dec 29, 2016
    Messages:
    11
    Likes Received:
    0
    IGN:
    Archuid
    Please gimme the formula for arm and the minimum pot required for :
    - Int +12, Matk +7%, Cspd +12
    and
    - Dex +7%, Crate +12, Crate 12%, Cdmg +5 up to +10 with success rate, and what best stats around it which can be achieved by 21 pot.
    Ty for advice :)
     
  20. Izuna Kurisu

    Izuna Kurisu Member

    Joined:
    Dec 29, 2016
    Messages:
    11
    Likes Received:
    0
    IGN:
    Archuid
    Sorry, doubled
     
  21. oniichanbk01

    oniichanbk01 Member

    Joined:
    Feb 22, 2017
    Messages:
    14
    Likes Received:
    3
    IGN:
    Slaxsh
    Sir formula for MD 32pot
    Fire element(original element), matk7% & int(%)
    Can we add matk7% and int% together with 100% sucess?
    Thx as always.
     
Thread Status:
Not open for further replies.

Share This Page