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dual wield need this modification

Discussion in 'Toram Online Class Discussions' started by #Hineko#, Dec 15, 2017.

  1. #Hineko#

    #Hineko# New Member

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    #Hineko#
    it's no sense and annoying when u are atacking with dual wield and u can't stop the basics attack waves to evade the enemies skills, so i think in these modifies for this class:
    -makes the basic attack waves unstopable, and can only be stopped when get stun or something like that or when walk.
    -remove the damage reduction when walk
     
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  2. Azin.

    Azin. Brawler Enthusiast Elite Member

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    actually theres so called auto cancellation to cancel the full animtaion of auto attack
     
  3. Cyka

    Cyka Well-Known Member

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    how to do that?
     
  4. Azin.

    Azin. Brawler Enthusiast Elite Member

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    welp need to learn how dw works first before doing that
     
  5. #Hineko#

    #Hineko# New Member

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    can u show a video that show how i can do that, and that explain how dw works?
     
  6. Azin.

    Azin. Brawler Enthusiast Elite Member

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    how dw works? learn it urself for better understanding
    heres some auto cancel
     
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  7. Komibii

    Komibii [TITLE] Elite Member

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    The whole point of the DW it that it's supposed to be a weird, quirky class that takes a lot of skill to use. A lot of new players want to play as DWs, but don't realize the diffculty that comes with playing as them, then get caught in the trap of playing as a hard class and progressing slowly.
     
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  8. Icevist

    Icevist Well-Known Member

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    Try power wave in magic skill tree, it helps when u need to do auto to recover mp and staying away from boss... If u r soloing, timing of auto and revita XD
     
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  9. Kenen Rose

    Kenen Rose Well-Known Member

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    Hmm. Is dw harder than sword fu?
     
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  10. TheXIIIthGuy

    TheXIIIthGuy Bye bye Elite Member

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    Honestly and without bragging, it is.
    You have the Phantom builds which are heavily simplified (but would still be slightly above Sword-Fu in terms of difficulty), but then you have the other ones which really require some skill and knowledge to pull off.
     
  11. Komibii

    Komibii [TITLE] Elite Member

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    From my experience, sword-fus can actually be really easy to play depending on how you play them. Sword-fus get the advantage that brawlers have, as in they can use flinch and tumble skills in their combos to disable their targets so they don't get hit. The problem with that though, is you can't do that well against sensitive bosses, but you can always wait for the boss to use an AoE, move away from it, then use your sensitive-friendly combo. In this situation, the boss has essentialy disabled itself, but that strategy doesn't work against 360° AoEs that hit all around them.
     
  12. WindSlash

    WindSlash Guardian Angel of Picos Elite Member

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    SwordFus only main problems are their combo's skill composition for sensitive bosses (just like a brawlers) and combo length. Some bosses run around too much, and some skills wont connect, hence stops the combo.

    Although most ppl look at DW as a spammy build, they have builds that dont need to spam. The Evasion builds, Agility Builds, and the AmpR Builds all have the ability to do animation cancelling.
     
  13. Kenen Rose

    Kenen Rose Well-Known Member

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    Owoh, i guess every class has pros and cons. Its up to the player how to adapt, conquer and improvise.
     
  14. #Hineko#

    #Hineko# New Member

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    i think every player need class thats adapt to his game style, so, the balance of all class is the better way for a good rpg
     
  15. メScye

    メScye Well-Known Member

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    These are just the basic mechanics to cancel dual wield's auto attack. If you wanna learn these, you can practice it. (the first combo is Spinning slash > shadowstep save > trigger slash swift > auto cancel > auto cancel > from here, you can do another series of auto attack, start another combo or just walk away. Second combo is Astute > spinning slash smite/cons/swift > shadowstep cons > shadowstep auto cancellation > auto cancel > from here you can do another series of auto attack, start another combo or just walk away, again. Take note that if you choose astute > spinning slash swift > shadowstep cons, you can still cancel your first auto attack in a 40% : 60% chance ratio, however, your second cancellation will be 100% so this will be your best 100% 3-auto mechanic. You can all do these via orb walking.)

    PS: If you're not 100% commited to use dual sword class, do it at your own risk. But if you're 100% commited, you need to learn timing and anticipate the flow's momentum during your practice for you to be able to learn faster and have a better grasp asap.)
     
    Last edited: Dec 20, 2017

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